itch.iohttp://itch.iohttps://itch.io/t/5588144/elemental-slaver-spawning-is-a-bit-overzealousElemental Slaver spawning is a bit overzealoushttps://itch.io/t/5588144/elemental-slaver-spawning-is-a-bit-overzealousThu, 27 Nov 2025 21:34:00 GMTThu, 27 Nov 2025 21:34:00 GMTThu, 27 Nov 2025 21:34:00 GMTI'm talking about the permanent sidequest given by the Elemental Slave starting perk. Rather than spawning Elemental Slavers once on a level, it seems to keep respawning them periodically, with a cooldown that can't exactly be called long. Going back and forth between levels, I fought them in the same spot about 5 times. As far as I know, the enemies spawned by these kind of quests should appear once per level, or at least, that's my experience with the Hogtied! and Wolf Trainee starts. Whether intentional or not, the unlimited respawns these enemies get makes them extremely frustrating to deal with, and even more so because of the AoE spam that Earth, Ice, and Water Elementals are capable of.

By the way, it'd be nice if in the furue there was a way to get rid of the sidequests given by these starting perks. Their novelty wears off after a while and they become tedious to deal with. Perhaps an optional bossfight located in the quest faction's jail?

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https://itch.io/t/5569775/i-cant-proceed-to-the-next-stage-even-after-defeating-the-wardenI can't proceed to the next stage even after defeating the warden.https://itch.io/t/5569775/i-cant-proceed-to-the-next-stage-even-after-defeating-the-wardenSun, 23 Nov 2025 06:22:14 GMTSun, 23 Nov 2025 06:22:14 GMTSun, 23 Nov 2025 06:22:14 GMT

1. Defeat the warden in the second playthrough of EX mode and imprison him.

2. Proceed to stage 9.

3. Return to the warden's room in stage 8.

4. Try to exit through the exit on the right side of the stage.

5. A message appears stating that you cannot exit unless you defeat the boss, preventing you from proceeding.

6. I am unable to exit the warden's stage and am unable to progress in the game.

7. The warden I defeated in the first playthrough and the warden I defeated in the second playthrough are both in the lounge.


]]>
https://itch.io/t/5458732/kinky-dungeon-crash-reportKinky Dungeon Crash Reporthttps://itch.io/t/5458732/kinky-dungeon-crash-reportSat, 25 Oct 2025 08:31:16 GMTSat, 25 Oct 2025 08:31:16 GMTSat, 25 Oct 2025 08:31:16 GMT

========== Kinky Dungeon Crash Report ==========

Message: Uncaught TypeError: Cannot read properties of undefined (reading 'value')

Location: file:///D:/Documents/%E3%82%B2%E3%83%BC%E3%83%A0%E8%A7%A3%E5%87%8D/kinky-dungeon-win_64/resources/app/index.html:11:40

TypeError: Cannot read properties of undefined (reading 'value')

    at eval (eval at pc (file:///D:/Documents/%E3%82%B2%E3%83%BC%E3%83%A0%E8%A7%A3%E5%87%8D/kinky-dungeon-win_64/resources/app/Game/pixi.min.js:302:29), <anonymous>:11:40)

    at Qr.syncUniforms (file:///D:/Documents/%E3%82%B2%E3%83%BC%E3%83%A0%E8%A7%A3%E5%87%8D/kinky-dungeon-win_64/resources/app/Game/pixi.min.js:492:1126)

    at Qr.syncUniformGroup (file:///D:/Documents/%E3%82%B2%E3%83%BC%E3%83%A0%E8%A7%A3%E5%87%8D/kinky-dungeon-win_64/resources/app/Game/pixi.min.js:492:1019)

    at eval (eval at pc (file:///D:/Documents/%E3%82%B2%E3%83%BC%E3%83%A0%E8%A7%A3%E5%87%8D/kinky-dungeon-win_64/resources/app/Game/pixi.min.js:302:29), <anonymous>:11:41)

    at Qr.syncUniforms (file:///D:/Documents/%E3%82%B2%E3%83%BC%E3%83%A0%E8%A7%A3%E5%87%8D/kinky-dungeon-win_64/resources/app/Game/pixi.min.js:492:1126)

    at Qr.syncUniformGroup (file:///D:/Documents/%E3%82%B2%E3%83%BC%E3%83%A0%E8%A7%A3%E5%87%8D/kinky-dungeon-win_64/resources/app/Game/pixi.min.js:492:1019)

    at Qr.bind (file:///D:/Documents/%E3%82%B2%E3%83%BC%E3%83%A0%E8%A7%A3%E5%87%8D/kinky-dungeon-win_64/resources/app/Game/pixi.min.js:492:703)

    at Xr.applyFilter (file:///D:/Documents/%E3%82%B2%E3%83%BC%E3%83%A0%E8%A7%A3%E5%87%8D/kinky-dungeon-win_64/resources/app/Game/pixi.min.js:381:26264)

    at EraseFilter.apply (file:///D:/Documents/%E3%82%B2%E3%83%BC%E3%83%A0%E8%A7%A3%E5%87%8D/kinky-dungeon-win_64/resources/app/out/main.js:152294:23)

    at Xr.pop (file:///D:/Documents/%E3%82%B2%E3%83%BC%E3%83%A0%E8%A7%A3%E5%87%8D/kinky-dungeon-win_64/resources/app/Game/pixi.min.js:381:25148)

========== Game State Data ==========

Version: Kinky Dungeon v5.4.78

Test mode: false

Debug mode: false

Kinky Dungeon state: Game

Kinky Dungeon draw state: Game

Kinky Dungeon running: true

Loaded mod files: []

Loaded mod versions: []

Targeting Spell: [null]

Targeting Spell (Item): [null]

Targeting Spell (Weapon): [null]

Dialogue: []

Dialogue Data: [[object Object]]

Dialogue Values: [[object Object]]

Dialogue Speaker: [CuffedGirl2]

Room Type: []

Map Mod: [None]

Last action: []

Last turns action: []

