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Forged in the Dark TTRPGs

a collection by Rosewoodhag · last updated 2023-11-10 03:16:46
A collection of 7 playbooks for Beam Saber
A game about superheroes and healing.
A Powered by Charge game about an AI and the people who help it save the community, for 2 or more players.
Monster Hunting, Forged in the Dark
A chaotic no-prep rules-lite game about weird wizard academia.
A game about fighting for your life with terrible magic
A custom playbook for Austin Ramsay's Beam Saber
A suave & scheming risk-taker.
A Playbook about A pilot and their handler For Beam Saber

A standalone of Beam Saber (A sci-fi Forged in the Dark hack)

A tabletop RPG of gig-economy metro workers clearing up monsters in a subway that dug too deep.
A zero prep Forged in the Dark song fiction RPG based on Bob Dylan's All Along the Watchtower.

The Wind Began to Howl is a song fiction tabletop role-playing game that brings 2-3 players together with the iconic ballad All Along the Watchtower to create stories of intimate conspiracy and desperate adventure.

Each two to three-hour session offers a zero-prep one shot experience built around the popular Forged in the Dark action role playing game system, easy to fit into busy schedules or between sessions of longer-form RPGs.

The Wind Began To Howl is a two to three player, tabletop version of Bob Dylan's song "All Along The Watchtower."

It's 22 pages, with a gorgeous cover, lush layout, and great art.

Gameplay is optionally GMless, and players are supposed to tell their own stories, stepping in and out of the GM role, and work towards a shared narrative.

That said, Wind also runs on the Blades In The Dark engine, so there's a bit of crunch to it. You've got clocks, stats, dice pools, a meta currency, etc.

A Custom Playbook for Blades in the Dark
Robin Hood vs. Vampires. Mask up. Spill blood. Drink the Rich.
Befriend monsters and go on a grand adventure
a single session tabletop roleplaying game
Memory & Loss in a crumbling utopia
Daring scoundrels in a haunted city