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IanCher's Hometeam GameDev Contributions

a collection by IanCher · last updated 2023-11-10 03:00:43
A card game set in a tavern of fantasy
Card Game
Play in browser
Battle giant ships in space
Action
IanCher says

Created Intro Scene Shots and Animations using Cinemachine

Racing
Play in browser
IanCher says

Project lead

A student life plus dungeon exploration narrative inspired by Persona and Harry Potter.
Role Playing
IanCher says

Contributions:

Worked on friendship arcs (Jameel, Rhys, Harper).

  • C#: implemented scripts to trigger animations at the right time
  • Animation: created custom animators to apply animations to existing characters 
  • Level Design: placed characters and cameras in scenes, reusing existing levels.
Arena Shooter with weapon modifications. A collaborative project for HomeTeam GameDev.
Shooter
Play in browser
IanCher says

Contributions:

  • C#: implemented the AI system for enemies
  • Art: Enemy explosion and shooting
  • Art: Effects for when player gets hurt
A puzzle-platforming infinite runner, about a boy in Tokyo whose clock didn't wake him up on time
Platformer
Play in browser
IanCher says

Contributions:

  • C#: mobile controller input (feature not kept)
  • Art: mobile controller art
  • Art: crate prop
Rhythm game. Just vibes!
Rhythm
Play in browser
IanCher says

Contributions

  • JS: Implemented the Pause functionality
  • Art: created the art for the pause menu
Control time! Stop an invasion!
Puzzle
Play in browser
IanCher says

Contributions

  • Level Design for the Ocean Scenes
  • Contributed to the discussion on general game design
Vertical space shooter.
Shooter
Play in browser
IanCher says

Contributions

  • Art: created satellites
  • JS: some debugging
Raycaster JS game inspired by Doom.
Action
Play in browser
IanCher says

Contributions

  • JS: Implemented Subtitle system
  • Art: red brick wall texture
  • JS: Some debugging



Learn language skills with many games!
Educational
Play in browser
IanCher says

Contributions

  • JS: Prototyped and implemented fishing game
  • JS: Implemented Maze Game based on existing prototype
  • JS: Implemented the Frog River Game based on existing prototype
  • JS: Various debugging
  • Art: Created the mole model for the maze game