GM+2P,
Hero buddies. Opposites attract.
Solo, rules-light
NeonNoir cyberpunk detective murder case. Cards and dice
3P, one shot
Struggling traveler trying to leave the Abyss. Memories, grief, and accepting loss.
GM+3P, rules-light, flexible length
Deep emotions. Teenagers bonding over pastime, self-discovery.
2P, one page, one shot
Dueling with role-play and dice
Solo,
2P, rules-light
Explore physical and emotional intimacy
Solo