itch.iohttp://itch.iohttps://itch.io/t/3874249/skip-title-plugin-crashSkip Title Plugin Crashhttps://itch.io/t/3874249/skip-title-plugin-crashThu, 27 Jun 2024 20:40:08 GMTThu, 27 Jun 2024 20:40:08 GMTThu, 27 Jun 2024 20:40:08 GMTWhen attempting to playtest with a skip title screen plugin enabled I get a "Data Undefined" crash. I'm using MV and no other plugins. When Yanfly Core Engine is also enabled the game doesn't crash on launch but any swap tiles scripts that pull from other maps are broken and give an error in the console. 


The two skip title plugins I've tried are:

SRD_RemoveTitleScreen

Yami_SkipTitle

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https://itch.io/t/2271468/how-to-refresh-the-map-mesh-collision-boundaries-when-using-with-altimit-without-changing-tilesHow to refresh the map mesh/ collision boundaries when using with Altimit without changing tiles?https://itch.io/t/2271468/how-to-refresh-the-map-mesh-collision-boundaries-when-using-with-altimit-without-changing-tilesSat, 30 Jul 2022 16:00:43 GMTSat, 30 Jul 2022 16:00:43 GMTSat, 30 Jul 2022 16:00:43 GMTI am using this plugin with two other plugins: SupponCTI110 (SupponChangeTileId) and Altimit (pixel movement). SupponCTI also does tile swapping but I purchased this plugin because this will redraw the collision boundaries for Altimit while SupponCTI does not. However SupponCTI has autotiling while this plugin does not, so I run both even though there's a large overlap in the rest of the plugin functions. Is there a way to just call the function for redrawing collision boundaries in this plug in?  If this plugin did autotiling I would just run this and not need the other one.

Also, in regards to the boundary system plugin, does it only do rectangular boundaries or can it also do circles/diamonds?  Does it also work with Altimit?

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