itch.iohttp://itch.iohttps://itch.io/t/5525346/start-perk-fuuka-collarStart Perk Fuuka Collarhttps://itch.io/t/5525346/start-perk-fuuka-collarTue, 11 Nov 2025 03:27:32 GMTTue, 11 Nov 2025 03:27:32 GMTTue, 11 Nov 2025 03:27:32 GMTWhy do I choose Fuuka's Beneficial Collar when equipping gear at the start of the game? Is there a version with Horrific Energy?

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https://itch.io/t/5469174/ultra-rare-restraintsUltra Rare Restraints?https://itch.io/t/5469174/ultra-rare-restraintsMon, 27 Oct 2025 18:39:41 GMTMon, 27 Oct 2025 18:39:41 GMTMon, 27 Oct 2025 18:39:41 GMTAfter many hours of playing i have never encountered certain restraints such as the black hole set. are these glitched or am i just unlucky?  

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https://itch.io/t/5334821/ada18980-situation-and-future-updates-questionAda18980 situation and future updates questionhttps://itch.io/t/5334821/ada18980-situation-and-future-updates-questionSat, 20 Sep 2025 18:37:36 GMTSat, 20 Sep 2025 18:37:36 GMTSat, 20 Sep 2025 18:37:36 GMTHey, Ada18980, how is your situation? I hope you manage to resolve your issues soon.  Do you think you will manage to make a new update in the near future? Sorry if I'm bothering you too much, hope you're keeping well and wish you the best of luck in resolving your issues

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https://itch.io/t/5230952/idea-replacement-techniqueIdea - Replacement Techniquehttps://itch.io/t/5230952/idea-replacement-techniqueTue, 19 Aug 2025 03:54:20 GMTTue, 19 Aug 2025 03:54:20 GMTTue, 19 Aug 2025 03:54:20 GMTA replacement technique that allows you to teleport within a few cells without overcoming obstacles in front of you. Avoid an attack using any item in your inventory. Key, handcuffs, stone, scissors, armor, and even an activated bomb. If you think about it, this is a strong ability that allows you to use bombs and stunning items. You can add a log that can be bought in the store and allows you not to waste magic.

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https://itch.io/t/5293839/why-cant-the-thick-latex-catsuit-be-equipped-with-a-lockWhy can't the thick latex Catsuit be equipped with a lock?https://itch.io/t/5293839/why-cant-the-thick-latex-catsuit-be-equipped-with-a-lockSun, 07 Sep 2025 08:08:33 GMTSun, 07 Sep 2025 08:08:33 GMTSun, 07 Sep 2025 08:08:33 GMTIn the game, for example, the Swimsuit can be equipped with a lock, but why can't the thick latex Catsuit be equipped with a lock? In addition, it can be removed even when there are shoes above the knees and a corset, how can it be removed like that. I think this is unfair.

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https://itch.io/t/5273847/new-skill-ideaNew Skill Ideahttps://itch.io/t/5273847/new-skill-ideaSun, 31 Aug 2025 17:45:02 GMTSun, 31 Aug 2025 17:45:02 GMTSun, 31 Aug 2025 17:45:02 GMTNew skill - Owl Feathers! Air element spell covering the body. Allows silent movement, but only affects simple movements or sprint. Does not affect the noise level while standing.

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https://itch.io/t/5256457/new-update-waitingNew update waitinghttps://itch.io/t/5256457/new-update-waitingWed, 27 Aug 2025 14:46:44 GMTWed, 27 Aug 2025 14:46:44 GMTWed, 27 Aug 2025 14:46:44 GMTI apology if i say something bad... Is there any problem that u didnt update for 2 months or u in progress that take more time than expected. I hope it was the second thought. After all i just curios what next will update. Maybe a new tellstory, new outfit, or more enermy,improve performing... i hope there is the new update for new experiment!!!

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https://itch.io/t/5087636/how-can-i-join-discordHow can i join discordhttps://itch.io/t/5087636/how-can-i-join-discordTue, 15 Jul 2025 19:38:28 GMTTue, 15 Jul 2025 19:38:28 GMTTue, 15 Jul 2025 19:38:28 GMTHey guys i had tried all the discord invite links in the community but no one works :(  Does anyone can help me to join the Discord? Thx for your help !

(sry for my poor english)

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https://itch.io/t/5019761/the-game-is-seriously-lacking-animationsthe game is seriously lacking animationshttps://itch.io/t/5019761/the-game-is-seriously-lacking-animationsWed, 25 Jun 2025 02:11:46 GMTWed, 25 Jun 2025 02:11:46 GMTWed, 25 Jun 2025 02:11:46 GMT

the game really needs animations of tying, feeling and other actions that happen to the character during the turn. and I'm not saying to animate the character's movements, but instantly changing one state to another without effects does not look as good as with them. sometimes they paw me or play with me, but I do not hear the sound that this is happening, and I do not see the effect of a hand in the air on the character, for example, who is stroking me.

my only option is to look at the game logs, which are very small and there are so many of them!

we need a simple, easy solution for animations, so that they exist at all in principle.

putting restrictions on the character can be animated by the flight of a picture of an object or skin that will be applied to the character with a change in size and shape. this is easier to implement than drawing animations frame by frame and the effect is visible and understandable.

the character can have hands in a bag, they put cuffs on me under them, but I do not see it even with a change of frame. attempts to free oneself can be animated by cheap stretching or morphing the entire character rendering.

also missing the sounds of mooing from under the gag, but I think that's already in the plans.

but otherwise, I remind you that I liked the game as the best I've seen in this genre. thank you very much for your efforts and for the style that I like!

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https://itch.io/t/5199682/suggestion-inventory-and-otherSuggestion - Inventory and otherhttps://itch.io/t/5199682/suggestion-inventory-and-otherSun, 10 Aug 2025 08:59:11 GMTSun, 10 Aug 2025 08:59:11 GMTSun, 10 Aug 2025 08:59:11 GMT

Make two new conditions in the starting perks and change the inventory. The number of slots is limited, the number of combinations of similar items is also limited. The first perk reduces the number of slots and the second makes them unlimited as now.

Add an enhanced healing perk that beneficially restores a little of the player's willpower (for example, for 60 magic, restore 10 willpower). Add a tentacle spell with darkness damage in the "shadow blessing" branch. The ability to combine this spell with a fireball and a water ball (opens as a fire arrow for a bow), making them brilliantly purple. All without the effect of shackling. Ideally, it is better to create two new branches in the elements section, light and darkness, but this is my humble opinion)

Add resistance perks to certain elements if the corresponding elements have already been learned. For example, if you have learned Fireball of all three levels, you get the opportunity to take the perk ?-25-30-?% resistance to fire damage. So that, for example, smoldering coals do not cause damage to the player.



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https://itch.io/t/5197018/pantyhose-potential-for-fashion-and-bondagePantyhose potential for fashion and bondage.https://itch.io/t/5197018/pantyhose-potential-for-fashion-and-bondageSat, 09 Aug 2025 13:23:55 GMTSat, 09 Aug 2025 13:23:55 GMTSat, 09 Aug 2025 13:23:55 GMTI noticed the Heavy MaidKnight uniform came with pantyhose. I was wondering if there's a possibility it could be fashion full body attire head to toe in a future update.

