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World Building, Exploration & Setting

a DIY worldbuilding zine
Explore how our stories and legends are affected by the twin forces of time and history
A simple worldbuilding tool for constructing a religion, using a deck of cards
1 Page Random Tables for creating a new realm sof existence
Collaborative map-making for cards & dice
A Solo Cartography Journaling RPG

DRIFTS is a solo cartography journaling game. You become a nomad, journeying the dunes and trying your best to remember.

A terrain generator for harrowing desert hexcrawls!
A One-page Map-making TTRPG

This is a game about a strange and small town tucked away in the hills of modern-day Scotland. Here, the veil between life and death is thin, and the dead wake from their graves each night to inhabit this otherwise abandoned town.

A bittersweet utopia game about recovery, repair, and revelation

Move Quietly and Tend Things is a story-game for 2-5 players. It's been written to be welcoming to people who have never played TTRPGs before and are unfamiliar with the form. You don't need a game-master, and you can sit down and play it immediately without anyone preparing anything, simply by reading the text together.

A 2-player TTRPG about exploring an empty planet

The World We Left Behind is a two-player worldbuilding game about exploring a deserted planet and learning what happened to the aliens who called it home.

Inspired by medieval maps and travel chronicles.

Mappa Mundi is a TTRPG driven by exploration and ecology, taking place on the continent of Evasu, one part of a world being unmade by Fate.
Session 0 World Building Game Of Gods & Creation

A Co-op Session 0 World Building Game of Gods

Work with your players to build out the pantheons of your world, give them the gift of creation and allow them to put their own mark on the world. 

Completely system agnostic, a light-weight and simple game to help you build a co-operatively build your campaign world.

a ruleslight TTRPG to play characters and factions
A worldbuilding method to quickly and easily build new regions and cultures
A Socratic Worldbuilding Game by Michael Purcell

This is a worldbuilding game. It is intended to be played by a group of three to six players and can be played in about one hour.

You will assume the roles of townsfolk who reside in a quiet medieval village. Recently, local farmers have reported seeing some kind of exotic beast in the mysterious forest nearby. Their accounts strain credulity, not least because they are wildly inconsistent. The village aldermen have called a town meeting to discuss the situation and decide how to respond.

A Socratic Worldbuilding Game by Michael Purcell
A collaborative history-building game about borders and small communities.

This is a game about boundaries, how we mark them and who we include or exclude from them. While inspired by the Common Ridings festivals in the Scottish Borders, this game can be about any community, and take place at any time, in any setting.

Random Tables for the Industrial Revolution and the Early Electric Era

This package includes random tables that can be used for settings set in the early twentieth century or during the era of the industrial revolution. Whether it's Call of Cthulhu or Into the Odd, you can use these random tables to throw something new or unusual to your players...

A Resource of Art, Media & TTRPGs for Troika! or Anything Weird!

Weird Media, Odd Art, & Strange TTRPGs: Troika! & Beyond!!!

A Resource of Art, Media & TTRPGs for Troika! or Anything Weird!

questions to help you complicate trade in your RPG
A Brief Zine about a Small Folk

Each Kobold is a unique chimera of darting lizard,  nipping dog, and ungovernable human being. About the size of your average 12 year old, most kobolds live with extended family in forgotten fruit cellars and the like. Their cultures tend to emphasize cooperation, mutual aid, immediacy, and flight from danger.

And in the eyes of the immortal revolutionary, Foe of Kings, kobolds are also pinnacles of virtue.

Journeys are joyous. Journeys are atmospheric. Journeys are adventures.

What Artistry This Wilderness is a wilderness travel supplement for fantasy RPGs. It’s a celebration of what makes worlds, both fantastical and our own, delightful. It’s a celebration of the sheer joy, mystery and adventure of travel. It’s a celebration of the incredible work of human beings in capturing those landscapes.

A collection of downtime activities for any TTRPG
Build your own city during its winter festival, day by day!

Build your own city during its winter festival, day by day!

This is a little tool you can use to create your own city during a winter holiday. It has a form of an Advent Calendar. It is divided into 24 sections, each touching an aspect of the city, the holiday or the related festival. Most sections have a random table for you to roll on, many have additional questions to delve deeper into the matter.

You can take a few minutes each day to build your city a little bit more. Or you can do it all at once.

You can have fun alone, or with your players as a group activity.

It is also kids-friendly, so you can use this with children.

In the end you should get a flashed out city and a winter festival.

There are also printer-friendly files if you prefer to print it.

Enjoy!

Rumour Generator for the Black Spear Fellowship

A system to generate rumours about potential jobs and challenges for those of the Fellowship to undertake.

7 Urban Legends

Urban Legends in Verse is a small zine created for the  Urban Legend, Lost Bay Jam, but is compatible with any system! It consists of 7 legends including locations, items, and situations, and is formatted for US Letter.

a setting generator mini game focusing on creating a fallen city from stacking polyhedral dice

A One-Page Setting Tool which focuses on building and toppling a dice tower from a set of polyhedral dice (d20, d12, 2d10, d8, d6 and, d4) and generating a mighty long fallen city. 

I recommend print and play then physically building the tower, but it's not necessary. You could use an online dice tool and randomly select results from the dicedrop table.

Front Porch is a worldbuilding game about gossip.
Role Playing

Front Porch is a worldbuilding game about gossip, community, and the feeling of sitting in a rocking chair on a front porch, commenting to your company about what is unfolding in the world around you.

a storytelling game based on indian folklore

The Panchatantra is a book of Indian folk tales that are so old that they form some of the earliest sources of the form that we recognize all over the world as folktales. They’re short, simple stories - usually starring animals and with on-the-nose folk wisdom or morals attached at the end.

This game - also called Panchatantra - is a 3-person storytelling game that aims to let you create your own versions of those classic stories with your own modern wisdom. It aims to recreate the vibe of people sitting around together  -around the proverbial campfire -  telling stories to each other. It’s just like the snowball story games you might’ve played as children.

This game was designed for the Folklore Jam 2020. It is licensed under CC-BY-SA 4.0 International license.

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