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TRPGPage 49

a collection by Caellia · last updated 2023-11-10 03:00:33
A heartwarming TTRPG about hamster-like beings going on missions to save their Immergrummel Woods
Caellia says

Michtim is my love letter to Saturday morning cartoons like Ewoks and the Smurfs. It's also an idealistic game, because in this game, it's not about the monsters you slay – quite contrary. It's about exploring a world that's larger and hostile, but that holds wonder and amazement. Michtims want to protect nature; and they want to set humans back on the path to a better life. It can be a heartwarming experience; but it also has tight mechanics and can handle fights. 

A Carly Rae Jepsen-themed cultist TTRPG one-shot.
Caellia says

Work with your fellow cultists, investigate a village and the dark secrets it hides, gain power as the veil between worlds weakens, and finally: summon an ancient god.

Over the course of a week you will discover all sorts of weird creatures and magic slipping through the weakening veil to threaten the town. By gaining power in your three core stats (Heart, Soul & Mind) you will face these challenges and grow, including gaining a mutation of great power that will change you forever.

Will you succeed in summoning the god? Many have failed before you, learn from their mistakes.

A massive expansion and toolkit for the Ironsworn tabletop roleplaying game.
Caellia says

SUPPLEMENT
This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into subterranean caverns. Explore untracked forests and foreboding swamps. Journey across icebound wastes. Uncover lost secrets within ancient ruins.

To fulfill your sworn vows, you will brave the most dangerous places of the world and face the most terrible foes. Will you escape the depths? Play to find out.

With an array of new options and tools, Ironsworn: Delve is the perfect companion for your Ironsworn campaign—in or out of the dungeon.

A world-building game about places over time
Caellia says

Focusing on place- one specific place, chosen by the group - The Ground Itself unfolds over radically disparate time periods that may range from 4 days to 18,000 yearsBy casting wildly into time, it considers how places both change and remember themselves. Fundamentally, The Ground Itself is about the echoes and traces we leave for others after we are gone.

ECH0
$2.99
Peace. Kids playing in mech wreckage. A ghost. One last journey to find a final resting place.
Caellia says

Peace. Kids playing in mech wreckage. A ghost. 

One last journey across an ancient battleground to find a pilot's final resting place.

You've been invited to a haunted house. That haunted house is a Discord server.
Caellia says

this discord has ghosts in it is a game of entering and exploring a haunted house filled with ghosts. that haunted house is a discord. 

in this game, players are either investigators or ghosts

investigators can only speak

ghosts can only type

the discord is split up into rooms of a haunted house. ghosts haunt rooms and type their horror into them. investigators explore each room all while narrating the horror to all players. ghosts will reveal parts of themselves by creating new rooms, inspiring horror, and making the house a labyrinth. 

this game is for two to twelve players, played over the course of one to three hours.

Magical Princesses making messy choices.
Caellia says

Rathael is a land full of magical people, fantastical creatures, and mystical kingdoms. It is studded with ancient ruins left behind by a long-lost civilization. 

It had always been a peaceful realm.

That is, until twelve years ago. The Legion came down from the stars and began to colonize the planet. Their expansion was swift and brutal. Caught on the back foot, the kingdoms of Rathael united and forged the Rathaelian Resistance. The warriors and princepts of the Resistance fought valiantly.

Within a year they pressed the Legion back to their stronghold. Sadly, their final assault ended in tragedy. The Resistance shattered and the Kingdoms turned to isolation.

It has been twelve years, and a new generation is beginning to see the need for another Resistance. The Legion has been attacking towns again. The Kingdoms are sending out invitations to balls. And the Wilds have been getting stranger and stranger.

You, the princepts and warriors of factions at odds, will clash, quarrel, and flirt to sway Rathael in your favor.


(Look out for an update soonish.)

Camp counselors protect their wards from a nightmare monster in this GMless horror RPG.
Caellia says

In Sleepaway, you play as a camp counselor at a not-so-ordinary summer camp besieged by a Strange and ominous cryptid. In the outside world, people grow increasingly alienated from their own identities, trapped in a miasma of advertising and corporate branding. Isolated from civilization, this summer camp is a beacon of safety, a refuge for misfit kids defined by their marginalization. As time pushes past and the world grows older, this camp also shelters the survivors of the Lindworm.

The Other world's favourite fantasy RPG
Caellia says

TROIKA SYSTEM
Troika!
 Numinous Edition is the new edition of our popular Troika! RPG, a complete science-fantasy tabletop RPG full of critically acclaimed writing, built-in wonder and room for everyone at the table to go wild! 

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