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2022-2023 in Gamejams

a collection by anchorlight · last updated 2023-11-10 03:10:50
Added May 09, 2023 by anchorlight
Added Oct 04, 2022 by anchorlight

Made for Ludum Dare 52, Groceries Please is a Papers Please inspired shopping game made in GODOT with a leaderboard, an increasingly frantic game loop, and a few SFX/music tracks I contributed.

Added Jul 25, 2022 by anchorlight

A collaborative project made in a very busy weekend, this game had a few issues related to the CSG tools that broke our animations.  Despite that, we put together a working game loop with multiple enemy varieties, a unique weapon inventory system, and a dynamic animation style.

Added Jul 05, 2022 by anchorlight

A 5 day jam entry running with a set of ridiculous story beats, TRASH NEXUS features a disgraced raccoon commando that is sent in alone to repel an attack on a vital piece of infrastructure.  Facing off against dozens of ferocious (?) red pandas, we were able to put together a basic platformer in time but a few more advanced platforms and mechanics had to be cut for time.

Added Jun 12, 2022 by anchorlight

A Wolfenstein 3D clone made in about 2 days.  Features a dating sim minigame in the intro by popular demand.

Action
Play in browser
Added May 29, 2022 by anchorlight

Made in about ten days for GameDevTV Jam 2022, ECC is a game set in a cyberpunk authoritarian dystopia.  The features range from procedurally generated cities to fully voice acted patrol units and dynamic music, and was made as a love letter to Bullfrog's Syndicate.

Shooter
Play in browser
Added Apr 28, 2022 by anchorlight

Forked from the source code of A Pawn's Fate, SUNSET was a last-ditch effort to have a game ready for Ludum Dare 50.  Its focus is on creating a simulated and dynamic environment with emergent mechanics as opposed to a linear story.