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Free Kriegsspiel Revolution

New-school philosophy of old-school design where you play the game by stripping away the game to use the most powerful game mechanic: the conversational procedure. Reminds me a lot of text/point-and-click adventures and those interactive webcomics like Ruby Quest or Homestuck.

The simplest system to play a fantasy rpg
A reimagining of the famous Sword & Backpack by Rothbard and Gazpus.
A Tabletop RPG for the Story Driven Adventurer
Simple, minimalist, fantasy roleplaying rules.
a conspiracy of true believers erasing all proof that their deity was once mortal
a game about post-post-apocalyptic kinda-solarpunk musicians travelling the once-wastelands
A system agnostic adventure for fantasy roleplaying games
A rules-light RPG about growth and passage
A d6-based micro-rpg
Less than five, more than five.
An RPG focused on being a Wizard
Minimalist Roleplaying in your pocket
Systemfree space bodyhorror on Mars
A Pocket Module Weird Wizard Adventure
A journalling rpg in the deep.
A location for roleplaying games.
Extra-light fantasy role-playing
An RPG zine by FKR Collective
An RPG zine by FKR Collective
Generic setting for steampunk pirates on a gas giant
Ultralite, Universal, Solo Friendly, and 2 games in one? So Good, It Must Be Black Magic!
A rules lite fantasy RPG in the FKR spirit
A rules lite post apocalyptic RPG in the FKR spirit
Flexible RPG rules for FKR play
A rules lite tri-fold solo hex crawl for M.A.G
Quick and easy procedure for building a location for RPGs
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