Better yet, it could be a bondage item for encasement + mask/hood item.  Just a thought.


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https://itch.io/t/5189937/are-confiscated-items-lost-foreverAre confiscated items lost forever?https://itch.io/t/5189937/are-confiscated-items-lost-foreverThu, 07 Aug 2025 06:38:05 GMTThu, 07 Aug 2025 06:38:05 GMTThu, 07 Aug 2025 06:38:05 GMTNew player, I've been captured twice now, both time NPC seems to have taken majority of my items are after escaping and defeating them back (on the normal combat floor that I've been captured in, not prison floor), I saw no sign of where my confiscated went. In both time I've lost wizard's starting arcane tome item, and debug menu doesn't seem to be able to add it back (searching item name provided no results). Is there a way to find the confiscated items back? Or are they just lost? Thanks in advance!

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https://itch.io/t/4968388/useless-alliesUseless Allieshttps://itch.io/t/4968388/useless-alliesMon, 09 Jun 2025 15:30:23 GMTMon, 09 Jun 2025 15:30:23 GMTMon, 09 Jun 2025 15:30:23 GMTI'm not sure if I'm doing something wrong, but the allies seem useless, even detrimental at times. The game isn't really meant for direct assault, which causes problems when your allies always lag behind you and have no concept of stealth, often they will just force you to be revealed.

You COULD ask them to stay back, but then you can be fairly confident that the first enemy that runs into them will force you to go on an entire rescue mission, since for some reason party members seem to be down-right incompotent the the highest degree. It doesn't help that they die in mere moments from anything.

I think if party members could move every turn, had some more survivability, had some form of proper self-heal so you don't need to  spend 45 mana every time they get touched, and had some proper way of keeping them from ending stealth attempts, they'd be a lot more valuable.

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https://itch.io/t/5188850/suggestion-roguelite-random-options-for-spellsSuggestion: roguelite random options for spellshttps://itch.io/t/5188850/suggestion-roguelite-random-options-for-spellsWed, 06 Aug 2025 21:59:00 GMTWed, 06 Aug 2025 21:59:00 GMTWed, 06 Aug 2025 21:59:00 GMTSpell points have two options: 

  • you get a point and you can spend it, which for me results in hoarding as I may want a leg spell for when leg spells are my only option. As a Trainee, I probably want the very useful shock collar spell, but maybe not until I'm in a situation to use it. In my earlier runs, this option resulted in my always picking the same useful spells.
  • you get a random spell, which is sometimes a lot of fun as I get a spell I'd never considered before, but also often gives me a arm spell when I can only use leg spells, or gives me something even less useful like Magical Sight. On one run I got three useless spells in a row and then failed the run.

Both of these are fine options, but a middle ground is getting a small number of completely random options, and having to immediately pick one, as in games like Vampire Survivors, or like perk points between levels. This allows further variation like rerolls, or tying rerolls to WP (to dare argue with the Goddess's options), or getting the options as physical cards that you can collect and then use only a limited number of, later, to get the spell.

Although roguelike games rarely present it this way, this is playing-card randomness and there are lots of games that show off different ways to take it, but even a very simple version of this feature would shake up runs a lot while being less of a challenge setting than full randomness.

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https://itch.io/t/5186151/suggestion-hypnosisSuggestion - Hypnosishttps://itch.io/t/5186151/suggestion-hypnosisWed, 06 Aug 2025 00:17:59 GMTWed, 06 Aug 2025 00:17:59 GMTWed, 06 Aug 2025 00:17:59 GMTA Hypnosis Visor that (when worn) slowly conditions the player, increasing submissiveness, and makes certain actions harder to perform (perhaps almost impossible at a certain point), such as struggling, unlocking, attacking(members of a certain faction?), leaving a certain area, relieving distraction,  etc.  Certain conditionings may force the player to perform certain actions, such as distracting themselves, binding themselves, removing beneficial armor, etc.

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https://itch.io/t/5157804/suggestion-faction-leader-bossfights-envoys-and-ceasefiresSuggestion - faction leader bossfights, envoys and ceasefireshttps://itch.io/t/5157804/suggestion-faction-leader-bossfights-envoys-and-ceasefiresSat, 02 Aug 2025 17:35:53 GMTSat, 02 Aug 2025 17:35:53 GMTSat, 02 Aug 2025 17:35:53 GMTShould the player reach "Wanted" reputation with a faction, any normal floor should have a small chance to spawn a faction leader miniboss. She would not be a named character with a set appearance, but rather, a dynamically generated one, like normal mobs.  She could be a roaming NPC as well. The faction leader, with her minions, would seek to confront the player, going out of their way to hunt them down. 

Capturing the faction leader could yield a very high ransom, or a very powerful ally if they are cuddled for long enough. If the player defeats her, there should be a cooldown of several levels until a new faction leader can appear. If the player defeats the faction leader, a special envoy NPC should appear later on in the game, perhaps in the next intermission level (the one with the heavenly pacts and guaranteed Shrine of Commerce). 

The envoy, when interacted with, would offer the player a ceasefire. The player should have the option to accept it, raising their reputation with the faction to be just outside the "Hostile" range (perhaps 1% or so more to account for minuscule losses coming from releasing prisoners without ransom and such), while at the same time minimally raising their reputation with the faction's allies and lowering it with their enemies. The player should have the option to refuse the ceasefire, resulting in no change. Finally, the player should have the option to attack the enovy, resulting in a reputation loss with the faction and its allies, and more importantly, no more envoys of the faction appearing in the playthrough, even if more leaders are defeated.

Encountering a faction leader would be a rare occurrance that could not be counted on. It would be a matter of chance,  so that seeking them out and taking the ceasefire offer after defeating them could never become a consistently viable strategy to avoid the consequences of antagonizing a faction.  The idea is meant to add flavor to the game with both risks and rewards, but it is not meant to fundamentally alter how the player handles factions. 

Envoys would not appear if the "Wrong Neighbourhood" perk is active. The Angels and Demons factions should not have leaders (or envoys).  Some other factions that are not affected by the reputation system, such as the Witches' Coven, could also have leader-like NPCs that could appear in the later levels, but not envoys.

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https://itch.io/t/5127837/sometimes-i-start-the-game-with-0-will-powerSometimes I start the game with 0 will powerhttps://itch.io/t/5127837/sometimes-i-start-the-game-with-0-will-powerSat, 26 Jul 2025 08:10:48 GMTSat, 26 Jul 2025 08:10:48 GMTSat, 26 Jul 2025 08:10:48 GMTnot sure why but I just allow myself to get captured and see what they’ll do. Does anyone else have this bug?

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https://itch.io/t/5096442/there-a-endingthere a ending??https://itch.io/t/5096442/there-a-endingFri, 18 Jul 2025 15:40:36 GMTFri, 18 Jul 2025 15:40:36 GMTFri, 18 Jul 2025 15:40:36 GMThello there i was just curios. if there is any ending at this game. because after i kill the warden and the "touhou" looking. the boss floor is going to be normal floor.... every of them are normal floor. pls answer the topic :D. sorry if my english was bad or im was kinda weirdo

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https://itch.io/t/4995261/whats-cooking-adaWhat's cooking, Ada?https://itch.io/t/4995261/whats-cooking-adaTue, 17 Jun 2025 15:50:13 GMTTue, 17 Jun 2025 15:50:13 GMTTue, 17 Jun 2025 15:50:13 GMTIt's been a while, I am really curious, and I'm probably not alone with it. Throw us a bone.

