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Greg's Portfolio

a collection by GregGregGreg · last updated 2023-11-10 03:15:03
Survival
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Project lead, core gameplay, level design, custard flood tide mechanics, player main movements (including ledge climb), inhalation, shake during uprooting, tutorial area, mechanics tuning, UI layout, performance improvements, assorted bug fixes

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Project lead, core gameplay, laser functionality, camera improvements, ground asset, testing/debugging functionality, initial laser visual, optimizations, assorted project organization to simplify collaboration, difficulty tuning, UX improvements for better game feel, raw sound samples, target hp display, UI styling, assorted bug fixes, turret roof animation

A card game set in a tavern of fantasy
Card Game
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Pillow Fortress defense card and artwork

Play this narrative driven puzzle adventure RPG as Amánü to decide human's and Eden's fate.
Role Playing

Collision fix for pushable boxes

Various bug fixed for puzzle level 4

Cats, Asteroids, and Orbital Mechanics
Action
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Fridge debris model and materials

Sfx: bump sound, thruster audio with variations

Sound integration

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Sound integration

Alternative floor tile asset

Action RPG
Action
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Run feature, life counter and related reset, lives display, game over screen improvement, generalized UI panels, UI code refactor

Witches in Smash TV meets Brave Little Toaster
Action
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Book enemy animation integration

Pause feature including overlay and recovery time