RestraintDebugLog: [LKUndering EssenceNecklace,StartAdd EssenceNecklace,Removing ItemNeck,Removing ItemNeck,Adding EssenceNecklace,LKUndering EssenceNecklace,StartAdd EssenceNecklace,Removing ItemNeck,Removing ItemNeck,Adding EssenceNecklace,Removing ItemNeckRestraints,Unlinking BasicLeash,Deleting BasicLeash,Removing ItemArms,Unlinking CableArms,Deleting CableArms,Removing ItemMouth,Unlinking WolfBallGag,Deleting WolfBallGag]

========== Diagnostics ==========

Location: file:///D:/Documents/%E3%82%B2%E3%83%BC%E3%83%A0%E8%A7%A3%E5%87%8D/kinky-dungeon-win_64/resources/app/index.html

User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) KinkyDungeon/5.1.12 Chrome/120.0.6099.227 Electron/28.2.0 Safari/537.36

Locale: ja

Local time: 1761380544503

Mouse: [1930, 467]

WebGL supported: true

========== Device Detection ==========

{

  "apple": {

    "phone": false,

    "ipod": false,

    "tablet": false,

    "universal": false,

    "device": false

  },

  "amazon": {

    "phone": false,

    "tablet": false,

    "device": false

  },

  "android": {

    "phone": false,

    "tablet": false,

    "device": false

  },

  "windows": {

    "phone": false,

    "tablet": false,

    "device": false

  },

  "other": {

    "blackberry": false,

    "blackberry10": false,

    "opera": false,

    "firefox": false,

    "chrome": false,

    "device": false

  },

  "any": false,

  "phone": false,

  "tablet": false

]]>
https://itch.io/t/5257526/randomize-issue-of-liquidmetalrestraintsrandomRandomize issue of "liquidMetalRestraintsRandom"https://itch.io/t/5257526/randomize-issue-of-liquidmetalrestraintsrandomWed, 27 Aug 2025 21:44:38 GMTWed, 27 Aug 2025 21:44:38 GMTWed, 27 Aug 2025 21:44:38 GMTHave been playing this game for quite some time now, and I notice that at least 95% of liquid metal restraints that I get from shadow chests will be a liquid metal feet, and it doesn’t seem very reasonable to me. Out of curiosity, I checked the game code, but only find this tag, is this an intentional game design or just a bug?

]]>
https://itch.io/t/5135026/browser-problemsBrowser problemshttps://itch.io/t/5135026/browser-problemsMon, 28 Jul 2025 08:23:59 GMTMon, 28 Jul 2025 08:23:59 GMTMon, 28 Jul 2025 08:23:59 GMTis there a particular reason why the browser version is refusing to load up or is that a bug?

]]>
https://itch.io/t/5222439/masterwork-in-isolationMasterwork in isolationhttps://itch.io/t/5222439/masterwork-in-isolationSat, 16 Aug 2025 22:55:59 GMTSat, 16 Aug 2025 22:55:59 GMTSat, 16 Aug 2025 22:55:59 GMTI don't know if this is a mistake or not, maybe it was intended that way.


In such premises he can't do anything even if the player brazenly walks on a leash

]]>
https://itch.io/t/5133790/bug-report-displaying-prisoners-in-the-summitBug report: displaying prisoners in the Summithttps://itch.io/t/5133790/bug-report-displaying-prisoners-in-the-summitSun, 27 Jul 2025 22:27:31 GMTSun, 27 Jul 2025 22:27:31 GMTSun, 27 Jul 2025 22:27:31 GMTWhen I try to display prisoners in the Summit, they always disappear, seemingly despawning and returning to the collection. Not sure if this is an intended mechanic or a bug, but either way, I'd be grateful for clarification. For clarity, the prisoner's opinion of me doesn't seem to matter, and neither does whether they're assigned to a facility or not. I am playing the web version of the game on PC.]]>https://itch.io/t/5090713/bug-screen-characterBug screen characterhttps://itch.io/t/5090713/bug-screen-characterWed, 16 Jul 2025 20:22:21 GMTWed, 16 Jul 2025 20:22:21 GMTWed, 16 Jul 2025 20:22:21 GMTIs it only me or another people also have a same bug with me , any help to fix, im reload game serveral time but it didnt fix.

]]>
https://itch.io/t/4965823/cant-add-arm-encasing-or-catsuit-to-player-when-wearing-petsuitCan't add arm encasing or catsuit to player when wearing petsuithttps://itch.io/t/4965823/cant-add-arm-encasing-or-catsuit-to-player-when-wearing-petsuitMon, 09 Jun 2025 01:40:49 GMTMon, 09 Jun 2025 01:40:49 GMTMon, 09 Jun 2025 01:41:47 GMTWhen adding such retraints to a prisoner they don't seems to block each other, and logically they shouldn't. It seems a catsuit can be worn by an enemy whereas arm encasing can't even be worn by enemies.

Also enemies seem to be able to put on a restraint even if the player is already wearing one of the same type? I wonder what mechanism this is. Yeah this forbids the player from preventing to be bound by putting on restraints herself, but feels kinda immersion breaking. Also the enemies already can take off restraints anyway.

It would be nice if we have UI where we can see how wearables block each other.

]]>
https://itch.io/t/5058249/subject-game-loading-issue-on-ipad-works-on-androidSubject: Game loading issue on iPad (works on Android)https://itch.io/t/5058249/subject-game-loading-issue-on-ipad-works-on-androidSun, 06 Jul 2025 16:54:49 GMTSun, 06 Jul 2025 16:54:49 GMTSun, 06 Jul 2025 16:54:49 GMTHello Ada,  

I'm experiencing a consistent crash when trying to launch the game via itch.io in the browser on my iPad 9. The game loads to approximately 57%, after which the browser tab reloads.  

Key observations:  

- ✅ The game works perfectly on weaker Android devices (tested on Xiaomi Mi 9T)  

- ❌ The crash persists on iPad after: browser restart, incognito mode, enabling WebGL 2.0, disabling all extensions  

Symptoms:  

- No visible error messages  

- Complete crash (tab reloads)  

- Occurs at the same loading stage every time  

Device info:  

- iPadOS: 18.5  

- Browser: All browsers (Safari, Chrome, etc.)  

- RAM: 8 GB  

Could this be a WebGL/iOS compatibility issue? I’d appreciate any troubleshooting suggestions or potential fixes. I’m ready to provide additional details or test beta versions.  

Thank you for your attention!  

