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assisted on…

a collection by alynne o. · last updated 2022-11-22 22:40:31

quality support, code contribution, etc.

Comprehensive cross-platform input for GameMaker
Hiversaires is a textless point-n-click puzzle game.

provided quality assurance and iterative feedback during the development, pre-launch, and release of the original iOS version of Hiversaires for Devine 

"These days, folks have a lot of funny ideas about what makes a Real Cowboy..."
Role Playing

offered qualitative evaluation and feedback for Calvin French during the development of The Real Texas for multiplatform PC launch

A game about being lost in space

assisted with testing and quality assurance for the bundled PC rerelease of Anna Anthropy's REDDER for 

interactive fiction about living with depression

produced and engineered the multiplatform desktop release of Zoë Quinn's Depression Quest for Steamworks