Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

illdie's Jams and Challenges

a collection by illdie · last updated 2023-11-10 02:56:13

Every game I've made for a jam or dev challenge, both by myself and with others!

Can you survive... the funny fish?
Survival
Play in browser
illdie says

Developed for the first ATX Game Makers game jam in Jan 2023

Pick up squares! Dodge lotsa bullets!
Action
Play in browser
Tag-team your way to victory and save the kingdom!
Role Playing
Stranded in a sea of lava, uhhhhh some military is after you for some reason. Does it matter why? No, just fight back!
Shooter
Bandits? Slimes? Fish with and without legs? They're all up to no good. This cowboy's looking for a space shootout!
Action
swirling, swirling, swirling on...
illdie says

Made for a tiny jam hosted by my college's game development club.

Anton and his various coworkers that he's lukewarm or generally not friendly with are BACK!
Action
illdie says

Made for the AntonJam with an online friend on art. A short dungeon crawler themed around AntonBall characters and enemies. Not the most polished, but it ended up being pretty fun!

Atmospheric top-down difficult boss rush with a Game Boy aesthetic.
Action
illdie says

Made for GBJam 2019, it's my proudest game jam work yet. Having 9 days spanning 2 weekends sure is a LOT nicer to participate in than 48 hours. Ultimately, this game has got some neat design talking points that I'm very glad to have in my portfolio!

Hop between games in your comfy living room.
Simulation
illdie says

Made in collaboration with a friend (https://brickbat.itch.io/) for Global  Game Jam 2019. Pretty limited, but it's got a good vibe, which is what we were going for.

Demo - Get a taste with an endless co-op/versus brawl (Up to 4 players)
Action
illdie says

This game was made for Devtober 2018. Ultimately, I overworked myself during this time, and overscoped the game. It was a good lesson in managing and adapting scope for limited amounts of time.

Like Megaman, but with no gun!
Platformer
illdie says

Made for GMTK Game Jam 2018 with https://seltzy.itch.io/

A lot of the game feel turned out about how we wanted it, though there are definitely some clear flaws/rough edges. The short parry window isn't properly explained, either. All in all, though, it has some nice ideas and a good variety of uses for the shield.

Gotta fly! Deliver that mail as fast as you can!
Platformer
illdie says

I worked on this with two others from my game dev club (one of whom is https://seltzy.itch.io/) for Global Game Jam 2018. I did all the  movement programming, and I'm proud of how that turned out. Now it just needs a proper tutorial..

Ludum Dare 40 Game. WASD/Arrowkeys to move and jump, space to dash.
Platformer
illdie says

My first jam game, made for Ludum Dare 40! I was sick, so I could only work half the time I normally would, but despite its simplicity (and lack of sound) I'm proud of how it came together in the end, with a fair bit of replay value as well!