]]>
https://itch.io/t/5020217/bandit-hideout-is-always-Bandit hideout is always "???"https://itch.io/t/5020217/bandit-hideout-is-always-Wed, 25 Jun 2025 06:26:12 GMTWed, 25 Jun 2025 06:26:12 GMTWed, 25 Jun 2025 06:26:12 GMTThe Bandit hideout never changes from "???" on the "Journey" map tree after explored

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https://itch.io/t/4962201/is-this-accessible-in-some-way-or-is-it-a-generation-glitchIs this accessible in some way, or is it a generation glitch?https://itch.io/t/4962201/is-this-accessible-in-some-way-or-is-it-a-generation-glitchSun, 08 Jun 2025 04:30:21 GMTSun, 08 Jun 2025 04:30:21 GMTSun, 08 Jun 2025 04:30:21 GMT

]]>
https://itch.io/t/4884962/prisoners-spawning-with-illegal-combinationsPrisoners Spawning with Illegal Combinationshttps://itch.io/t/4884962/prisoners-spawning-with-illegal-combinationsSat, 17 May 2025 19:42:53 GMTSat, 17 May 2025 19:42:53 GMTSat, 17 May 2025 19:42:53 GMTTitle. Had an NPC spawn in the furniture item in the shop. They were wearing a yoke and an armbinder, which made their hands invisible.

]]>
https://itch.io/t/4876099/an-error-has-occured-usually-when-opening-faction-chestAn error has occured usually when opening faction chesthttps://itch.io/t/4876099/an-error-has-occured-usually-when-opening-faction-chestThu, 15 May 2025 05:27:26 GMTThu, 15 May 2025 05:27:26 GMTThu, 15 May 2025 05:27:26 GMT

========== Kinky Dungeon Crash Report ==========

Message: Uncaught TypeError: Cannot read properties of undefined (reading 'color')

Location: file:///D:/Hgame/0%20%E5%A5%BD/Kinky%20Dungeon/Kinky%20Dungeon%205465/resources/app/out/main.js:3882:68

TypeError: Cannot read properties of undefined (reading 'color')

    at Object.events (file:///D:/Hgame/0%20%E5%A5%BD/Kinky%20Dungeon/Kinky%20Dungeon%205465/resources/app/out/main.js:3882:68)

    at KDGenericEffects (file:///D:/Hgame/0%20%E5%A5%BD/Kinky%20Dungeon/Kinky%20Dungeon%205465/resources/app/out/main.js:3999:41)

    at Object.events (file:///D:/Hgame/0%20%E5%A5%BD/Kinky%20Dungeon/Kinky%20Dungeon%205465/resources/app/out/main.js:3973:35)

    at KDGenerateEffectConditionPair (file:///D:/Hgame/0%20%E5%A5%BD/Kinky%20Dungeon/Kinky%20Dungeon%205465/resources/app/out/main.js:1494:60)

    at Object.events (file:///D:/Hgame/0%20%E5%A5%BD/Kinky%20Dungeon/Kinky%20Dungeon%205465/resources/app/out/main.js:4352:28)

    at KinkyDungeonLootEvent (file:///D:/Hgame/0%20%E5%A5%BD/Kinky%20Dungeon/Kinky%20Dungeon%205465/resources/app/out/main.js:35072:93)

    at KinkyDungeonLoot (file:///D:/Hgame/0%20%E5%A5%BD/Kinky%20Dungeon/Kinky%20Dungeon%205465/resources/app/out/main.js:34915:31)

    at Object.C (file:///D:/Hgame/0%20%E5%A5%BD/Kinky%20Dungeon/Kinky%20Dungeon%205465/resources/app/out/main.js:98258:17)

    at KinkyDungeonHandleMoveObject (file:///D:/Hgame/0%20%E5%A5%BD/Kinky%20Dungeon/Kinky%20Dungeon%205465/resources/app/out/main.js:97097:49)

    at KinkyDungeonMove (file:///D:/Hgame/0%20%E5%A5%BD/Kinky%20Dungeon/Kinky%20Dungeon%205465/resources/app/out/main.js:22242:22)

========== Game State Data ==========

Version: Kinky Dungeon v5.4.65

Test mode: false

Debug mode: false

Kinky Dungeon state: Game

Kinky Dungeon draw state: Game

Kinky Dungeon running: true

Loaded mod files: []

Loaded mod versions: []

Targeting Spell: [null]

Targeting Spell (Item): [null]

Targeting Spell (Weapon): [null]

Dialogue: []

Dialogue Data: [[object Object]]

Dialogue Values: [[object Object]]

Dialogue Speaker: [Maidforce]

Room Type: [DemonTransition]

Map Mod: [None]

Last action: []

Last turns action: []

RestraintDebugLog: [LKUndering TrapVibe,StartAdd TrapVibe,Removing ItemVulvaPiercings,Removing ItemVulvaPiercings,Adding TrapVibe,LKUndering EssenceNecklace,StartAdd EssenceNecklace,Removing ItemNeck,Removing ItemNeck,Adding EssenceNecklace,LKUndering ObsidianLeash,StartAdd ObsidianLeash,Removing ItemNeckRestraints,Removing ItemNeckRestraints,Adding ObsidianLeash,LKUndering CyberBra,StartAdd CyberBra,Removing ItemBreast,Removing ItemBreast,Adding CyberBra,LKUndering CyberBelt,StartAdd CyberBelt,Removing ItemPelvis,Removing ItemPelvis,Adding CyberBelt,LKUndering ShadowLatexHeels,StartAdd ShadowLatexHeels,Removing ItemBoots,Removing ItemBoots,Adding ShadowLatexHeels,LKUndering NippleWeights,StartAdd NippleWeights,Removing ItemNipples,Removing ItemNipples,Adding NippleWeights,LKUndering BlacksteelWBelt,StartAdd BlacksteelWBelt,Removing ItemTorso,Removing ItemTorso,Adding BlacksteelWBelt,LKUndering MasterworkGloves,StartAdd MasterworkGloves,Removing ItemHands,Removing ItemHands,Adding MasterworkGloves,LKUndering TrapPlug,StartAdd TrapPlug,Removing ItemVulva,Removing ItemVulva,Adding TrapPlug,LKUndering CyberArmCuffs,StartAdd CyberArmCuffs,Removing ItemArms,Removing ItemArms,Adding CyberArmCuffs,LKUndering RearVibe1,StartAdd RearVibe1,Removing ItemButt,Removing ItemButt,Adding RearVibe1,LKUndering ObsidianLegCuffs,StartAdd ObsidianLegCuffs,Removing ItemLegs,Removing ItemLegs,Adding ObsidianLegCuffs,LKUndering ObsidianAnkleCuffs,StartAdd ObsidianAnkleCuffs,Removing ItemFeet,Removing ItemFeet,Adding ObsidianAnkleCuffs]

