itch.iohttp://itch.iohttps://itch.io/t/1245736/full-releaseFull Releasehttps://itch.io/t/1245736/full-releaseThu, 04 Mar 2021 20:57:28 GMTThu, 04 Mar 2021 20:57:28 GMTThu, 04 Mar 2021 20:57:28 GMTHi guys,

will you also release the full version on itch.io?

It would be sad to see the release only on Steam.

Thanks for the great game.

OneRedDog

]]>
https://itch.io/t/786585/i-need-to-disable-edge-scollingI need to disable edge scolling!https://itch.io/t/786585/i-need-to-disable-edge-scollingSun, 10 May 2020 01:26:44 GMTSun, 10 May 2020 01:26:44 GMTSun, 10 May 2020 01:26:44 GMTIn every case after buying a game and I find that there is no way to turn off edge scrolling I get a refund.  I saw no setting for turning off edge scrolling. I dislike, no, I hate edge scrolling because when you are whipping the mouse cursor across the screen to select some icon that is also along the screen edges you inadvertently end up scrolling the map away from the viewpoint that you most likely wanted to keep.  Yes I could be carefull and like an old grandmother slowly and carefully move my mouse cursor towards the screen edges to select the desired icon, but that never happens in the heat of battle.

]]>
https://itch.io/t/693215/suggestions-on-ingame-featuresSuggestions on InGame featureshttps://itch.io/t/693215/suggestions-on-ingame-featuresWed, 26 Feb 2020 10:43:09 GMTWed, 26 Feb 2020 10:43:09 GMTWed, 26 Feb 2020 10:43:09 GMTHi 

First, I want to say that I just started to play your game some days ago and I really love it ! It remembers me one of the Playstation 1 game named "Vandal Heart 1". You should really look at it and takes some good features in this game which is like similar to yours.

For example

1st suggestion : in battle, you can find hidden item on a particular hex, your character has to use action like "hide" or "seek" while staying on this hex to find this item.  It will add more interest into battle/strategy and not just win against the enemy team.

2nd suggestion : Increase team size by one for every world/area completed. It will be cool to win/add 1 more spot to our team once we reach a new world. It will add more diversity / difficulty to the game by increasing enemy team size too.

3rd suggestion : Add the possibility to upgrade "skin" of characters in our roster after reaching a certain level. Once you reach lvl 10 with one spearman, you can upgrade him in a special location (example : a church) and giving him a new skin with better stats


Hope you will find theses suggestions useful !

]]>
https://itch.io/t/694662/priest-orand-berserker-rarityPriest or/and Berserker rarityhttps://itch.io/t/694662/priest-orand-berserker-rarityFri, 28 Feb 2020 03:46:51 GMTFri, 28 Feb 2020 03:46:51 GMTFri, 28 Feb 2020 03:46:51 GMTHello, first of all: well done for this excellent game, really good job.
I play in simple mode, team: priest and I just had on the 570 round: a second priest and still no second berseker, normal?
And how do you learn talent: resilience?

Anyway: I like this game

]]>
https://itch.io/t/692476/suggestion-on-in-game-notificationsSuggestion on In-Game Notificationshttps://itch.io/t/692476/suggestion-on-in-game-notificationsTue, 25 Feb 2020 13:23:52 GMTTue, 25 Feb 2020 13:23:52 GMTTue, 25 Feb 2020 13:23:52 GMTHello.  Love the game !!

May have already been suggested and on your radar.  The top middle where the in-game notifications pop up can be overwhelming.  Any way to put this in some menu with a simple notification icon that let's user know to check.  Reason became too much on screen was my guardian became infected with werebeast and he kept changing back and forth and the notification list was half way down my screen.  I know I can click on to remove, but it was a lot.  Just a suggestion.  Again I think the game is amazing.  Characters, enemies, game mechanics all great.  Thank you.

]]>
https://itch.io/t/672528/your-game-is-amazingYour Game Is Amazinghttps://itch.io/t/672528/your-game-is-amazingTue, 04 Feb 2020 08:02:35 GMTTue, 04 Feb 2020 08:02:35 GMTTue, 04 Feb 2020 08:02:35 GMTI just wanted to drop by and let you know that your game is amazing. I love it! I honestly can't remember the last time I was this excited to play a game. Keep up the great work and the best of luck on your upcoming Steam release. Cheers!

