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TTRPGsPage 7

a collection by Rosewoodhag · last updated 2023-11-10 03:16:06
Become magical sentient succulent houseplants, defending your home from evil bugs!

no details provided

A Role-Playing Game of Emergent Mystery and Darkness

All you need to play is a handful of six-sided dice, a few ten-sided dice, something to keep notes with, and a handful of friends.

I heard it had horns as along as your arm and teeth like daggers.

GM, and will accommodate any reasonable RPG group size.

Play as kids and tell the story of how your year unfolds after you've been visited by a divine spirit. #FolkloreJam

Print and Play. no other details provided

Birds of a feather kill together.

Corvid Court is a tabletop RPG about bad people doing bad things. No details provided. White font on a light background terribly difficult to read. Neat game, but eyestrain should be a crime.

A Print-&-Play satirical card game for 3-5 players

This is the digital Print & Play edition.

There are a lot of bisexuals. (ENnie Nominated for Best Writing in 2020!)

* Easy to learn and video chat friendly.

* Detailed mall setting: 2 maps, 17 stores, and 24 NPC clerks.

* For 4-6 character players and 1 facilitator player ("The Mallrat").

* Rated PG-13

* Strange sense of humor required!

Fight your friends one minute and declare love to them the next in this game based on Don Quixote!

La Mancha is a storytelling card game for 3-5 players based on Miguel de Cervantes' literary classic, Don Quixote!

Print and play edition or buy the official cards & materials from game website.

A Story Game of Journeys Wondrous and Fantastical

It includes:

  • 3 sets of Journeyer cards (Defiance, Obsession, Devotion) 
  • 1 set of Guide cards 
  • 3 Touch cards 
  • 5 sets of Companion cards 
  • 54 cadences in 3 sets: Quirky Creatures, Fleeting Moments, and Dread&Doubt 
  • 17 Locales in 3 sets: Capricious Festival, Bumpy Rides, and Dark Reflections 
  • 1 rulebook

Print and cut version, assembly required. Assembled set available for purchase at game webstie

A Story Game of Magic Lanterns, Political Revolution, and Pentagrams.

 a single-session roleplaying game, in which players work together to summon specters to fight the aristocracy during the French Revolution.

Digital Edition includes:

• the complete rulebook PDF

• a printable pentagram playmat (prints on 6 sheets of letter-sized paper and requires taping together)

• a foldable paper lantern for holding dice and casting phantoms (available with game artwork or blank to make your own)

• printable deck of scene and character cards (print two-sided with long edge binding)

• hi-res files of the playmat, scene and character cards for use in online play.

You'll need to supply:

• Phantom Slides, Character Sleeves, and Focus Character Sleeves (all available for free on this page)

• up to 20 six-sided dice

• a unique token for each player (up to 8)

A story-heavy, system-agnostic dungeon crawl

Pocket dungeon for a fuller campaign or one shot, probably system agnostic

A roleplaying game based on Monte Cook's "the world's shortest adventure"

I don't own this game, but it's a 2$ or name your price. Sounds cute

Seven tiny unconventional RPGs to enjoy with friends

a collection of games

  1. A game for three players about spies and secret codes.
  2. A game for two to four players at a library (or a bookshop) pretending to be international experts.
  3. An outdoors game for over two people about walking tours and exploring a city.
  4. A game for over two people about gods and their plans.
  5. A game for three people about crimes and famous freelance detectives.
  6. A game for two people about pirate radio shows and music.
  7. A game for any number of players about drawing maps.


A Southern Gothic Tabletop RPG Supplement

Lowcountry Crawl 1.5 is a roleplaying game supplement for DnD-ish games. Most of the content is system-agnostic, but the creature stats are OSR. It's chock full of tables, house rules, monsters, and other resources acting together as a toolbox for generating a deep coastal South-inspired atmosphere.