========== Diagnostics ==========

Location: file:///D:/Hgame/0%20%E5%A5%BD/Kinky%20Dungeon/Kinky%20Dungeon%205465/resources/app/index.html

User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) KinkyDungeon/5.1.12 Chrome/120.0.6099.227 Electron/28.2.0 Safari/537.36

Locale: zh-CN

Local time: 1747286520329

Mouse: [1103, 467]

WebGL supported: true

========== Device Detection ==========

{

  "apple": {

    "phone": false,

    "ipod": false,

    "tablet": false,

    "universal": false,

    "device": false

  },

  "amazon": {

    "phone": false,

    "tablet": false,

    "device": false

  },

  "android": {

    "phone": false,

    "tablet": false,

    "device": false

  },

  "windows": {

    "phone": false,

    "tablet": false,

    "device": false

  },

  "other": {

    "blackberry": false,

    "blackberry10": false,

    "opera": false,

    "firefox": false,

    "chrome": false,

    "device": false

  },

  "any": false,

  "phone": false,

  "tablet": false

}

]]>
https://itch.io/t/4866225/furniture-bug-dragons-lair-crystal-displayFurniture bug (Dragon's Lair Crystal Display)https://itch.io/t/4866225/furniture-bug-dragons-lair-crystal-displayMon, 12 May 2025 03:59:23 GMTMon, 12 May 2025 03:59:23 GMTMon, 12 May 2025 03:59:23 GMTMight be a bug with the Crystal furniture in the Dragon Lair?  There's about a dozen spots to "display prisoners," in a dungeon, but when I send them back to the collection, it only allows one at a time. When I open the dialog, then exit (even without applying it to someone else) it removes the crystal from the previous.


Side-note, I've seen it happen on non-furniture equipment rarely also.  The dragon crystal furnitures are almost every time.


Extra side-note: It would be nice to use the dragon crystals in the facility displays.  The crystals are nice. ;-)


(Spoiler: from Jurassic Park)

]]>
https://itch.io/t/4811139/touchscreen-inputs-trigger-twiceTouchscreen inputs trigger twicehttps://itch.io/t/4811139/touchscreen-inputs-trigger-twiceSun, 27 Apr 2025 02:45:13 GMTSun, 27 Apr 2025 02:45:13 GMTSun, 27 Apr 2025 02:45:13 GMTTouchscreens seem to currently trigger two click inputs instead of one when tapping on the screen.

Here are a few bugs i have noticed that are caused by this behavior
• I am unable to change my starting outfit, as the 'Change Outfit' menu is replaced by a 'Back to Menu' button, which is then triggered by the second click input.
• I am also unable to change game setting, because any time i tap on a setting, the two click will cancel each other out.
• Using shrines will cause the game to crash, because the first click on the 'Offer 150gp' button will consume the shrine and the second one will attempt to use the now-depleted shrine.

]]>
https://itch.io/t/4815612/disarm-bugDisarm Bughttps://itch.io/t/4815612/disarm-bugMon, 28 Apr 2025 01:56:01 GMTMon, 28 Apr 2025 01:56:01 GMTMon, 28 Apr 2025 01:56:01 GMTWas fighting a Slime Cube when I got a message that a Fighter had disarmed me. Wandered around the floor for a while and eventually found my weapon.

Guessing the player is getting disarmed if NPCs try to disarm each other.

Edit: Seemed to be from a Fighter fighting a Slime Mold, if that makes any difference.

]]>
https://itch.io/t/4779504/some-bugs-in-the-current-browser-version-5463Some bugs in the current browser version (5.4.63)https://itch.io/t/4779504/some-bugs-in-the-current-browser-version-5463Fri, 18 Apr 2025 15:15:18 GMTFri, 18 Apr 2025 15:15:18 GMTFri, 18 Apr 2025 15:15:18 GMT-You can absolutely tie up animated masterwork restraints. This defies all sorts of logic, and I assume it is a bug.

-You can attack absolutely anyone with the right click context menu, and many times, it is without consequences. You can, for example, attack the various shopkeepers in the inn, and they won't even fight back, unlike when you attack them with the dialouge option. You can even attack THE shopkeeper, although she won't take any damage.

-You can also attack Ada Lovelock like this. You can't capture Ada, though, which I assume is not a bug in itself.

-Ada Lovelock ha not character image during interactions.

-The Latex Kitty has no character portrait during interactions.

-Some of the text messages about the Latex Kitty seem to be incomplete.

-Chain (for linking cuffs) raw material sometimes stays in the inventory with a quantity of 0.

-Under certain circumstances, when you try to put links on NPCs that would connect their waistbelt with their thigh cuffs, but it is impossible, the link won't appear but the action will consume the raw material nonetheless.

-Sometimes, raiding a jail results in neutral NPCs spawning to replace the defeated guards. For example, raiding a Witches' Coven prison regularly results in neutral Witches Apprentices spawning in.

-Sometimes, the NPC replacements get completely messed up. There was a point where I was raiding a Bandit's Prison, and the replacement guards, though they were bandits, belonged to the Dragonheart Order faction, making them neutral.

-Sometimes, Dawn Carver's hair and eyes get added to random NPCs, usually prisoners in the collection. Reloading the save or going to the NPC's outfit and reverting it removes these, but it's annoying nonetheless.

-Journal Entries do not persist between (code-based) saves

Not bugs but I did not want to make a separate thread for these:

Please, add a way to hide specific restraints worn by the player. The Belt of Privilege, and Fuuka's Pet Collar, useful as they are, completely ruin fashion.