]]>
https://itch.io/t/687171/bug-report-shield-ally-doesnt-work-with-projectileBug report = Shield ally doesn't work with projectilehttps://itch.io/t/687171/bug-report-shield-ally-doesnt-work-with-projectileFri, 21 Feb 2020 12:09:32 GMTFri, 21 Feb 2020 12:09:32 GMTFri, 21 Feb 2020 12:09:32 GMTHello, after some trials, the perk / ability "shield ally" doesn't work with projectiles. May be my translation is wrong, but the perk / ability description, in the game, indicates => it's valuable against "xxx and projectiles". It's also indicate inside the official "URTUK" web site : "

Another type of support is 'Shield Ally'. There are some abilities and traits which grant this effect. When shielding triggers, all damage is nullified.Is it a bug or not ?

]]>
https://itch.io/t/687143/suggestion-bloodknightSuggestion = BloodKnighthttps://itch.io/t/687143/suggestion-bloodknightFri, 21 Feb 2020 11:02:40 GMTFri, 21 Feb 2020 11:02:40 GMTFri, 21 Feb 2020 11:02:40 GMTHello. After some trials, I suggest to improve the BloodKnight. I think it's a realy a poor guy : bad protection, no nice abilities. The berserker is better and fun for the same job. And the footman share the same "charge" ability and he use an armor... Like it's a "BloodKnight", he could create always bleeding injury and huge bleeding with critical hit, always use a little "leechlife" at any hit and huge a "leechlife" at critical hit, jump like the Warmonk to copy a vampire.

]]>
https://itch.io/t/687134/bug-report-personnal-save-fileBug report = personnal save filehttps://itch.io/t/687134/bug-report-personnal-save-fileFri, 21 Feb 2020 10:41:39 GMTFri, 21 Feb 2020 10:41:39 GMTFri, 21 Feb 2020 10:41:39 GMT

Hello, I'm playing with the last STEAM version of URTUK. I try to save on my personnal save file just after one battle. I click on  the "option" button. The option window opened. But I can't hightlight the button "save" ; "download" or "close the window". The only one button available is "setting". I open the "setting" and I click the button "save & close". The window is close. After that, I try a new time and I can "save" properly on my personnal save file.

]]>
https://itch.io/t/684614/icon-fileIcon filehttps://itch.io/t/684614/icon-fileTue, 18 Feb 2020 06:59:40 GMTTue, 18 Feb 2020 06:59:40 GMTTue, 18 Feb 2020 06:59:40 GMTI noticed you didn't have a icon for windows shortcut use. 

I made one for you using one of your screenshots online. You are welcome to use it as you wish. Best of wishes to you.   LINK.

]]>
https://itch.io/t/680921/steam-keySteam Key?https://itch.io/t/680921/steam-keyThu, 13 Feb 2020 21:17:47 GMTThu, 13 Feb 2020 21:17:47 GMTThu, 13 Feb 2020 21:17:47 GMTAs a owner on itch, don't I get a Steam key? I thought one would come via e-mail upon the 14th when it releases on Steam. However, today I looked at some of the forum posts on Steam for the game and they indicated they already had their Steam keys. Did I miss a e-mail containing my key?

]]>
https://itch.io/t/677201/08519-marksman-can-use-snipe-without-focus0.85.19 - Marksman can use 'snipe' without focushttps://itch.io/t/677201/08519-marksman-can-use-snipe-without-focusSun, 09 Feb 2020 17:42:45 GMTSun, 09 Feb 2020 17:42:45 GMTSun, 09 Feb 2020 17:42:45 GMTHi. As I remember, in previous version, marksman could use this ability only after focus is at 100% and that was fine. And now they spam this ability from range 6 and this just breaks the balance when you fight against 8-9 of them and 20+ of other buddies.

]]>
https://itch.io/t/660821/version-08516Version 0.85.16?https://itch.io/t/660821/version-08516Wed, 22 Jan 2020 16:09:15 GMTWed, 22 Jan 2020 16:09:15 GMTWed, 22 Jan 2020 16:09:15 GMTHello there,

I have a question for the devellopers, but first I want to say: I love this game already and cant wait to see what you will do with it in the future. Now to my question. I bought this game some weeks ago and am still playing on the 0.85.14b build which still appears on itch.io as the newest downlodable version. On the steam page though there are already two new updates listed up to version 0.85.16 with pretty interesting sounding new overhauls and on twitch I also saw people playing newer versions of what I am at the moment.