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https://itch.io/t/5057630/elementals-dragon-girls-and-enemies-with-the-high-profile-modifier-should-stop-littering-in-the-summitElementals, dragon girls, and enemies with the High Profile modifier should stop littering in the Summithttps://itch.io/t/5057630/elementals-dragon-girls-and-enemies-with-the-high-profile-modifier-should-stop-littering-in-the-summitSun, 06 Jul 2025 13:43:30 GMTSun, 06 Jul 2025 13:43:30 GMTSun, 06 Jul 2025 13:43:30 GMTAs the title says. Elementals and Dragon Girls leave trash all over the place, whether they are captive in bondage furtniture of roam free as serveants/guests. Characters with High Profile modifier leave bear traps all over, although this only happens if they are roaming. The former is an unpleasant sight and a fire hazard (for example, Poison Dragon Girl leaves vines, Fire Elemental sets them on fire), the later causes severe lag somehow, I suspect the bear traps might force pathfinding recalculations for every serveant around. 

NPC characters, whether they are captive enemies or free roaming guests or serveants, should not litter in the Summit. 

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https://itch.io/t/5030512/belts-reinforced-belts-and-enchanted-belts-and-chain-ties-should-be-raw-materialsBelts, reinforced belts, and enchanted belts, and chain ties should be raw materialshttps://itch.io/t/5030512/belts-reinforced-belts-and-enchanted-belts-and-chain-ties-should-be-raw-materialsSat, 28 Jun 2025 11:34:43 GMTSat, 28 Jun 2025 11:34:43 GMTSat, 28 Jun 2025 11:34:43 GMTAs the title says. It doesn't make sense that a simple belt can ONLY be put on the ankles, or on the arms. The belts in the game should be raw materials. As for the chains, we already have the raw material in the game, which can be used to link cuffs. The various chain bindings should be integrated with it, they too, should be based on this raw material.

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https://itch.io/t/4987077/suggestion-unjoinable-factions-and-some-suggestions-about-itSuggestion - Unjoinable Factions and Some suggestions about ithttps://itch.io/t/4987077/suggestion-unjoinable-factions-and-some-suggestions-about-itSun, 15 Jun 2025 09:36:18 GMTSun, 15 Jun 2025 09:36:18 GMTSun, 15 Jun 2025 09:36:18 GMTI like general faction system in this game, but only thing that I dislike is that some factions can't be joined by the player.

Old Guardians
This faction should have been joinable since most humanoid members of it act programmed or brainwashed, like awaiting commands or directives. It would make sense for the player to have the option to join this faction. For example, if the player has a mid or high reputation with the Old Guardians and is sent to the Processing level, they could acquire a "Hypnotised" or "Brainwashed" status modifier and faction outfit upon joining.

Angels
The Angels faction, despite featuring faction-specific restraints, functions more like a repless faction than a fully joinable faction. It should have been joinable in some conditions, having high rep with angels and low rep with demons and the blessing of light. Most members, like Orb of Light, use light-based abilities. 

Demons
Demons are listed as a faction in the journal but function as a repless faction with no actual members.

The general idea is that Demons could become a joinable faction under two conditions: having a negative reputation with both gods and most factions. Since gods typically assist with removing restraints and giving keys and provide valuable quest rewards, and a lot of factions offer friendly support that eases player movement and combat, joining the Demon faction would grant certain buffs and a special faction ability that gives players the ability to use demon-related abilities.

About two factions that should've been improved.

Cult of Bast
Currently a joinable faction, but the player’s role feels more like a partial member rather than a full member of the Cult of Bast. The faction is primarily composed of catgirls who, when attacked, have random dialogues about blessings. If unprovoked, their friendly dialogues often reference “becoming a catgirl”. This blessing may imply transforming into one of them, as they attempt to help the player by bonding them through restraint

Dressup Co
The faction is joinable but lacks most asylum- or hospital-related restraints despite having some variety. Their restraint options could be expanded.

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https://itch.io/t/4968403/respawning-enemies-in-roomsRespawning Enemies in ??? Roomshttps://itch.io/t/4968403/respawning-enemies-in-roomsMon, 09 Jun 2025 15:34:20 GMTMon, 09 Jun 2025 15:34:20 GMTMon, 09 Jun 2025 15:34:20 GMTIs it just me, or does it seem like whenever you defeat an enemy in a ??? room (ones like Bandit hideouts) they just... come back (presumably from the stairs).

Am I just being stupid, or is it actually happening? Is it supposed to happen? Because enemies never respawn in main floors, so I'm not sure why they'd respawn here. It's especially annoying when trying to rescue the allies who the boss decided to execute partway through the fight.

(Slight sidenote, but I don' think boss floors should even have a ??? room, it doesn't make much sense and is annoying since allies are practicalyl guaranteed to go down there)

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https://itch.io/t/5016014/androidAndroidhttps://itch.io/t/5016014/androidMon, 23 Jun 2025 22:06:13 GMTMon, 23 Jun 2025 22:06:13 GMTMon, 23 Jun 2025 22:06:13 GMTSorry if this has already been addressed but I would really love it if we could get an android version of the game

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https://itch.io/t/5008569/no-save-codesNo Save Codeshttps://itch.io/t/5008569/no-save-codesSat, 21 Jun 2025 20:12:27 GMTSat, 21 Jun 2025 20:12:27 GMTSat, 21 Jun 2025 20:12:27 GMTI'm not sure if I'm missing something, but it seems like save codes (and downloadable save files) have been removed?
Please tell me if I'm doing something wrong here.

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https://itch.io/t/5001021/item-exclusion-listItem exclusion listhttps://itch.io/t/5001021/item-exclusion-listThu, 19 Jun 2025 12:55:10 GMTThu, 19 Jun 2025 12:55:10 GMTThu, 19 Jun 2025 12:55:10 GMTHi, for starters I love the game, keep up the good work, I appreciate it.

Since everyone has their own preferences I wonder if you would consider if an item exclusion list would be worth the time making, or perhaps more perks to exclude certain things. For example I do not like the looks of any of the muzzles or chastity belts so would prefer a perk to make them less frequent or exclude them from games entirely.

Maybe I'm alone on this one and it's not worth the hassle but thanks for your consideration anyways.

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https://itch.io/topic/4997469为什么不来点催眠呢?https://itch.io/topic/4997469Wed, 18 Jun 2025 08:53:00 GMTWed, 18 Jun 2025 08:53:00 GMTWed, 18 Jun 2025 08:53:00 GMT既然已经有玩偶制造工厂了,为什么不来点精神控制/精神改变/催眠的内容呢?

