The Editor's Napkin provides 31 new narrative-driven moves that will push the fiction of your Masks: A New Generation game forward into unexpected and dramatic situations. It also provides a trove of inspirational resources that you may look to when you want to spice up the story.
Made for the Elsewhere Ironsworn jam, Forge Codex is a system-agnostic supplement containing locations, characters, and encounters for you to discover during your voyages among the stars. Each entry contains in-universe lore and facts about these unique sightings, as well as quest starters to help you get straight into the adventure.
This supplement for Monster of the Week contains six new eldritch threats: A type of werewolf, two types of vampires, two types of zombies, and an endangered species of wolf! Three of the creatures serve as minions, one is only a monster, and the remaining three can be minions or monsters; there are stats for both!
An unofficial Space Age supplement for the Other world's favourite fantasy role-playing game!
This is a method for simulating a big battle without worrying about the pesky spatial element. Instead of fussing about with maps and tokens, each side of a conflict is represented by a list of troops, advantageous land features and traps. Complexity comes in the interplay of troop types, the decision between small troop strength vs high initiative, and making good use of your terrain.
BLOODLUST is a modular wounds system for urban fantasy TTRPGs - specifically for games that feature monstrous player characters such as vampires and werewolves. It might be MOSAIC Strict or something.
To traverse these gates is to defy the constraints of space and time. But be warned, the journey exacts a toll on the mind. As glimpses of insignificance against the cosmic tapestry emerge, some Ironlanders teeter on the brink of madness. Welcome to the Strangelands, where destiny intertwines with ancient esoteric lore, and the gates beckon those who dare.
DEPARTURE is a pamphlet score for Blades in the Dark about the illegal acquisition of supernatural artifacts from a haunted manor house.
WANTED is a pamphlet supplement for Blades in the Dark offering new options on how law enforcement deals with scores in the city of Doskvol. This rules expansion is a perfect way to spice up your game once your players are bored with how the Bluecoats are treated in the fiction.
DREAMER is a pamphlet supplement for Blades in the Dark offering an all new playbook capable of interacting with the ghost field through their dreams. If playing is not your jam, this supplement also has a new faction called The Dreamers, a coalition of workers led by a mysterious figure called... you guessed! The Dreamer.
CLASH is a pamphlet supplement for Blades in the Dark about the factions that fight for power in the haunted streets of a victorian city. In this supplement you will find rules for a new phase of play called the faction turn. In the faction turn, active factions take turns using their resources in pursuit of their goals, creating rumors and opportunities for the players to follow during free play, scores and downtime.