So my question is, how do I get access to version 0.85.16?

]]>
https://itch.io/t/658169/delirium-bug-or-noDelirium bug? Or no?https://itch.io/t/658169/delirium-bug-or-noSun, 19 Jan 2020 21:21:31 GMTSun, 19 Jan 2020 21:21:31 GMTSun, 19 Jan 2020 21:21:31 GMTI noticed that Del doesn't work on Reach Strikes, and it also doesn't prevent stuns from bash/ram.  


Not sure if that is intended, but if you notice..reg stuns it works, and normal 'Front' strikes from polearms/2h swords it works.

]]>
https://itch.io/t/616779/the-game-is-great-art-style-is-awesome-ai-is-good-butThe game is great, art style is awesome, AI is good but...https://itch.io/t/616779/the-game-is-great-art-style-is-awesome-ai-is-good-butTue, 26 Nov 2019 10:44:46 GMTTue, 26 Nov 2019 10:44:46 GMTTue, 26 Nov 2019 10:44:46 GMTPlease add at least local multiplayer and some big horrific opponent on every 'world'.

:)

]]>
https://itch.io/t/615476/urtuk-video-gameplay-walkthroughUrtuk Video Gameplay Walkthroughhttps://itch.io/t/615476/urtuk-video-gameplay-walkthroughSun, 24 Nov 2019 21:02:38 GMTSun, 24 Nov 2019 21:02:38 GMTSun, 24 Nov 2019 21:02:38 GMTMy first attempt at Urtuk's early access beta. (50 minutes of gameplay)

]]>
https://itch.io/t/597371/help-guideand-something-moreHelp guide...and something more......https://itch.io/t/597371/help-guideand-something-moreSun, 03 Nov 2019 23:41:52 GMTSun, 03 Nov 2019 23:41:52 GMTSun, 03 Nov 2019 23:41:52 GMTIs there a guide somewhere that explains the crafting talked about in the game and how to do it or is that still under works? Also not sure if this is a bug or not but I seem to not get any life essence from dismantling stuff.

]]>
https://itch.io/t/596803/wowWOW!https://itch.io/t/596803/wowSun, 03 Nov 2019 10:26:04 GMTSun, 03 Nov 2019 10:26:04 GMTSun, 03 Nov 2019 10:26:04 GMTJust wanted to say that this game is a gem! Well done!

]]>
https://itch.io/t/562485/some-praiseSome Praisehttps://itch.io/t/562485/some-praiseSun, 22 Sep 2019 11:37:08 GMTSun, 22 Sep 2019 11:37:08 GMTSun, 22 Sep 2019 11:37:08 GMTThis is after playing a little of my third version of beta.  I've played all night long several times.  I've been through three zones.  I think it's shaping up to be a great game.  I absolutely love the art style.  I like how fast it starts up, and loads and saves games.  Combat abilities like Flip, Bash, Ram, Charge, Spear Wall and the other spear one are great.  I'm looking forward to playing future builds.

]]>
https://itch.io/t/590899/085000.85.00https://itch.io/t/590899/08500Sun, 27 Oct 2019 15:37:18 GMTSun, 27 Oct 2019 15:37:18 GMTSun, 27 Oct 2019 15:37:18 GMTJust wanted to say hello! I found this game on the  eXplorminate site and I'm really enjoying it so far!

]]>
https://itch.io/t/576160/08404-waves-of-scavengers-quest0.84.04 - Waves of Scavengers Questhttps://itch.io/t/576160/08404-waves-of-scavengers-questTue, 08 Oct 2019 06:42:02 GMTTue, 08 Oct 2019 06:42:02 GMTTue, 08 Oct 2019 06:42:02 GMTIn Zone 1 I did the quest for fighting 3 waves of Scavengers.  The 2nd wave was vampires for some reason.