可以有固定设施,到处飞寻找玩家的眼罩,以及一些新魔法

在捕获玩家并完成操作之后,可以造成debuff,强迫玩家答应NPC的请求,以及更多的特殊行为——比如通关任务变得amazing

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https://itch.io/t/4980040/how-about-some-detachmentHow about some detachment?https://itch.io/t/4980040/how-about-some-detachmentFri, 13 Jun 2025 05:33:09 GMTFri, 13 Jun 2025 05:33:09 GMTFri, 13 Jun 2025 05:33:09 GMTWith the current plentifullness when it comes to bindings and so, they already can pose as a bit much. However one more would not hurt, that being some kind of detachment binding. It could be something attachable, resulting in complete dissapearance of a certain body part or whole limb. Rather it just dissapearing until the binding's removed or it dropping onto the ground and needing to be attached in some way is for further judgement. Long story short, I think it would make quite an interesting addition.

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https://itch.io/t/4985270/use-of-custom-color-palatte-cant-directly-apply-from-quick-color-palatteUse of Custom color palatte? can't directly apply from quick color palattehttps://itch.io/t/4985270/use-of-custom-color-palatte-cant-directly-apply-from-quick-color-palatteSat, 14 Jun 2025 19:04:38 GMTSat, 14 Jun 2025 19:04:38 GMTSat, 14 Jun 2025 19:04:38 GMTWhen I try the custom character color palatte, I discovered it can't directly applied from the exisitng quick color palatte. Is this a expected or actually a issue? 

How do I get the Dark/Light/Hightlight/Catsuite's contrast and brightness value from the Quick Color Palatte? Anyone else have similar questions? 

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https://itch.io/t/4966756/new-animations-body-size-suggestionNew animations + body size suggestion?!https://itch.io/t/4966756/new-animations-body-size-suggestionMon, 09 Jun 2025 06:46:16 GMTMon, 09 Jun 2025 06:46:16 GMTMon, 09 Jun 2025 06:46:16 GMTI'm hope in future we have animations struggling, walking, talking or idle standing make it more interesting. It's make some kind more actractive to me so if u have some plan of that i will very happy about that.

On the other hand, body size i mean is like some kind of tall , size boobs, head , legs , hands or custom size of body by doesn't need change every single part also make me fell pleasure when looking at my character. if can make change size, i'm appreciating your work.

P/s : question -does any skill make my character fly to avoid atack in some move ,it will be very fun :3.

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https://itch.io/t/4965765/suggestion-a-restraints-only-mode-for-perk-shrines-in-settingsSuggestion: A restraints-only mode for perk shrines in settingshttps://itch.io/t/4965765/suggestion-a-restraints-only-mode-for-perk-shrines-in-settingsMon, 09 Jun 2025 01:22:54 GMTMon, 09 Jun 2025 01:22:54 GMTMon, 09 Jun 2025 01:56:57 GMTSome perks don't feel so hot, but being forced to wear more restraints each level does!

Or, it's nice if we can forbid some perks from appearing in the shrines, by maybe paying the negation of their points? Maybe even stricter, forbidding positive perks doesn't affect points, but to forbid negative perks you must pay.

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https://itch.io/t/4965881/question-prerequisite-of-flash-portalQuestion: prerequisite of flash portalhttps://itch.io/t/4965881/question-prerequisite-of-flash-portalMon, 09 Jun 2025 02:05:24 GMTMon, 09 Jun 2025 02:05:24 GMTMon, 09 Jun 2025 02:05:24 GMTCurrently flash portal requires summoning 101, while description of physics 101 says it's the one for teleportation. Is this by design or a mistake? I mean, it kinda makes sense, since summoning is like creating a portal between the summoner and what's summoned.

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https://itch.io/t/4965860/suggestion-shrines-can-remove-negative-perksSuggestion: shrines can remove negative perkshttps://itch.io/t/4965860/suggestion-shrines-can-remove-negative-perksMon, 09 Jun 2025 01:55:10 GMTMon, 09 Jun 2025 01:55:10 GMTMon, 09 Jun 2025 01:57:36 GMTIn exchange of player wearing more restraints.

The idea is that such shrines only appear late-game, where today at this point shrines just stop appearing.

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https://itch.io/topic/4854865作弊功能建议https://itch.io/topic/4854865Fri, 09 May 2025 04:59:21 GMTFri, 09 May 2025 04:59:21 GMTFri, 09 May 2025 04:59:21 GMT在作弊菜单中可以增加一个锁具开关,开启后在操作选项中增加一个按键,通过按键直接取下它们。

还可以增加一个 穿墙功能 开关

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https://itch.io/t/4943786/suggestion-nullify-or-weaken-cant-touch-that-when-psychic-or-telekinesis-is-onSuggestion: nullify or weaken "Can't Touch That" when "Psychic" or "Telekinesis" is onhttps://itch.io/t/4943786/suggestion-nullify-or-weaken-cant-touch-that-when-psychic-or-telekinesis-is-onMon, 02 Jun 2025 14:13:56 GMTMon, 02 Jun 2025 14:13:56 GMTMon, 02 Jun 2025 14:13:56 GMTThe perk "Can't Touch That" is great for immersion, but it becomes immersion breaking instead when the perk "Psychic" or the skill "Telekinesis" is on, since with the latter one can do much more complex things without hands than picking up items.

Personal anecdote: I once put on my petsuit, feeling finally ready for it, in a Key Hunt level, and realized that I can't pick up the key! I then looked for spell points to unlock telekinesis, only to realize that it doesn't help either. It would be great gameplay if it does help!

The perk "Unfair Doors" can also be considered similarly, but I think it's less of an immersion breaking problem than "Can't Touch That", and it forces the player to unlock teleporting skills which is great. I'd say "Unfair Doors" should be kept as is.

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https://itch.io/t/4911377/collection-of-ideasCollection of ideashttps://itch.io/t/4911377/collection-of-ideasSun, 25 May 2025 05:41:58 GMTSun, 25 May 2025 05:41:58 GMTSun, 25 May 2025 05:41:58 GMTFirst I'd like to say I love the game and can't wait to see how it grows as I play it I get some ideas of what would I think would be fun to add so decided to share some here.

Bite gags.( Puppy Bone, skeleton bone, rubber, vines, pony bridle for examples)

Pony bondage gear.

Pet play muzzles and hood. (So you are made to look like you have a puppy snout and have different levels of strictness)

More plant bondage. (Like a pitcher plant trap you get stuck in and it binds you in vines and slime while you breathe in gases that arouse your character, different types of plant based gags like vines or a flower over the mouth and nose and it makes you fall asleep for 6 turns every 10 turns you are wearing it)

More panty gags. (I know that there's the arch mages panties you can use and it gives you a boost in skills my thought was adding some that gives negative effects every turn or every other that NPCs can gag you with like NPC gags you with her dirty panties -35 WP and gain 25% DP you slowly lose your Accuracy as your distracted by dirty panty gag, NPC gags you with her wet panties -60 WP and gain 50% DP you slowly start to enjoy it become more submissive and unable to resist bondage, NPC steals your panties and gags you with them)

Panty hoods (dirty, wet, the humiliation slowly breaking you down till you no longer have the will to struggle or fight)

Spider silk and web bondage. (Like partial encasement when not in the web, full encasement when in the web, strictness can be increased by being hit with the same restraints more then once, sticky web tiles, spider web trap door)

Wall restraints (shackles, chains, cuffs, vines, webs, slime)

Floating cursed armor and restraint sets ( sets of 3 or more cursed armor or restraints sets that travel around the level and try to attach to you)

Living clothing (like a dominatrix corset dress that continuously pleasures you and can control where you go whispering to you corrupting you into bondage)

Spiders and spider girls.

