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SRD & Extended MechanicsPage 2

a collection by xueyie · last updated 2024-03-05 12:30:13
Dynamic Interactive Pool-based Engine Roleplaying
Guide for making games with trick taking combat, based on Transgender Deathmatch Legend.
A Universal System for Miniature Wargaming
An SRD for probability building diceless gaming!
The system behind Batter Royale! Come build your own themed Brawl style TTRPG
CORE produces emergent stories that are character-driven, dynamic, and unpredictable
A System Reference Sheet with the essential rules of The Resistance Toolkit by Grant Howitt & Chris Taylor
Free, open license fantasy SRD for TTRPGs
a solo-journaling game about studying cultures other than your own
Little systems for TTRPG designers
An SRD for creating games Powered by Sentinel
For TTRPGs you design as you play.
This is a set of mechanics for playing or creating a d20+d6 role-playing game without corporate attachments.
A Systems Reference Document for Beak, Feather, & Bone
Make your own stealth based roleplaying games using the engine behind Night Reign
An SRD for creating Guided by the Sun games
Iron Core is a rich dice mechanic for you to build your own games.
Build and explore communities and their places
Create detailed branched random event generators and games that use a single roll.
Additional rules to extend Cezar Capacle's PUSH SRD
A setting agnostic Cooperative Storytelling Game + SRD
Super Flexible Rules Lite Core Mechanic
An ultralight system for creating highly improvisational role-playing games.
A cootie-catcher system built for solo-journaling games.
A TTRPG Tech Pack for a GMless Opposed Dice Pool System
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