Speaking of Fuuka's collar, it is absurdly OP and basically makes the game play itself. Not only Revenants are unkillable by enemies, do respectable damage, block their movement, distract them, but they also appear after the player destroys inanimate objects, such as doors, statues, or barricades. I'm fairly sure enemies defeated by Revenants also spawn more Revenants, and each enemy defeated by them still gives WP.

Please add frogtie restraints to the game. The character pose for them is already in it.

]]>
https://itch.io/t/4646733/debug-add-to-inventory-doesnt-work-for-restraintsDebug "add to inventory" doesn't work for restraintshttps://itch.io/t/4646733/debug-add-to-inventory-doesnt-work-for-restraintsSat, 08 Mar 2025 04:37:05 GMTSat, 08 Mar 2025 04:37:05 GMTSat, 08 Mar 2025 04:37:05 GMTwhen using debug mode, if you try to give yourself armor, restraints or raw material by using "add to inventory", it does not stack. for example, if I type "LatexStraitjacket" or "SlimeRaw" and click "add to inventory" five times, the expected result is I receive 50 of the item I typed added onto the amount I already had, this result applies keys, keycards, lockpicks, and other consumable items, this is not the case for armors, restraints or raw material. instead, the item entered is set to 10, no matter how many times the button is pressed.

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https://itch.io/t/4757773/capture-bugCapture Bughttps://itch.io/t/4757773/capture-bugSat, 12 Apr 2025 00:30:07 GMTSat, 12 Apr 2025 00:30:07 GMTSat, 12 Apr 2025 00:30:07 GMTNot sure if this is a new bug, but this is the first time I've noticed it.

If I get an enemy to low HP with no binding and then activate Tentacle Slap for the final hit, the log will say I capture the enemy, but they don't actually appear in my collection.

I'm guessing this will happen with any of the other similar attack buff spells, but I'll have to test once I unlock them.

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https://itch.io/t/4751937/mana-potion-stack-resetMana potion stack reset?https://itch.io/t/4751937/mana-potion-stack-resetThu, 10 Apr 2025 01:44:51 GMTThu, 10 Apr 2025 01:44:51 GMTThu, 10 Apr 2025 01:44:51 GMTNot exactly sure what occurred but after playing for a few weeks on browser, I had a stack of mana potions approaching 100. I don't know if I hit it or not, but I noticed that the stack was set to 9 sometime after loading up the game today. Bottling more mana from a shrine didn't seem to increase the count, although drinking one made the count decrease from 9 to 8. Not a huge deal or anything but I figured I'd let you know in case there's a bug there that needs squashing. I also could have missed something, though I'm not sure what.

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https://itch.io/t/4678573/high-security-prison-stuck-in-inescapable-buggy-loopHigh security prison stuck in inescapable buggy loophttps://itch.io/t/4678573/high-security-prison-stuck-in-inescapable-buggy-loopTue, 18 Mar 2025 01:55:36 GMTTue, 18 Mar 2025 01:55:36 GMTTue, 18 Mar 2025 01:55:36 GMTFirst problem I found is when someone sends you to a high security prison, they don't come with you so it's just you next to the exit with no one to stop you. After that I tried letting someone capture me and when they would try to put me in a cell you and the enemy would instead both leave the high security prison. In the screenshot below I'm currently in a loop of the enemy leashing me forever swapping with me, as if trying to put me in the cage. If they do somehow put me in the cage they will do a strip search, take me out, and go back into the swapping loop. I don't think I can out of this :(


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https://itch.io/t/4644898/divine-restraints-cant-be-put-on-captive-npcsDivine restraints can't be put on captive NPCs.https://itch.io/t/4644898/divine-restraints-cant-be-put-on-captive-npcsFri, 07 Mar 2025 17:23:02 GMTFri, 07 Mar 2025 17:23:02 GMTFri, 07 Mar 2025 17:23:02 GMTI bought a set of divine restraints from an angel in NG+, hoping to use them to contain one pissed off Catherine Willows without having to resort to 8 layers of restraints and encasement on her. Sadly, it would appear that none of them can be used to bind an NPC.

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https://itch.io/t/4637236/gag-layering-possible-issueGag layering possible issuehttps://itch.io/t/4637236/gag-layering-possible-issueWed, 05 Mar 2025 01:09:26 GMTWed, 05 Mar 2025 01:09:26 GMTWed, 05 Mar 2025 01:09:26 GMTIn the full release of 5.4.49 and the current nightly version I cannot put a High-Security Muzzle of Power on top of a Large Latex Ball Gag of Resistance only if there is any mouth stuffing. Stuffing under gag doesn't allow layering of Secure Latex Mask, High-Sec Muzzle, Blessed Muzzle or Dragonscale Muzzle. But Latex Mask, Obsidian Muzzle, Fancy Muzzle, Harness Panel Gag, and Comfy Muzzle can go over. I don't know if this is by design or can only be added by NPC's for a reason. Since I was able to layer these in the past I wanted to report this as a possible bug

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https://itch.io/t/4634535/highseccuffswrists-armsHighSecCuffsWrists Arms?https://itch.io/t/4634535/highseccuffswrists-armsTue, 04 Mar 2025 02:50:00 GMTTue, 04 Mar 2025 02:50:00 GMTTue, 04 Mar 2025 02:50:00 GMTNewly added HighSecCuffsWrists seems to be the same as HighSecCuffsArms. Are the two suppose to be the same or different? Ankels and Thights are different ones. 

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https://itch.io/t/4624915/map-generation-glitch-blocked-staircaseMap generation glitch - blocked staircasehttps://itch.io/t/4624915/map-generation-glitch-blocked-staircaseSat, 01 Mar 2025 07:17:00 GMTSat, 01 Mar 2025 07:17:00 GMTSat, 01 Mar 2025 07:17:00 GMTPlaying with Gargantuan Halls, new adventurer.

This is not even a full screen from the first floor entry staircase; there's a mystery staircase that probably leads to some faction's jail. I don't know which faction (I started in full bondage, so there are quite a few options to choose from), since it's blocked by what was an orb pedestal and two slagged torches, which effectively make up a permanent wall.

This seems unintended, and potentially likely to cause other bad knock-on effects, with the worst-case scenario potentially being imprisoned by being dragged to the entrance staircase, then locked away in whatever prison is walled off.