Nylon and pantyhose bondage.

Trap doors. (Fall into a hole in the floor with a bondage surprise)

Mad scientist table. (You're bound to a lab table by your wrist, ankles, waist and neck. Different levels of strictness rope=low leather=high metal=helpless need to be rescued)

Tar. (Like slime but you are unable to attack or move if fully encased)

Asylum bed. (Used by nurses to transport you the more asylum restraints you are wearing the harder it is to escape)

More bondage furniture( chairs, suspension, cross, kennel, stockades)

Snake girls and bondage.

Mouse girls.

Fox girls.

Bat girls.

PVC clothing.

Puppy play outfit.

Metallic clothing.

School girl outfit.

Superhero outfits and NPCs. (NPCs dressed like superheroes will they see you as a hero or a villain needing to be captured)

More boots and shoes that aren't restraints or group related.

Vacuum beds and sacks.

Tentacle bondage.

The arch mages ghost. (She is angry since everyone is using their gift of immortality to do such things)

Energy bondage. ( Inescapable)

More tape bondage.(More enemies use tape, tape cloud, tape trap)

Slavers.

Enslavement. (A thick magical gold collar locked around the neck making you have to follow and obey your master no leash required a magical gold and NPCs faction color bikini top that drain's you of your mana and panties that keep you distracted and aroused, as well as gold cuffs on your wrists, arms, ankles and thighs that keep you from wielding a weapon and keeps your stamina at 25% if you leave your masters presence they lock together and you fall helpless to the ground collar and cuffs are all linked together by a gold chain for add fun)

Chastity body suit. (A steel collared body suit that keeps everything underneath locked in place with hardware attached to link all cuffs to and keep all locks out of reach of your hands)

Kidnappers. ( They will grab you from behind chloroform or drug you then take you to their hide out where you are bound and gagged you have to try to escape your restraints without then noticing or they will restrain you with tighter restraints till you have no hope of escape)

Bondage whirlwind. (A twister made up of fallen restraints if you get caught in it binding will lock on to you till you escape)

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https://itch.io/t/4874240/suggestion-collection-of-ideasSuggestion: Collection of Ideashttps://itch.io/t/4874240/suggestion-collection-of-ideasWed, 14 May 2025 15:58:50 GMTWed, 14 May 2025 15:58:50 GMTWed, 14 May 2025 20:59:43 GMTJust some random Ideas that could be added to the game


Restrain

- Pillory

- Open Mouth Gag


Toys

- Multiple Tail Plug Choice

- Anal Hook

- Nose Hook


Furnitures

- Wooden Horse

- Wall restraints (Like Cuffs on Wall)

- Tickle Table/Chair

- Vakuum Bed

- Stuck in Wall


Toys features

Having multiple Types of Toys that can deal different type of dmg

- Foot/Armpit/Stomach vibrator (Tickle dmg)

- Currently Toys (Eggs, Plugs) for Groping dmg

- Enema? Candle Wax (Idk) for Pain Dmg


Body features for increasing dp

- Sweat

- Wet Body

- Dirty Body

- Lotion Body


Interactions with others

- Strapon

- Fingering

- Oral

- Footjob

- Prostitution


New Skills

- Wood Element (With wood restrains)

- Camouflage (Blend in with the enemys but drain mana each turn)

- Bondage Knowledge (Showing you what spells or tools you need to remove a bound if possible)

- Skills for increase pleasure (Lotion Control/Feather Control...)

- Futa Spell

- Harem (Expanding the Team limit)


Cosmetic

- Bodywriting

- Whipping marks

- Kiss marks

- Body warped Bandages (Like Mummies but not bound by tapes)

- Fingerless Gloves

- Toeless Socks

- Ripped pieces of clothes

- Wrist Accessoires

- Ankle Accessoires

- Crotch Tattoo


Mobs

- Spider Girls

- Snake Girls

- Bee Girls (Scientist using yellow potions maybe honey?)

- Dancer

- Bunny Girls

- Cat Girls

- Spirit Girl

- Pixies

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https://itch.io/topic/4832345顶部设施的一些建议https://itch.io/topic/4832345Fri, 02 May 2025 18:23:45 GMTFri, 02 May 2025 18:23:45 GMTFri, 02 May 2025 18:23:45 GMT顶部设施中只显示仆人,仆人降级成客人或囚犯后自动消失或者重新进顶层设施后刷新消失。还有莫名其妙的,仆人路过会解锁展示架,希望也优化一下

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https://itch.io/t/4800783/outfit-code-of-logos-girlOutfit code of logo's girlhttps://itch.io/t/4800783/outfit-code-of-logos-girlThu, 24 Apr 2025 15:20:08 GMTThu, 24 Apr 2025 15:20:08 GMTThu, 24 Apr 2025 15:20:08 GMTShe is really cute. And what about set her hair and outfit as default outfit1? Or just providing her outfit, hair and eyes' code?

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https://itch.io/t/4782946/having-nurses-be-members-of-the-dressup-co-faction-rather-than-giving-them-a-faction-of-their-own-is-quite-a-wasteHaving Nurses be members of the Dressup Co. faction, rather than giving them a faction of their own, is quite a waste...https://itch.io/t/4782946/having-nurses-be-members-of-the-dressup-co-faction-rather-than-giving-them-a-faction-of-their-own-is-quite-a-wasteSat, 19 Apr 2025 15:21:06 GMTSat, 19 Apr 2025 15:21:06 GMTSat, 19 Apr 2025 15:21:06 GMTNurses most of the time offer generic Dressup Co. restraints such as scarves or binding dresses through dialouge, which gave me this thought. Why not have an entirely separate medfetish/asylum-themed faction? There is more than enough material. There are tons of medical restraints that could be added to the game, such as isolation hoods, humane restraints, padded mittens, segufix etc. Willpower-sapping VR blindfold or earphones. A collar to administer various "medicine" to the wearer, such as a sedative if they struggle too much. A capture device that is a facehugging rebreather with ether gas, forcing the target to either remove it quickly or get knocked out for a few turns. A wheelchair or a gurney that would work as an encasement restraint, while also allowing to move the captive. Various NPCs besides the already existing Nurses, such as Assistant Nurses, Orderlies, Doctors etc. Various abilities for them, following the theme of the Nurse's tranqulizer, focused on debuffing the target in various ways (numbing agents, muscle relaxants, sedatives etc).  Dressup Co. should get some new NPCs in place of the nurses to not leave it depleted, either. Bunny girls, for example.

