This terrible, and mercifully short platformer, was made for the Ludum Dare Game Jam under the theme "2 Button Controls".
The controls are jank, the game is pretty weird.
Made for a Mini Ludum Dare, this was my first metroidvania-like game, though the point of a metroidvania is lost since there's really only one path you can take through it. Definitely an exercise in precision platforming skill though.
A Simple brawler. Speedrun wise it's all about finding the most efficient route to kill all the thugs
Another Ludum Dare game, this time for the "Small World" Theme. As a Dizzy-like game it's not terribly difficult, but for speed running it's definitely an exercise in routing.
A Fairly chill game about a ninja exploring a world and gathering powerups. Not much in the way of skill-based platforming. With lots of hidden shortcuts and deliberately left-in glitches there's definitely a lot of route exploration to be had. Can be done Any% or 100%
A Boshy-like game. My second attempt at 'hard but fair' after Totally Radicool and, arguably, much more successful. There's a little bit of routing involved as the area you complete first opens up shortcuts in the second areas.
The final room is optional, and unlocks the 'best' ending.
Coming in Any%, 100% or New Game+% flavours, a short game with levels focused on exploration and bosses that get upgraded if you find all the secrets in the preceding level.