Screenshot:


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https://itch.io/t/4627626/raw-material-recycler-bugRaw Material / Recycler Bughttps://itch.io/t/4627626/raw-material-recycler-bugSun, 02 Mar 2025 04:07:51 GMTSun, 02 Mar 2025 04:07:51 GMTSun, 02 Mar 2025 04:07:51 GMTAfter using the last unit of a raw restraint material, zero of that material remains in your inventory... which is to say that the icon stays in place, but with a zero number. The zero raw material remaining in your inventory isn't directly usable, but it can be recycled. The recycling yield of doing so is equal to that of recycling one unit normally. This removes the icon... until you acquire another unit of that restraint.

Theoretically, you could exploit this for infinite recyclable materials by repeatedly binding and unbinding a given prisoner, recycling the restraint after each time it's removed. It'd be very silly, especially since the payoff is still limited by the capability of the girls you have working the recycler... but it's still technically an infinite exploit in the economy, especially since the recycled materials could then be laundered into saleable items.

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https://itch.io/t/4611492/liquid-metalLiquid Metalhttps://itch.io/t/4611492/liquid-metalMon, 24 Feb 2025 23:19:37 GMTMon, 24 Feb 2025 23:19:37 GMTMon, 24 Feb 2025 23:19:37 GMTLiquid Metal restraints are able to be disassembled, but it doesn't appear in the Raw Material menu for applying restraints.

Not sure whether it's supposed to appear in this menu, or if it's just not supposed to be lootable at all.

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https://itch.io/t/4564347/softlock-with-draconic-lair-questsSoftlock with Draconic Lair questshttps://itch.io/t/4564347/softlock-with-draconic-lair-questsTue, 11 Feb 2025 11:53:53 GMTTue, 11 Feb 2025 11:53:53 GMTTue, 11 Feb 2025 11:53:53 GMTOn floor 3, I had chosen the draconic lair quest where you need to erase a seal to open the exit. Same thing on floor 6, except that I had to flee to the top floor before completing that quest. Now the floor 3 exit is also sealed, citing that I haven't finished the quest, but no new seal/dragon have spawned. I don't have an elevator access to bring me past floor 3 so I guess this save is stuck for now

Sorry for bothering

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https://itch.io/t/4498402/bug-or-feature-losses-to-bossesBug or feature? [Losses to bosses]https://itch.io/t/4498402/bug-or-feature-losses-to-bossesSat, 25 Jan 2025 08:12:07 GMTSat, 25 Jan 2025 08:12:07 GMTSat, 25 Jan 2025 08:12:07 GMTThey were still aggroed when they said "You are free to go".
I suppose they should enter a peaceful state like other enemies do.
But can someone elaborate to me weather it's a WIP thus don't work currently or My game is bugged.

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https://itch.io/t/4442009/latex-transport-jacket-colorLatex Transport Jacket Colorhttps://itch.io/t/4442009/latex-transport-jacket-colorSun, 05 Jan 2025 16:10:14 GMTSun, 05 Jan 2025 16:10:14 GMTSun, 05 Jan 2025 16:10:14 GMTWhen the secure latex jacket is worn the bottom half is not affected by color palettes.

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https://itch.io/t/4434012/unable-to-leave-boss-floor-after-boss-is-defeatedUnable to Leave Boss Floor After Boss is Defeatedhttps://itch.io/t/4434012/unable-to-leave-boss-floor-after-boss-is-defeatedThu, 02 Jan 2025 14:00:37 GMTThu, 02 Jan 2025 14:00:37 GMTThu, 02 Jan 2025 14:00:37 GMTFighting Fuuka for the first time, nearly defeat her, she gets hit by what looks to be her own sealing pillar, goes to 0 hp, bound and helpless, and when I go to the stairs to leave it tells me "There seems to be a locked high-security door, Looks like you need to defeat the boss to open it." as it presumably would if i had skipped talking to her. i have reloaded the game a couple times, used magic attacks to damage her, rebound her with other items, went to bed (in game), but it seems like the floor doesn't register me as having defeated her since i did not land the last blow. i would love to not 'let the enemy capture me instead' to continue this run since it is my second ever but i can't find a way to get out of this stage. I'm sure there's no kinda hotfix to adjust this one specific thing right away but some tips on things to try to get out would be appreciated.

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https://itch.io/t/4413609/random-crashRandom crashhttps://itch.io/t/4413609/random-crashWed, 25 Dec 2024 06:20:11 GMTWed, 25 Dec 2024 06:20:11 GMTWed, 25 Dec 2024 06:20:11 GMTI'll occasionally have a crash where the screen goes black then white. I can still move my Character with wasd. (Can hear her walking when I press the movement keys). Only way to fix it is to alt f4 and reload. Sometimes the bottom half of the screen will flash white before this crash which at least gives me a warning to save before I alt f4 again. Every time this has happened, My character was just walking and not in combat. I use both click and WASD to walk so it could have been either one

Another unrelated bug. It doesn't matter what key I bind to the game menu, the game menu will not come up on any keybind

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https://itch.io/t/4385230/thigh-chain-errorThigh chain errorhttps://itch.io/t/4385230/thigh-chain-errorSun, 15 Dec 2024 03:07:01 GMTSun, 15 Dec 2024 03:07:01 GMTSun, 15 Dec 2024 03:07:01 GMTwhen neo steel style thigh cuffs (mithril, blacksteel, etc.) are applied with thigh chains the texture doesn't quite match up.

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https://itch.io/t/4310818/5350-undefined-feetshackles5.3.50 Undefined FeetShackleshttps://itch.io/t/4310818/5350-undefined-feetshacklesWed, 20 Nov 2024 15:31:40 GMTWed, 20 Nov 2024 15:31:40 GMTWed, 20 Nov 2024 15:31:40 GMTThis error popped up. A Jailer was adding ankle chains, probably a simple mistake between FeetShackles and AnkleShackles is my guess. Ankle shackles were applied.

...ok screenshot goes here but ItchIO won't accept it... fix your forums!

Screenshot said "Error adding FeetShackles, undefined. Please report."