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https://itch.io/topic/4750140对一些技能的吐槽https://itch.io/topic/4750140Wed, 09 Apr 2025 13:15:48 GMTWed, 09 Apr 2025 13:15:48 GMTWed, 09 Apr 2025 13:15:48 GMT前排叠甲,虽然极端模式通过好几次了,但只是一点个人想法。

很多法术还是看不懂到底有什么用,比如风系,还有光系的电晕(多回合纯站桩施法+单体+射程有限+方向固定)。水系也没看懂,感觉伤害增幅不够多,显得有些拖沓,到最后还是冰矛/闪电箭直接轰。

土系的巨岩和火系的大火球感觉问题类似,就是慢速+碰撞爆炸的机制不好。一方面打精英怪命中率感人,一方面碰到隐身/突进怪会在脸上爆炸伤到自己。我觉得或许可以改成延时引信引爆(鼠标点哪里就飞到哪个格子后爆炸),这样子应该就能改善上述问题,好用很多的同时还增加了一点预判的趣味性(就是不知道引擎能不能实现)。

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https://itch.io/t/4741703/suggestion-save-equipment-loadoutSuggestion: Save Equipment Loadouthttps://itch.io/t/4741703/suggestion-save-equipment-loadoutMon, 07 Apr 2025 00:22:38 GMTMon, 07 Apr 2025 00:22:38 GMTMon, 07 Apr 2025 00:22:38 GMTIt's a frequent problem for me that after one or more pieces of gear get removed due to restraints, that I'm unable to remember exactly what was missing. I then have to look through what is often multiple pieces of identical equipment and don't even remember what I had on. It would be very helpful if you could save the loadout and then press a button to begin putting on the available pieces.

I can't really choose enchants strategically to put together a set that works well together because they never last, due to all that.

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https://itch.io/t/4675867/suggestion-i-just-thought-ofsuggestion i just thought ofhttps://itch.io/t/4675867/suggestion-i-just-thought-ofMon, 17 Mar 2025 05:19:31 GMTMon, 17 Mar 2025 05:19:31 GMTMon, 17 Mar 2025 05:19:31 GMTi think a fun idea that could be added to the world gen is more of the tight tunnel vent things to connect some areas.  you could also add a new type of trapped furniture of the entrance and exists of the tunnel mimicking the stuck in wall type bondage until you escape it.         also please add fishnet tights

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https://itch.io/t/4675756/is-there-any-update-plan-about-wind-magicis there any update plan about wind magic?https://itch.io/t/4675756/is-there-any-update-plan-about-wind-magicMon, 17 Mar 2025 04:14:39 GMTMon, 17 Mar 2025 04:14:39 GMTMon, 17 Mar 2025 04:14:39 GMTonly2 useless skills

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https://itch.io/t/4675483/a-suggestionon-defeat-and-captureA Suggestion(On Defeat and Capture)https://itch.io/t/4675483/a-suggestionon-defeat-and-captureMon, 17 Mar 2025 02:07:48 GMTMon, 17 Mar 2025 02:07:48 GMTMon, 17 Mar 2025 02:07:48 GMTAlthough the system on getting captured and such is admittedly good and fine, I believe that maybe it could be changed for the better by making it so that it can be good to get captured by a certain faction and jailed, as in the game as is, you really don't want to get captured, and rather reload a save. So, the system that I propose is this: Maybe we could make it so that if we get captured and are on good behaviour or we have really high standing with the faction and get offered(Like the normal outfit bondage offers) or as a starting situation perk that gets unlocked if we have joined them, we could get recruited into that faction, but not just the outfit, but something more intricate which could also like give us some skills or something(As in, if we are in the faction, we get given them, and maybe through progression on the faction we could get new ones or improve on them). I suggest for this purpose that maybe, we could get like specific buffs and negatives that come with the faction you are recruited to,  maybe you could go up the ladder of enemy rank, so that there is some progression, even in servitude, and a basically no fighting each other pact that the enemies in the same faction seem to have. Here are some examples to the idea(Also uh, this could maybe explain why there is so much different enemies and factions which are still plentiful even if you killed all of them.(I know most defeats entails them running away, but still, can explain like the plentiful nature of enemies.)):

