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A hack of Clue/Cluedo about getting away with murder.
A solo-journaling game about waking up alone in space.
A Powered by Charge game about an AI and the people who help it save the community, for 2 or more players.
An RPG of survival in a post-land future.
A Carta game about hacking
A solo-journaling RPG about jumping uncontrollably through your own timeline.
A game of wandering the wasteland and building connections
A co-op time management party RPG for 3 to 5 players.
A solo-journaling (+ writing to friends) RPG meta-game about sending useful items to friends playing other games.
A system-agnostic business card nano-setting and world-building tool.
Card Game
A 2 to 5 player business card RPG about trying to stop the apocalypse, Powered by the Apocalypse.
A business card world-building RPG for one Scribe and any number of Visiting Players.
A business card LARP in which you create Spells from business cards, then use them to shout at other players.
Role Playing