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https://itch.io/t/4032516/fehler-beim-ladenFehler beim ladenhttps://itch.io/t/4032516/fehler-beim-ladenTue, 20 Aug 2024 15:15:36 GMTTue, 20 Aug 2024 15:15:36 GMTTue, 20 Aug 2024 15:15:36 GMTDer Charakter lädt nicht mehr richtig und der Dungeon lädt gar nicht mehr der ist komplett schwarz

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https://itch.io/t/4231292/texture-errorTexture errorhttps://itch.io/t/4231292/texture-errorFri, 25 Oct 2024 17:16:22 GMTFri, 25 Oct 2024 17:16:22 GMTFri, 25 Oct 2024 17:16:22 GMT

Wearing cat suit can cause nipples to disappear

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https://itch.io/t/4225449/is-this-a-bugIs this a bug?https://itch.io/t/4225449/is-this-a-bugWed, 23 Oct 2024 19:16:27 GMTWed, 23 Oct 2024 19:16:27 GMTWed, 23 Oct 2024 19:16:27 GMTfor some reason neutral factions keep attacking me constantly idk why.

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https://itch.io/t/4139151/new-update-causes-textures-to-not-load-at-all-making-playing-the-game-impossibleNew update causes textures to not load at all, making playing the game impossiblehttps://itch.io/t/4139151/new-update-causes-textures-to-not-load-at-all-making-playing-the-game-impossibleTue, 24 Sep 2024 06:39:58 GMTTue, 24 Sep 2024 06:39:58 GMTTue, 24 Sep 2024 06:39:58 GMTThere is an error involving the texture file "TextureAtlas/game0.json", which causes a complete blackout of the main game and a missing title on the title page. There are pictures below. 

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https://itch.io/t/4222541/assorted-bug-reports-and-questionsAssorted Bug Reports and Questionshttps://itch.io/t/4222541/assorted-bug-reports-and-questionsTue, 22 Oct 2024 20:56:39 GMTTue, 22 Oct 2024 20:56:39 GMTTue, 22 Oct 2024 20:56:39 GMTSetup: *windows build under WINE*, version *5.3.47*

- There is a pretty severe memory leak. I suspect it comes from detailed graphic assets.
- Heel training gain is wonky: It seems it can't go over 100 for a given floor ... but when it gets close to 100, it will sometimes *decrease*. Why not just make it gain level without changing floor ?
- You can sometimes still fight after the "failure" dialogue with the warden, especially for fighter-type characters. You can then trigger the "winning" dialog, resulting in a situation when you can get both belts ....
- the way to tie up friendly summit members is weird/inconsistent. Sometimes you can tie them up through the interface, sometimes not.
- How are you supposed to put people in display stand/cage/etc ? I can't manage to do it, even to prisoners in the summit.

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https://itch.io/t/4217032/theres-a-bug-that-keeps-making-me-remove-my-party-membersThere's a bug that keeps making me remove my party membershttps://itch.io/t/4217032/theres-a-bug-that-keeps-making-me-remove-my-party-membersMon, 21 Oct 2024 00:57:34 GMTMon, 21 Oct 2024 00:57:34 GMTMon, 21 Oct 2024 00:57:34 GMTif you for example have a teamate selected and you open a shrine and click the remove button, even with the shrine ui open, on accident it will remove your party member.

Please implement a confirm button after you click remove, and maybe make a setting to disable the confirmation.

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https://itch.io/t/4212438/if-an-enemy-kills-another-enemy-i-lose-rep-with-the-faction-of-the-one-who-diedIf an enemy kills another enemy I lose rep with the faction of the one who died.https://itch.io/t/4212438/if-an-enemy-kills-another-enemy-i-lose-rep-with-the-faction-of-the-one-who-diedSat, 19 Oct 2024 22:14:27 GMTSat, 19 Oct 2024 22:14:27 GMTSat, 19 Oct 2024 22:14:27 GMTfor example a bandit killed a maid force member and I lost maid force rep.

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https://itch.io/t/4134090/quest-wont-completeQuest won´t completehttps://itch.io/t/4134090/quest-wont-completeSun, 22 Sep 2024 17:38:21 GMTSun, 22 Sep 2024 17:38:21 GMTSun, 22 Sep 2024 17:38:21 GMTI´ve gotten a quest where I had to solve a dispute between cats and elves, by tying them all up. I have done just that, and they are all fully bound, but the quest won´t complete. Is this a bug, or am I supposed to capture/defeat them all?

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https://itch.io/t/4092621/new-bugs-in-the-new-version-of-the-gameNew bugs in the new version of the gamehttps://itch.io/t/4092621/new-bugs-in-the-new-version-of-the-gameSun, 08 Sep 2024 12:03:59 GMTSun, 08 Sep 2024 12:03:59 GMTSun, 08 Sep 2024 12:03:59 GMT========== Kinky Dungeon Crash Report ==========

Message: Uncaught TypeError: Cannot read properties of undefined (reading 'bindarms')

Location: https://html-classic.itch.zone/html/9275692-1074277/out/main.js:49171:33

TypeError: Cannot read properties of undefined (reading 'bindarms')

    at KinkyDungeonIsArmsBoundC (https://html-classic.itch.zone/html/9275692-1074277/out/main.js:49171:33)

    at KDGetAvailablePosesArms (https://html-classic.itch.zone/html/9275692-1074277/out/main.js:130359:9)

    at KinkyDungeonDressPlayer (https://html-classic.itch.zone/html/9275692-1074277/out/main.js:76082:51)

    at KinkyDungeonSetDress (https://html-classic.itch.zone/html/9275692-1074277/out/main.js:75821:9)

    at KDDrawSelectedCollectionMember (https://html-classic.itch.zone/html/9275692-1074277/out/main.js:123023:13)

    at KDDrawCollectionInventory (https://html-classic.itch.zone/html/9275692-1074277/out/main.js:123420:9)

    at KinkyDungeonDrawCollection (https://html-classic.itch.zone/html/9275692-1074277/out/main.js:122710:17)

    at KinkyDungeonDrawGame (https://html-classic.itch.zone/html/9275692-1074277/out/main.js:61961:13)

    at KinkyDungeonRun (https://html-classic.itch.zone/html/9275692-1074277/out/main.js:14392:9)

    at DrawProcess (https://html-classic.itch.zone/html/9275692-1074277/out/main.js:601:5)