  1. Old Guardians: 100-200(This is a random range, I don't really know how much it should be) turns of obedience, since the adventurer is likely a good asset to have(Since, well, the adventurer did reach that far.), the dollmaker could come and offer us an option, to continue being in doll storage or joining the dollmaker. I suggest that maybe we could start out as a cyborg, and maybe climb the ranks from there. Maybe we can start with like being able to do the stuff that the cyborgs can do, maybe a goal of capturing those escaped dolls(So they spawn more, maybe some can get fully free and actually become threats we have to capture) or working in the doll processing(So like the maid cafe idea, working some minigame(Maybe it can be explained in dialogue what you do and using some markers that are in the game.(Like the target marker.))), then maybe getting up in the dollmaker faction as the dollmaker sees that we actually work well, and using us for more stuff(Maybe then we can actually like get some quests with the coming soon persistent NPCs, having to capture them as they slowly come down and move, so we have to intercept or ambush them). Maybe some benefits that could work for this is of course, the exclusive skills, and the downside could be that maybe since we're fresh and new, maybe the dollmaker will just pop out(When adventurers are still above your floor or at your floor), and she cold have fun with you, maybe you can choose which fun she has with you if some stats are high(Like general obedience, work results, her affection with you, and such.). So, maybe like forced bondage offers, her having fun with you, getting walked, and more.
  2. Warden faction: After an arbitrary amount of turns of being in her collection and getting trained, maybe the warden could consider you as a good asset as a free agent(Since well, she does need to guard the floors, but by capturing adventurers sooner or the ones that slip by somehow(maybe could be explained as a secret path or something in lore), can reduce the damage on the dungeon and such), so maybe you'll get some buffs like better and more frequent quests from goddesses, more chance to get a spell point for your efforts, but you can't break spell orbs anymore(maybe since the reeducation made you think that's literally impossible or something). Then maybe you can get your belt changed to the submissive win version if you do well enough.
  3. Fuuka: Maybe if you stick around(voluntary or involuntary) in her floor, she will offer the sell your soul thing, or maybe just offering you to become one of her pets, maybe she'll fully dress you up in the ornamental gear and other detrimental effects, but you're now friendly with zombies and maybe get some downgraded spells from Fuuka. Also maybe by being a good pet, the cursed collar can be replaced with the beneficial one.
  4. Cult of Bast: Maybe we can be offered to become a blessed one or something(I don't really know too much about the catgirl mummy faction), and then we'll get some skills and perks based on the blessed wrappings(Maybe like binding a target/yourself, buffs for being wrapped in wrappings, debuffs for not being wrapped in wrappings).
  5. Bounty Hunters: Maybe like forced takings of quests(bounties), but they pay well.
  6. Bandits: I really dunno, maybe a focus on stealth but the problems of being a bandit(Kinda being a public enemy and all that).
  7. Dressup Co: Maybe a focus on making/changing restraints, making them less secure and tight, but a need to be restrained in dress restraints.
  8. Elementals: Maybe a focus on a certain spell tree according to the elemental that gave you the invitation, but a need to be bound in obsidian(After all, you should be a good servant to receive powers), which could be discarded if you join them and become an actual elemental(Maybe a ritual, unlocked with spell points, has some special requirements depending on which are you going to be), but also with the downsides(Vulnerabilities and defenses of the elemental, maybe more).
  9. School of Magic: Maybe a focus on spellcasting and being able to cast before needing to cast that spell(As in, holding a spell for later use), but you have less active mana that you can use(Maybe caps the mana bar to the highest cost spell), so you're forced to prepare and not just walk into fights.
  10. Maidforce: Maybe at start you'll work as a maidsweeper(Enemies play with you and all, but you won't be too bound(Maybe you could speak to a maid to ask to get redressed, so they'll strip all the items they can and reapply maid restraints if any are off, but you can't struggle out of those restraints willingly(After all, they do have eyes and ears everywhere logically if they have a taskforce and stealth operatives)), and slowly get up from there(Then, actually being a normal member, maybe you can take some quests, but they focus more on special things like maybe a rescue request of one of your fellow maids who got a little too frisky and got bound, assisting other maids on their missions(Maybe can do it like an escort quest or supplying them with a type of item.), defeating a target with stealth). The upside could be a boost to stealth and stealth attacking, and the downside could be the higher ups giving outright weird quests(Maybe forced bondage offers, hard missions) that you can deny, but there's a point where they'll just bind you and give you timeout by forcing you to become a sweeper for some floors and playing with you, and maybe if they don't think highly of you, just buzzing you with the remote control of the maid egg. Also, maybe a need to use some maid restraints, like the maid egg and chastity belt.
  11. Alchemists: Maybe being able to create rubber and stuff that's chuckable(In vials), but there is a chance to fail or bad result when crafting(Like blasting self in resin, latex spreading, and more, maybe even the becoming pink thing), and maybe you can gain experience and become a better alchemist(From an assistant to a proper alchemist, to an alkahestor) and having better and less risky crafting.
  12. Nevermere Trainers: Maybe firstly as a wolfgirl you need to wear the bindings to be a good wolfgirl(Maybe like a forced change to have wolf ears with a magic concoction or something) and be trained by trainers, but you'll get some skills, then slowly rise up the ranks from there firstly by being a good (wolf)girl, then helping train other wolfgirls, then doing Nevermere quests(Like the maid ones but for Nevermere, like saving wolfgirls). The downside is also like the maid's, maybe a need to use some Nevermere bindings and some weird quests.
  13. Dragonheart: Maybe a more normal faction, but you will become like a knight errant, maybe a focus on physical fighting then specializing after some promotions, but a decrease in the areas that you neglect/not focus on.
  14. Cult of the Wild: Maybe a focus on plant magic and ranged damage(Like bows, crossbows, the like), perhaps some charge regen, maybe even a binding arrow(Maybe a better version than the one if it's in the game(I don't use bows often enough to look at the arrow skills, I know there's the fire arrow skill)), but a damage decrease in close range and less resistance and evasion if the attack was from an enemy who was close.
  15. Angel and Demons: Excluded since I do believe you're gonna play with them(Since you know, the corruption and divinity update)
  16. Adventurers: Base faction I suppose. Filler if you make a thing in rep screen or something that shows which faction you are formally in with.
  17. Witch's Coven: Maybe a focus on certain magic trees(Like necromancy) that the witches have, but I'd imagine it's going to be hard to actually join it since well, they're typically hostile, maybe you can join them through being a bandit.
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https://itch.io/t/4675477/a-suggestion-for-the-gameA suggestion for the gamehttps://itch.io/t/4675477/a-suggestion-for-the-gameMon, 17 Mar 2025 02:07:04 GMTMon, 17 Mar 2025 02:07:04 GMTMon, 17 Mar 2025 02:07:04 GMTI wish we could actually join factions and not just have rep with them. My idea is that since you know, there are already dialogue for you being recruited into factions like the wolf trainers, maids, and such, we could make a system where you can get recruited into those factions, so that the faction's people are friendly and you can't attack them, and there would be benefits and drawbacks we get by joining them, so for example if we get recruited into the dressmakers, we could get like perks that buff the player like maybe making us able to modify and make bondage things related to dresses, and maybe even lessen the penalties, but we have to use some sort of dress bindings(dress code or something), and after joining the faction once, we can join it in the start screen with perks, maybe even that these factions are exclusive. I would also suggest a way to rank up in the faction, since you know there are different levels of npcs, like the maid trainee, ninja, and boss. I would think that this suggestion would explain the abundance of people in the dungeon, they are adventurers who got captured and such and have been recruited into their new factions. This also would make getting absolutely bound up not an immediate cause for a restart, so you can feel better being bund without worrying too hard, maybe you'll start with an outfit with restraints based on previous behaviour, maybe the more submissive the more lenient the restraints, I also would make the faction that you join if playing with, the restraints and such, you will be freed by them in due time(after all, bound people can't work). I would also make the got something for me option unavailable, as you are allies, maybe the play option giving no rep but increasing relations. Also maybe an option called could you get me in uniform which will apply the outfit and restraints, and the npc will help you with restraints(outside the ones your uniform is, maybe an easy solution is just automatically taking them off unless they are special restraints, where the npc would comment on it). Some ideas from me are: After a good while after being captured in the doll storage, and by not trying to escape(having good behavior), you will be approached by a doll and offered to become a cyberdoll or sthn, and from there you can climb up the ranks, getting perks like maybe being unable to get out of doll restraints that will with progression get more lenient over time, and there will also be benefits, maybe more accuracy for unarmed strikes(only if using the cyber mittens and restraints), for the warden if we lose the fight after a good while of reeducation we'll have an option for joining, maybe to help stop adventurers and catch those who slipped through the warden. maybe a disadvantage of being unable of breaking orbs but maybe a bigger bonus for using goddesses' restraints, for the fuuka becoming her pet or accepting the sell your soul thing, maybe a focus on the necromancy bit of the pet collar and a focus on restoration based magic, for the elves maybe this can be done more through having good relations or other ways, not too sure, maybe a focus on trussing up quickly with the rope and running from enemies while shooting shenanigans. However, since this playstyle is very mobile, I would suggest a big penalty to resistances and being unable to wear heavy armor for some of the exclusive perks. For the mummy catgirls, maybe if you have good relations and have good behaviour, they'll offer you to become a blessed one as well, maybe bonuses if fully bound in blessed wrapppings and some lowered penalties, but penalties if not wearing wrappings, and maybe some skills based on the wrappings, and i would like for the factions with actual dialogue for joining them to also get somewhat of an overhaul, like maybe a more magic based playstyle and problems for the magic school,  for the maids maybe for the early opening a focus on cleaning and enemies not really attacking you, maids are typically unnoticed by passerby after all, maybe lesser penalties on unarmed accuracy and damage on dirt if wearing the full uniform, and later a focus on stealth and suprise attacks, maybe a smidge of teleportation to get past or behind people, for the elementals, maybe first having a need to use obsidian restraints but having better elemental skills, and maybe later on a way to become an elemental but being forced to use some of those restraints but better elemental strength. for becoming a lab assistant maybe a skill to be able to make rubber vials for weapons and restraints, maybe self damage if not wearing proper protective equipment(the latex stuff) for creating these, and slowly getting better until you can categorically be called an alkahestor. I believe that these things would make the game more interesting since you can get more into the game, you don't just stare at your screen after getting captured and bound, maybe if there are several factions with you maybe one with the most favourability towards you takes you for themselves. 

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https://itch.io/topic/4415608后期的敌人疑似有些弱啊https://itch.io/topic/4415608Thu, 26 Dec 2024 08:11:48 GMTThu, 26 Dec 2024 08:11:48 GMTThu, 26 Dec 2024 08:11:48 GMT这一拳三周目的功力,你们挡得住吗?



