This is the collection of experiments and oddities. These games are either weird, cancelled prototypes, or weird cancelled prototypes.
A small arcade game made for Alaska Children's Museum popup event. Just a cute lil' game about picking berries and avoiding goblins.
I thought magical android thieves would be a really cool game. Turns out it was, but we didn't really have a good way to scale and expand it at the time we were making it. Maybe someday.
With forces pushing for more oil exploration in my home-area, this is probably not the right game to cancel. Unfortunately a few failed starts and a lot of mud led me to feeling it'd be better to cut the year I waffled away on it and move on to something different.
A really fun little thing, with an interesting idea, but lineup changes left it on the cutting-room floor
The deathwall mechanic and sort of dream logic ended up being incorporated into our game Soul King(2023)
I finally made it. Granted, the release version has virtualy nothing to do with this open-ended survival title, save for the dog-team, but I did finally make a game called BISC
Really personal sort of stream of consciousness thing. Very personal, very non-gamey.
A weird experiment in non-game software. This is a really simple app that leverages windows command prompt and your web browser to launch sites in order with a delay. Used in YKHC's Office of Environmental Health to monitor several remote temperature site pages.