========== Game State Data ==========

Version: 淫荡地牢 v5.4-nightly6

Test mode: false

Debug mode: false

Kinky Dungeon state: Game

Kinky Dungeon draw state: Collection

Kinky Dungeon running: true

Loaded mod files: []

Targeting Spell: [null]

Targeting Spell (Item): [null]

Targeting Spell (Weapon): [null]

Dialogue: []

Dialogue Data: [[object Object]]

Dialogue Values: [[object Object]]

Dialogue Speaker: [WitchWater]

Room Type: [Summit]

Map Mod: []

Last action: []

Last turns action: [Move]

RestraintDebugLog: []

========== Diagnostics ==========

Location: https://html-classic.itch.zone/html/9275692-1074277/index.html

User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/128.0.0.0 Safari/537.36

Locale: zh-CN

Local time: 1725795776926

Mouse: [1030, 413]

WebGL supported: true

========== Device Detection ==========

{

  "apple": {

    "phone": false,

    "ipod": false,

    "tablet": false,

    "universal": false,

    "device": false

  },

  "amazon": {

    "phone": false,

    "tablet": false,

    "device": false

  },

  "android": {

    "phone": false,

    "tablet": false,

    "device": false

  },

  "windows": {

    "phone": false,

    "tablet": false,

    "device": false

  },

  "other": {

    "blackberry": false,

    "blackberry10": false,

    "opera": false,

    "firefox": false,

    "chrome": false,

    "device": false

  },

  "any": false,

  "phone": false,

  "tablet": false

}

========== Save Data ==========

…………

The game won't work after this, the mouse won't click on any buttons!

I rebooted and went into the elevator and the bug appeared agai

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https://itch.io/t/4114986/glitchy-behavior-with-captured-boss-in-party-5337Glitchy behavior with captured boss in party (5.3.37)https://itch.io/t/4114986/glitchy-behavior-with-captured-boss-in-party-5337Sun, 15 Sep 2024 17:17:11 GMTSun, 15 Sep 2024 17:17:11 GMTSun, 15 Sep 2024 17:17:11 GMTIt's possible to capture a boss (eg: Fuuka), bring them to the Summit, and 'cuddle' them into liking you. You can then assign them to a staff position, and from there add them to your party.

This is a terrible idea.

Once in your party, Fuuka will betray you the moment you descend the stairs, having her usual pre-battle chat before attacking you, your party members, and your summons. At that point, so far as I can tell, everyone aggroed by Fuuka becomes hostile to Fuuka's current faction (your party), as does anyone who fights back, instantly turning everyone on your team into an enemy of everyone on your team. Basically, this turns the already dangerous situation of entering a new area full of other enemies into a confusing survivor deathmatch in which people who apparently like you (up to and including your summons) are doing their best to bring you down.

It would have seemed more reasonable to me to have Fuuka unable to be captured, or unable to be convinced to like you, or unable to be promoted to a servant position, or unable to be added to your party, or perhaps even unwilling to betray you once successfully recruited (though any other option would've seemed more likely).

Despite all that, having the pre-battle chat again feels sort of buggy, and turning your party members against each other seems like blatant bug territory.

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https://itch.io/t/4083491/browser-wersionBrowser wersionhttps://itch.io/t/4083491/browser-wersionThu, 05 Sep 2024 01:37:35 GMTThu, 05 Sep 2024 01:37:35 GMTThu, 05 Sep 2024 01:37:35 GMTIn browser wersion i can't play, game crashes in 5-50 seconds 

(Phone on Android)

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https://itch.io/t/4075580/one-bar-missile-has-no-affect-on-friendly-party-membersOne Bar Missile has no affect on friendly party membershttps://itch.io/t/4075580/one-bar-missile-has-no-affect-on-friendly-party-membersMon, 02 Sep 2024 05:46:55 GMTMon, 02 Sep 2024 05:46:55 GMTMon, 02 Sep 2024 05:46:55 GMTAs it says in the title, One Bar Missile has no effect on party members , neither inflicting binding nor damage (it seems to just hit them and then the projectile disappears). The Warden's AI seems to break when this happens and if you bring a full party into her fight you can have them stand in front of you and the Warden will just remain in one place and repeatedly fire harmless One Bar Missiles into the NPCs until she dies.

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https://itch.io/t/4042441/broken-texturesBroken Textureshttps://itch.io/t/4042441/broken-texturesThu, 22 Aug 2024 02:39:16 GMTThu, 22 Aug 2024 02:39:16 GMTThu, 22 Aug 2024 03:43:54 GMTI have no idea what my issue here is, but every time I try to run the standalone launcher all the textures are black boxes. I have no issues on the web version, or the windows exe through Proton, but it's completely unplayable for me on native linux.

It gets to the loading textures message, then everything afterwards is broken or a black box.

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https://itch.io/t/4014672/a-bug-involving-the-collectionservant-systemA bug involving the collection/servant system.https://itch.io/t/4014672/a-bug-involving-the-collectionservant-systemSat, 17 Aug 2024 09:21:33 GMTSat, 17 Aug 2024 09:21:33 GMTSat, 17 Aug 2024 09:21:33 GMTHiya, think the recent update has broken the way servants are counted. It seems that the game is counting old servants to the 20 count, thus making promoting after that point impossible. I'll post a few pics of what's happening.



Guests or prisoners, it's no longer possible to promote anyone with a good opinion, even when you can see the servant tab is empty. Tried a few different things to see if it would reset automatically, but it seems stuck (Same thing with saves created before and after update). It's either a bug or I'm not understanding a simple mechanic lol.

Am absolutely loving the game btw!

(Edit) It only seems to happen once the facilities have been activated, promoting servants works fine before that. I think it has something to do with assigning/reassigning servants and the number not adjusting once removed from their post?

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https://itch.io/t/4012837/top-floor-cant-not-exittop floor cant not exithttps://itch.io/t/4012837/top-floor-cant-not-exitFri, 16 Aug 2024 17:36:27 GMTFri, 16 Aug 2024 17:36:27 GMTFri, 16 Aug 2024 17:36:27 GMTwhen i entered the top floor ,it spawn a lot enemy and all targeting.when floor cleaned i trying to click back to the 18 floor is doing nothing.but if i click go top floor its going spawn new enemy.i sended the save code in discord in #welcome

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