This is the collection of experiments and oddities. These games are either weird, game jams, cancelled prototypes, or weird cancelled prototypes.
Small Zelda-esque adventure game made for the Alaska Dev Alliance's 2024 Game Jam.
Had muuuch bigger plans for this, but ended up cutting it down to the bone of just some story and 3 minibosses. Works pretty well, but life/work getting in the way hampered what I was able to actually put in.
A small arcade game made for Alaska Children's Museum popup event. Just a cute lil' game about picking berries and avoiding goblins.
I thought magical android thieves would be a really cool game. Turns out it was, but we didn't really have a good way to scale and expand it at the time we were making it. Maybe someday.
With forces pushing for more oil exploration in my home-area, this is probably not the right game to cancel. Unfortunately a few failed starts and a lot of mud led me to feeling it'd be better to cut the year I waffled away on it and move on to something different.
A really fun little thing, with an interesting idea, but lineup changes left it on the cutting-room floor
The deathwall mechanic and sort of dream logic ended up being incorporated into our game Soul King(2023)
I finally made it. Granted, the release version has virtualy nothing to do with this open-ended survival title, save for the dog-team, but I did finally make a game called BISC
A remake an older game (Super Skele Massacre) that's more playable and also less awful.
Really personal sort of stream of consciousness thing. Very personal, very non-gamey.
A weird experiment in non-game software. This is a really simple app that leverages windows command prompt and your web browser to launch sites in order with a delay. Used in YKHC's Office of Environmental Health to monitor several remote temperature site pages.