补充说明:所谓的"三周目“仅仅只是单纯的指这个存档玩了三个周目,至于我本人嘛,其实我也不记得我玩了多少个周目。

补充的补充:这个输出并不是完全舍弃了防御的结果,这个档就算站在敌群之中等待1000个回合也不会被打空意志力。

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https://itch.io/t/4675472/restraint-layering-is-an-issueRestraint layering is an issuehttps://itch.io/t/4675472/restraint-layering-is-an-issueMon, 17 Mar 2025 02:05:57 GMTMon, 17 Mar 2025 02:05:57 GMTMon, 17 Mar 2025 02:05:57 GMTI understand that multi-layer bondage is a fetish in and of itself, but in the game it goes way too far, to the detriment of common sense, visuals, and ejoyment. In other words, the sheer amount of restraints that can be stacked on top of each other are completely detatched from reality, all the different colors will make the player look like a rainbow clown, and these two together are completely immersion-breaking. Multiple straitjackets, armbinders, boxbinders stacking on top of each other AND with cuffs and ropes and slime and whatnot is just silly.

The solution would be rather simple, and Daent's The bondage of Eliza has a similar system already, restraints have layers and slots, no two restraints can occupy the same layer and slot at the same time. I'd add to this the shape of the restraint, which has to match between restraints that occupy the same slot but different layers.

I propose there to be the following layers:

-Underlayer: things that are either completely skin-tight or go inside the body. Latex stockings, catsuits, mouth stuffings, earplugs, plugs, tape mittens etc.

-Heavy garment layer: corsets and boots of various sorts, also ball gags. These are things that are almost completely skin-tight or partially go inside the body.

-Normal restraint layer: cuffs, ropes, OTM and OTN gags , muzzle gags, leather mittens, straitjackets.

-Cover restraints: stuff that has room inside to plausibly fit other restraints while still being tight itself. Box binders, armbinders, legbinders, sensory deprivation hoods.

-Cover restraint harnesses: armbinder harnesses

-Encasement: slime, rubber spray, etc. These should never be things that are applied by actual human beings, but the inevitable consequence of environmental hazard and creatures that try to cover you completely.

Some examples of what would and what would not be possible:

Being box-tied with rope, having tape mittens, leather mittens, and wearing a box-binder: possible. The two mittens occupy the same slots (hands) but different layers, and the same goes for the box-tie rope and the binder. The box-tie and the binder have matching shapes, and the mittens themselves don't have a shape in and of themselves to conflict.

Wearing a latex legbinder and a high-sexurity legbinder: not possible, they occupy the same slot.

Wearing 3 different body harnesses (a big issue right now, as harnesses are very abundant): not possible, they occupy the same slot.

Multi layer-gag: stuffing, ball gag, muzzle: possible.

In particular cases, it might be desireble to allow restraints to occupy more than one layers. For example, maybe we want to make OTN cloth gags mutually exclusive with leather hoods.

If enemies want to re-bind the player with more secure restraints, they might have to remove existing ones first. This would open up new avenues of gameplay, for example, the player could use the opportunity to try to break free, or the enemy might have to work strategically, maybe use some sort of bondage furniture to keep the player in place, only freeing as little of the player as possible at once, re-binding them in steps.

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https://itch.io/t/4655341/questions-about-tape-bondageQuestions about Tape Bondagehttps://itch.io/t/4655341/questions-about-tape-bondageMon, 10 Mar 2025 15:49:58 GMTMon, 10 Mar 2025 15:49:58 GMTMon, 10 Mar 2025 15:49:58 GMTI've been playing this game and I especially like the tape bondage and mummification.

I have a question. Are there plans for advanced mummification with Autotape in future versions, or restraints using adhesive tape in addition to tape mittens?

If you have time I would appreciate it if you could answer.

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https://itch.io/t/4619366/feedback-on-various-things-in-the-gameFeedback on various things in the gamehttps://itch.io/t/4619366/feedback-on-various-things-in-the-gameThu, 27 Feb 2025 15:43:45 GMTThu, 27 Feb 2025 15:43:45 GMTThu, 27 Feb 2025 15:43:45 GMTHello, I have played through the game and NG+, and had a number of half-finished playthroughs. I enjoy it a great deal. It's probably one of the best bondage-themed titles out there. However, there are some things that I think could be improved. Allow me to share my thoughts.

NO FROGTIES?

Probably my biggest disappointment and also the easiest to fix, since the pose is already in the game. Why are there no frogties? Come on. I accidentally got into one when I opened all the shadow chests at the edge of reality, and one applied a petsuit, while another one added a boxbinder, which normally could not go with the petsuit. Frogtie ropes, belts, leg irons, and legbinders would be nice to have. And leather binder for the arms which locks them in the same position as a pet suit, but without affecting the legs.

Excessive and silly layering

It should not be possible to wear multiple sets of ankle or thigh cuffs, multiple armbinders, straitjackets etc. Some layring is OK, but it should be kept realistic. Less excessive layering would also help with the issue of just too many colors appearing on the character, which is visually unappealing. Maybe make individual restraints more punishing to compensate.

Faction relationships are a mess that inevitably draw the player towards a murder hobo playstyle

The most serious offenders are probably the Nevermore Trainers. They LOVE the Bandits, and they are LOVED by other factions, such as the Bounty Hunters, who HATE the Bandits. So when you demolish the Bandits and antagonize their Nevermore allies, you will easily get into conflict with Bounty Hunters. If you take any three factions, chances are that two will hate each other, and two will love each other, and there will be an overlap. You can't kick the ass of any faction without indirectly drawing the ire of another faction who nominally hates them, because there is a common ally inbetween. I think factions should be groupped into cliques with less overlap.

Power scaling is off

The game starts quite hard, but with the right build, you can become invincible real fast. By the last third of my first playthrough, I was almost invincible. Then I put on Fuuka's collar in the NG+, and things got even more broken. I think the game should become harder, rather than easier, as you progress.

The game discourages getting into bondage...

Getting jailed usually results in a soft lock. Sometimes you get broken out, once. Sometimes your would-be rescuers get massacred in 5 seconds and your ass gets hauled straight back to your cell, and apparently, no second rescue attempt will happen. And getting restrained in a fight very often results in a snowball effect that you can't get out of. This encourages the player to do all they can to avoid bondage, which isn't hard at all, because of the power scaling issue. It removes the fun from the game, though. I think jails should never be indefinite, there should be a guaranteed way to either work your way out somehow or get released if certain conditions are met. Perhaps, there should be a way to improve your relationship with the jail's owning faction, and get released once you erased your reputation debt.

BUGS

In the itch.io version of the game, collected journal entities don't persist with code-based saves. The chosen palette for restraints and armors don't persist if they are unequipped. Many of the palettes with certain restraints look completely broken, such as making the item completely black. There was one time on a witches' coven map where an exit stair did not generate. The Warden and Fuuka can't put their custom restraints on you if you capture them, make them serveants, and flirt with them. They can't give you their reward collar and belt, either, once they are serveants. There is also a rather nasty bug that just randomly replaces a weapon in the hot bar with another one in the hotbar. For example, you have unarmed and a torch and rope in your hotbar, the next moment you have twice unarmed and rope, with the torch gone. It's really annoying.

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