itch.iohttp://itch.iohttps://itch.io/t/2836940/more-pixelbox-ludum-dare-entriesMore PixelBox Ludum Dare Entries!https://itch.io/t/2836940/more-pixelbox-ludum-dare-entriesSat, 06 May 2023 10:12:55 GMTSat, 06 May 2023 10:12:55 GMTSat, 06 May 2023 10:12:55 GMTHi folks, some more shameless self promotion!

I wasn't quite as pleased with how my LD51 Entry turned out as I have been with some of them so I hadn't posted it until now. Seemed worth putting it out there with my LD53 entry though - still loving PixelBox as a jam-engine!

So without further ado, the games:

LD53 - Rover Herd

I'm not sure exactly what genre to put this in, maybe a sort of puzzle-y / simulator-y thing? You've got to learn the behaviours of various creatures and figure out how they respond to certain things, then use that knowledge to deliver them to villages

Rover Herd



LD51 - Robo-Clash 1999

This is a sort of turn based strategy where each player enters 10 seconds worth of commands, then the commands are executed at the same time as the other player's. Ends up feeling a bit too random a lot of the time, but I'm quite happy with the look and vibe of it!

Robot-Clash 1999


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https://itch.io/t/2033383/inevitaballistics-ld50-entryInevitaBallistics - LD50 Entryhttps://itch.io/t/2033383/inevitaballistics-ld50-entryTue, 05 Apr 2022 11:41:31 GMTTue, 05 Apr 2022 11:41:31 GMTTue, 05 Apr 2022 11:41:31 GMTHi all,

Once again I've chosen PixelBox for a Ludum Dare game!

This time the theme was Delay the Inevitable - so here's a little game about running away from some missiles that have gone haywire in a weapons factory.

Check it out here: InevitaBallistics


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https://itch.io/t/1361930/pearls-of-wisdom-ld48-entryPearls of Wisdom - LD48 Entryhttps://itch.io/t/1361930/pearls-of-wisdom-ld48-entrySun, 02 May 2021 10:07:27 GMTSun, 02 May 2021 10:07:27 GMTSun, 02 May 2021 10:07:27 GMTHello again! 

PixelBox really is great for game jams - I used it before for LD47 and came back to it for LD48. Got some use out of the new character sets feature in 2.1.0 too! 

The game is Pearls of Wisdom, a little diving game about finding some "deep" wisdom, deep beneath the ocean. 

If you fancy a go, try it out at: https://jhax.itch.io/pearls-of-wisdom

Pearls of Wisdom - Screenshot
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https://itch.io/t/1246535/flappypixelboxFlappyPixelboxhttps://itch.io/t/1246535/flappypixelboxFri, 05 Mar 2021 11:28:11 GMTFri, 05 Mar 2021 11:28:11 GMTFri, 05 Mar 2021 11:28:11 GMTJust a small demo of what is possible to do with Pixelbox.

https://github.com/BarbaAlGhul/flappy-pixelbox





I'm just discovering this framework, I'm enjoying it a lot and I wanted to create a small demo to people that are new to programming in general. I hope they find the code useful.

The code is dead simple, with bad practices actually, but I wanted to be easier for newcomers. The code has comments in a lot of parts but if someone finds it confusing, just ask me, I will try my best to explain it.

I plan to release later, in the same repository, an improved version of the game. I will do some refactor and try to add a second obstacle in the game so it's more challenging. And when that's done, I plan to upload it to be playable on Itch.io.

And I would really appreciate if more experienced people would give me suggestions on how to improve the code.


edit: The improved version is released.

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https://itch.io/t/1193361/age-of-amperes-ludum-dare-47-entryAge of Amperes - Ludum Dare 47 Entryhttps://itch.io/t/1193361/age-of-amperes-ludum-dare-47-entryFri, 05 Feb 2021 23:56:12 GMTFri, 05 Feb 2021 23:56:12 GMTFri, 05 Feb 2021 23:56:12 GMTHi folks,

Had a go using PixelBox for Ludum Dare 47 (I've been meaning to get round to posting this for a while...) and really enjoyed it! Pretty sure I'll be using it again when 48 rolls around. 

Anyway, here's Age of Amperes, a puzzle game where the aim is to direct electrons towards bulbs to light them. It's based on the theme of Stuck in a Loop - enjoy!

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https://itch.io/t/1169289/pixelbox-fnfPixelbox fnf???!?????https://itch.io/t/1169289/pixelbox-fnfMon, 25 Jan 2021 04:31:02 GMTMon, 25 Jan 2021 04:31:02 GMTMon, 25 Jan 2021 04:31:02 GMT LOOK ITS REAL FNF (not making this but i might make the tilesheet for you lel (also if i do tell me if its your ocs, which give me a pic of them, or if its the og characters))

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https://itch.io/t/944378/kiwi-game-demoKIWI GAME demohttps://itch.io/t/944378/kiwi-game-demoTue, 25 Aug 2020 12:58:44 GMTTue, 25 Aug 2020 12:58:44 GMTTue, 25 Aug 2020 12:58:44 GMT

Play KIWI GAME DEMO - https://play-mek.itch.io/kiwi-game Follow PLAY-MEK Instagram - https://www.instagram.com/platymekk/

KIWI GAME is a game about kiwis. Two in fact. One to be rescued from the evil farmer who thirsts for the sacred power of kiwis, and the other to explore a metroidvania-lite map by gaining new abilities, braving challenges and outsmarting puzzles in order to find the one she loves.

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https://itch.io/t/814293/lol-i-made-the-tutorial-for-pixelbox-except-its-greylol i made the tutorial for pixelbox except its greyhttps://itch.io/t/814293/lol-i-made-the-tutorial-for-pixelbox-except-its-greySun, 31 May 2020 00:56:29 GMTSun, 31 May 2020 00:56:29 GMTSun, 31 May 2020 00:56:29 GMTbecause they finally fixed the sprite editor i did this https://dudeguy1.itch.io/tutorial-but-its-grey

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https://itch.io/t/799643/microrogue-colloquiumworkshopMicroRogue Colloquium/Workshophttps://itch.io/t/799643/microrogue-colloquiumworkshopMon, 18 May 2020 18:45:58 GMTMon, 18 May 2020 18:45:58 GMTMon, 18 May 2020 18:45:58 GMTHi everyone!

I setup and ran a colloquium/workshop for pixelbox.js at the university where I work. It was formatted in a pedagogical way for students to learn about the engine/library.

The game itself is the basis for a roguelike, and the programming is done in a *mostly* understandable way.

 My presentation pdf, starter code, and finished code are on GitHub for anyone who is interested:

https://github.com/mdschuster/MicroRogue

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https://itch.io/t/762721/adventure-watch-ludum-dare-46-entryAdventure Watch - Ludum Dare 46 entryhttps://itch.io/t/762721/adventure-watch-ludum-dare-46-entryFri, 24 Apr 2020 01:14:35 GMTFri, 24 Apr 2020 01:14:35 GMTFri, 24 Apr 2020 01:14:35 GMTI decided to use Ludum Dare as a reason to try out Pixelbox. I was able to make a small game called Adventure Watch in about 15 hours. Having all the builtin editing tools was awesome for prototyping a small game. I made all the game and all its assets solely with Pixelbox.

If you have a chance, check out Adventure Watch. I’m open to feedback for a post-jam version.

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