52 Pages, Black and White Softcover, 5.5"x8.5" Zine.

12 story games of other worlds

In this book you'll find 12 different diceless, dice-based and card-based games; GM-less and GM-full games; games for a pair of players, for a group of players, for a single player.

A full-featured multiplayer tabletop RPG. Subvert the hero's journey and embrace the OmniMyth.
  • GM + 1-5 Players
  • Classless character system
  • Death is not the end
  • Dice Set Required, Pencil, Paper

Form-fillable character sheets and Random Character Generator are available at OmniMyth.net

OmniMyth: Fables is a character-driven fantasy roleplaying game where the adventure is secondary to the friends you make along the way. You'll wield unique and powerful weapons and abilities to fight back the forces of your Guide's imagination. If you feel so inclined, traipse through the scenic town of Tana's Dell and discover the sordid alchemical secrets it contains between the trees.

Nine Principals of Dream

A roleplaying game about music, growing up, and dreaming big in a world that wants to make you small.

Original System

  • Players: 3-4 players, 1 GM
  • Time: About 3 hours
  • P-13 For Language and potentially difficult themes

In Damn the Man, you’ll juggle the responsibilities of a day that will determine the future of your record store, all while trying to accomplish a big personal goal. Can you confess your love to your crush and find the money that went missing from the cash box? Can you pay off your debt to your parents while promoting tonight’s big show? The clock is ticking and you’ve got until midnight to try.

Damn the Man is inspired by movies like Empire RecordsDazed and Confused, and a love for the ’90s. It’s silly and tender and no familiarity with the source material is necessary to enjoy the game.

A Deliciously Dangerous Culinary Adventure For Starving Level Adventurers

"I’d run it for five or more level two to threes" -- from the comments, no details provided on page

  • GM + 2 or more player (lvl 2-3's recommended)
  • System Agnostic-- Works well with Troika & DnD 5E

In Demon Chef Bakto’s dungeon, a fresh party of adventurers is ready to make him a dangerously delicious dish, or die trying. Have you the creativity and skills to please this legendary chef or will you find a way to end his evil cuisine?

Conspiracy Horror inspired by the Cthulhu Mythos. 3-6 players.
  • GM + 3-6 Players
  • 2-4 Hours
  • D6 required

Building upon the groundwork set out in Cthulhu Dark by Graham Walmsley, Cthulhu Deep Green contains a modified rules set for playing as Agents of The Conspiracy: a shadowy government agency tasked with concealing evidence of the supernatural.

This 52 page PDF contains all the basic rules you’ll need to play,  Handler’s advice for running your own scenarios, and tables to help inspire play. Also included: Food of the Gods, a fully realized scenario set in the Seattle underground dining scene.

A Carly Rae Jepsen-themed cultist TTRPG one-shot.

Original rule set

  • 2-3 Hour one shot
  • GM + 4-6 Players
  • D6 required

The second release in the Carly Rae Jepsen TTRPG trilogy following the successful Boy Problems. Work with your fellow cultists, investigate a village and the dark secrets it hides, gain power as the veil between worlds weakens, and finally: summon an ancient god.

Over the course of a week you will discover all sorts of weird creatures and magic slipping through the weakening veil to threaten the town. By gaining power in your three core stats (Heart, Soul & Mind) you will face these challenges and grow, including gaining a mutation of great power that will change you forever.

Will you succeed in summoning the god? Many have failed before you, learn from their mistakes.

You've been invited to a haunted house. That haunted house is a Discord server.

This Discord Has Ghosts in It is a game of entering and exploring a haunted house filled with ghosts. That haunted house is a Discord. 

In this game, players are either investigators or ghosts

investigators can only speak

ghosts can only type

The Discord is split up into rooms of a haunted house. Ghosts haunt rooms and type their horror into them. Investigators explore each room all while narrating the horror to all players. Ghosts will reveal parts of themselves by creating new rooms, inspiring horror, and making the house a labyrinth. 

This game is for two to twelve players, played over the course of one to three hours.

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