]]>
https://itch.io/t/576161/08404-focus-mutators0.84.04 - Focus Mutatorshttps://itch.io/t/576161/08404-focus-mutatorsTue, 08 Oct 2019 06:52:35 GMTTue, 08 Oct 2019 06:52:35 GMTTue, 08 Oct 2019 06:52:35 GMTI did quests in zone one until the Karwla appeared.  I found the new Armoury and the Black Market, and searched almost all of the map.  I never came across a focus replacement mutator,   Other than that, the mutator system is the best it has ever been in my opinion.  (I also played the Alpha or very early closed Beta version.)

]]>
https://itch.io/t/564539/crash-during-combatCrash During Combathttps://itch.io/t/564539/crash-during-combatWed, 25 Sep 2019 03:22:04 GMTWed, 25 Sep 2019 03:22:04 GMTWed, 25 Sep 2019 03:22:04 GMTThis is the first one I've gotten:

Exception in thread "LWJGL Application" java.lang.NullPointerException
at kaleta.hex3.battle.entities.Gx.HexEntityGx.playArmourHitSound(HexEntityGx.java:2600)
at kaleta.hex3.battle.entities.Gx.HexEntityGx$68.start(HexEntityGx.java:2749)
at kaleta.hex3.utils.ScheduledFloatInterpolationTask.tick(ScheduledFloatInterpolationTask.java:76)
at kaleta.hex3.utils.Scheduler.tick(Scheduler.java:406)
at kaleta.hex3.battle.BattlefieldGx.tick(BattlefieldGx.java:480)
at kaleta.hex3.gameScreens.BattleMapScreen.tick(BattleMapScreen.java:591)
at kaleta.hex3.HexGame3.render(HexGame3.java:876)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

It caused the game to immediately stop running.  It happened while NPCs were taking turns during combat.

]]>
https://itch.io/t/562488/flesh-and-bloodFlesh and Bloodhttps://itch.io/t/562488/flesh-and-bloodSun, 22 Sep 2019 11:40:09 GMTSun, 22 Sep 2019 11:40:09 GMTSun, 22 Sep 2019 11:40:09 GMTWhat are flesh and blood for?  Is it explained somewhere in-game?  Seems like I would have run into a use for them by now.

]]>
https://itch.io/t/562475/08403-9-character-allowance0.84.03 - 9 Character Allowancehttps://itch.io/t/562475/08403-9-character-allowanceSun, 22 Sep 2019 10:55:56 GMTSun, 22 Sep 2019 10:55:56 GMTSun, 22 Sep 2019 10:55:56 GMTIn build-0.84.03-linux64, some of the maps have start locations for 9 characters, but some still have only six.  Also, when picking the start locations, only the first six character face icon circles are highlighted.  When clicking on one not highlighted, and then right-clicking on an empty hex, nothing happens.  Out of combat, on the party screen, when looking at the 7th character, I could not click the In Battle button to make it active.

]]>
https://itch.io/t/407143/travel-speedTravel speedhttps://itch.io/t/407143/travel-speedTue, 05 Mar 2019 14:19:02 GMTTue, 05 Mar 2019 14:19:02 GMTTue, 05 Mar 2019 14:19:02 GMTIf we already have a fast-forwarding during battle, it would be reasonable to be able to speed up during travel between locations.

]]>
https://itch.io/t/428160/when-does-urtuk-offfical-launchWhen does Urtuk offfical launch?https://itch.io/t/428160/when-does-urtuk-offfical-launchThu, 28 Mar 2019 06:38:02 GMTThu, 28 Mar 2019 06:38:02 GMTThu, 28 Mar 2019 06:38:02 GMTDear Friend!

I'm a fan of Urtuk from Vietnam!

I already tried to play Urtuk Closed Beta and won it.

I'm very exicted and very curious abt date of offical launch?

Can you advise me how is differance betweet the offical one and closed beta?

Thank you in advance!

]]>
https://itch.io/t/420083/karwla-i-only-able-to-beat-them-once-with-luck-on-particular-map-one-of-my-hero-reach-lvl-11-in-first-zoneKarwla- I only able to beat them once with luck on particular map. One of my hero reach lvl 11 in first zone.https://itch.io/t/420083/karwla-i-only-able-to-beat-them-once-with-luck-on-particular-map-one-of-my-hero-reach-lvl-11-in-first-zoneSat, 16 Mar 2019 16:17:36 GMTSat, 16 Mar 2019 16:17:36 GMTSat, 16 Mar 2019 16:17:36 GMTAt first zone-The Badlands, I finally able to beat it. There are total 7 karwla at all.

