I contributed the player 2 character sprites, sans the animations.
I primarily contributed 3D models of various household furniture and key items. All fully textured, some rigged and animated, and then implemented them into the game engine.
Medium floating bot, rudetech logo, caution decal, small melee/explosion bot model and texture, cylinder bot art, debug spawner: Liyi Zhang
Also did playtesting.
Satellite model, asteroid debris models, pirate frigate model and material, HUD ship indicators: Liyi Zhang