These are of my favourite games created using Adam Le Doux's Bitsy editor (freely available at https://ledoux.itch.io/bitsy). I'm mostly selecting games that are using Bitsy in new, different ways – it's very exciting to see what the community is creating, it reminds me of the "Twine scene" of a few years ago.
You've heard it here first: Bitsy is the Twine!
Want to know when this collections gets updated? Follow me on itch.io! There should be a button on the top right corner.
Best game to get started to get a feeling of what makes Bitsy so special! Source code is also available.
The atmosphere. The level design. The soundtrack.
Great storytelling and a very interesting use of animations + colours by one of the most talented Bitsy authors around.
Adam (who created Bitsy) shows how to make a game based on a personal experience.
A mini theatre piece! Excellent storytelling and lovely art. Also more uplifting than the average Bitsy game.
The Citizen Kane of Bitsy games. I still can't believe this actually exists.
HOW DO I GET OUT OF THE LABYRINTH GODDAM
The best "tiny pixelated time-capsule" ever.
Two colours, one room: it doesn't take much to create a memorable experience (if you know what you're doing).
How to turn a song into a game.
This is just fascinating and unique.
An infinite animation. Fits the theme perfectly. Clever.
I really like what it does with the UI.
Why make a single Bitsy game when you can merge two and control them simultaneously?
3 things I love about this game:
1. The big grumpy animated face in the Southern room
2. The wall perspective
3. The soundtrack combination
Let's just say I had different expectations when I started playing this... wow.
Well written story, also does some interesting stuff with the rooms taking only parts of the screen.
How the game seamlessly moves from side scrolling to first person to top down is just incredible.
The map setting works really well. Lovely colour palette too.
What sets this games apart from most other Bitsy games:
• It has a title screen
• It has a tutorial (!)
• It has an 80s soundtrack
The secret passages. The final ascension scene with the fading.
The complexity and level of detail in each screen is staggering.
Worth checking out for the combat and stealth mechanics.
I wonder if there's a more dreamy Bitsy game than this.
I really like the scene in the dark followed by the chat on the balcony.
Smart integration of Tracery with Bitsy to randomise texts – make sure to check the devlog to see how it was done.
Very original interface, a perfect example of how Bitsy can be used in very different ways.