Only 1 hero left, then he gain a lot of exp to lvl 11.

Other heroes mostly in lvl 4-7 only.  I want to ask is this game will auto adjust the enemy lvl to match with my highest lvl of hero? or it take average or it fix with campaign zone. (Assume in the end of first zone, the enemy should in lvl 5-6?)

How is the experience value calculate? dmg someone get how much is base on level of different or dmg that done? how about other skill? How the exp value calculate for that skill?

1 more things, is that 1 battle max allow 6 heroes to fight only? Anyway to increase it? No point to release and recruit so many while only 6 can be use in fight. I hope there is also a indicator show that how many slot available to go in fight. 

With that limit to 6, I think get item better than release more heroes on path selection.

Is that a healer hero in game? Because after I finish zone 1, I still don't have any healer. Urtuk cannot consider as healer as his skill mostly reduce hp. (1 more thing, the description got problem. My urtuk die because of that. It show aegis skill reduce 40% of current hp? I think is 40% of max hp right? when my urtuk in low hp, I cast it, he direct die, suppose is 40% of current hp, he will never die by casting the spell.)

I hope it can give us to deploy our heroes rather than auto deploy. Then also let us choose on that time rather than set which 6 first before see the battlefield.

I hope it got undo button so sometime when I move to wrong place in battlefield, I can undo that hero back. (Just undo movement, lock undo after attack)

Please provide more save slot. At least got 10 save slot. (Refer Fantasy General)

I feel that terrain effect too few. (Maybe I just finish zone 1?)I know zone 2 got mushroom. 

I also want to know bleeding dmg is how much and also poison? No description for that.

So far the game quite good. Is that any chance release in steam? 

Thanks for the beta.

]]>
https://itch.io/t/409602/closed-betaclosed betahttps://itch.io/t/409602/closed-betaSat, 09 Mar 2019 20:07:49 GMTSat, 09 Mar 2019 20:07:49 GMTSat, 09 Mar 2019 20:07:49 GMTI played the closed beta and this is my feedback.

You really need a "replay battle" button. It's rather tedious having to remember to save each time and then replay entire campaign if you forget.

One feature that I liked from previous version was "ranged support", but this seems to be missing . why?

Also, a nice feature is  "shield companion", but sometimes it doesn't trigger. I don't know why.

Regarding upgrades, it'd be cool if you could upgrade abilities, so characters would maybe not have all abilities at beginning until they get experience

]]>
https://itch.io/t/409000/spearwallspearwallhttps://itch.io/t/409000/spearwallFri, 08 Mar 2019 19:11:08 GMTFri, 08 Mar 2019 19:11:08 GMTFri, 08 Mar 2019 19:11:08 GMTHi,

I'm playing the closed beta now. one thing I couldn't understand is what does "spearwall" do. the explaination doesn't make any sense

]]>
https://itch.io/t/407159/-traits????? traitshttps://itch.io/t/407159/-traitsTue, 05 Mar 2019 15:01:38 GMTTue, 05 Mar 2019 15:01:38 GMTTue, 05 Mar 2019 15:01:38 GMTNot sure if it works as intended. Is it a bug, or are these question marks an indication that I still have to discover something?

]]>
https://itch.io/t/407134/tooltipinfo-on-hoverTooltip/info on hoverhttps://itch.io/t/407134/tooltipinfo-on-hoverTue, 05 Mar 2019 14:00:06 GMTTue, 05 Mar 2019 14:00:06 GMTTue, 05 Mar 2019 14:00:06 GMTJust a little quality-of-life thing. It would be great if we can see an info about an effect when hovering over its icon.

]]>
https://itch.io/t/407130/the-screen-with-an-info-about-abilitiesThe screen with an info about abilities...https://itch.io/t/407130/the-screen-with-an-info-about-abilitiesTue, 05 Mar 2019 13:50:30 GMTTue, 05 Mar 2019 13:50:30 GMTTue, 05 Mar 2019 13:50:30 GMT...doesn't look good.

]]>