This is an innovative 7DRL with excellent variety of abilities that become available based on how many tiles you've left your fire trail (tail) upon. Definitely not the usual bump to slay gameplay of a standard roguelike!
While lacking in many roguelike features, this is a fun psuedo turn based (time only moves when you do) shooter with a neat dual player character system and a nice amount of variety.
A nice little diversion with a cute twist on roguelike weaponry: you must have the right type of mouth to feed on the different shaped enemies. My high score 6154.
This risky experiment pulls off some turn based shmup goodness.
Extremely interesting and deep combat based around using combinations of abilities in specific orders to build attacks each turn.