Mooseman is an intensely atmospheric, mysterious game. You are a shaman and you have the ability to see the spirit world.
I remember Petrichor to be a calming, wonderful experience with moments of high emotion. I'm also absolutely in love with the art and the soundtrack of the game. Did you know "petrichor" is the English word to describe the distinctive scent of rain after a long warm dry spell?
This game made me feel like a child again!
I almost felt physically like running trough the forest... it was wonderful!
I'm a big fan of Strangethinks work and this is probably my to date favorite game by him. You can visit distant art museums in this strange world, filled with generative paintings and music.
My music is in this game! With or without, it is a really great, atmospheric game, which can translate quite well to personal meaning.
This was beautiful <3 A very intimate story, still allowing for the self-expression of the player (:
A wonderful, minimal game about friendships and relationships with a cozy pixel fireplace.
A relaxing game about making ambient music, with a beautiful color palette and little ladybugs.
In this game your spaceship crashes on a desolate planet. Running low on oxygen, you wander the world ... and maybe discover it's secrets.
I love the mood, the aesthetics of this game. It has a great feeling of mystery to it, wanting me to discover more and understand.
This is a cute little game about being a fish swimming in a watercolor pond.
I found it to be very relaxing in it's simplicity, with an interesting control scheme, that mimics the way fish move trough the water.
Really a beautiful game, which let's you wind down and appreciate the beauty of the game world.
Be a beautiful bird flying trough the sky.
Grow a garden of succelents in a beautiful underground ruin
A little, atmospheric demo with stunning visuals made out of paper. A world I'd like to see more of!
I remember this game to be both very intense and mundane.
Give it a try if you're interested in minimal storytelling!
A really interesting personal game about the author coming out and how their family reacts to it.
A simple idea, but it was very powerful to face my fears.
To quote the Dune book series:
"I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain."
Very interesting, unique aesthetic! Also the first time I think I saw a videogame-musicpiece presented in this way.