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Michael's HomeTeam Contributions

a collection by Michael Monty · last updated 2024-10-29 21:25:27
Strategy
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Added 44 days ago by Michael Monty
Adventure
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Added 44 days ago by Michael Monty
Added 44 days ago by Michael Monty
Shooter
Added Jul 03, 2023 by Michael Monty
Action
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Added Oct 31, 2022 by Michael Monty
Added Oct 19, 2022 by Michael Monty
Puzzle
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Added Jul 18, 2022 by Michael Monty

Duration: Developed Nov 28 - Feb 27, 2022

Team Size: 8 people

Contributions: Project lead, core gameplay, level design, player sprite, decoration tiles, enemy AI, hazards, UI, music (intro / title screen), Flyer and Leaper enemies, collision code, tutorial, cutscenes, asset integration, electric wall fix, pathfinding, level menu, speedrun mode, volume sliders, title screen art, additional sound effects (menus, shots, destruction, pickups, leaper), tuning, transition effects, bug fixes, team internal documentation

Shooter
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Added Feb 18, 2022 by Michael Monty

Duration: Developed May 16 - Oct 10, 2021

Team Size: 24 people

Contributions: Level design (all stages), implementation for octopus boss and mega frog boss, level select stage art, powerup distribution authoring, level select hover effect, randomized player ghost colors, laser shot tuning, debug health cheat, level transitions after bosses, clearing of scene for boss fights, death counter for testing, shot visibility improvements, powerup decay timing, boss health bars, hit flash boss fixes, better player respawn, lava boss phase escalation

Shooter
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Added Jul 18, 2022 by Michael Monty

Duration: Developed Feb 6 -July 17, 2022

Team Size: 11 people

Contributions: Sounds (large laser, asteroid explosion), red ship scoring, ignimbrite boss healthbar, enemy laser culling

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Added Feb 18, 2022 by Michael Monty

Duration: Developed Aug 15-Dec 12, 2021

Team Size: 8 people

Contributions: 3D Models (forklift, shipping container, chain link fence, van, garbage truck, fancy car, food truck, workbench, industrial machine, slot machine, crate), mute toggle