itch.iohttp://itch.iohttps://itch.io/t/3605183/ubuntu-problemUbuntu Problemhttps://itch.io/t/3605183/ubuntu-problemWed, 20 Mar 2024 23:50:03 GMTWed, 20 Mar 2024 23:50:03 GMTWed, 20 Mar 2024 23:50:03 GMTI'm having a problem on Ubuntu where I can only ignite Booster once three engines only, if I try to light others they all shut down??? I cant really launch and ship does same thing, only way to ignite all is to begin hot staging.

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https://itch.io/t/3551474/frequently-asked-questionsFrequently Asked Questionshttps://itch.io/t/3551474/frequently-asked-questionsFri, 01 Mar 2024 22:47:50 GMTFri, 01 Mar 2024 22:47:50 GMTFri, 01 Mar 2024 22:47:50 GMTI'll try to collect a few FAQ here. You can also ask questions here in the replies.

What's the deal with multiplayer?

For the moment it's only available to supporters on Ko-Fi or Patreon. There are a lot of things to iron out with multiplayer. So don't expect everything to work flawlessly. There is also a slightly cumbersome process to join a multiplayer session the first time. That's also a reason why the access is limited right now. I hope that when multiplayer works a bit better, I can put it on Epic Games Store and then it should work as every other game.

Can i use the Keyboard to move the Booster and Ship? 

Yes. Just read the hint in the main settings tab of the control panel which shows up by default right after you loaded in ;)

Wen Mac version?

As soon as I get a Mac, because with Unreal Engine you need a Mac yourself to make a build, which was not necessary with Unity. I can't buy one right now though, so unless I get one gifted, it won't happen anytime soon.

But can't you still play it on Mac in a virtual machine?

Probably, but I don't know much about Macs. So if anyone could help us out here with a guide, you are very welcome! If it's possible.

Wen save game feature?

It doesn't have high priority right now, but is on the list. Maybe I'll even make a Ko-Fi goal for it.

Wen booster bidet a.k.a. pancake a.k.a. steel plate a.k.a. water deluge system a.k.a. upside down shower head a.k.a. what other name did I miss?

It's on the list with features to be added. The list is roughly sorted by priority. Check the main page

Why is feature X not on the future features list?

Firstly, the list hasn't been updated in a while, but will be soon™. Secondly, I might not have thought (much) about it yet. In this case, thx for the suggestion! :)

Wen mobile version?

Right after the console version is done.

Wen console version?

No idea. Maybe when I have loads of money or I am bored and everything else is done. Currently it's not something I'm very interested in.

Wen next update?

I try to finish an update every 1 to 2 months. But sometimes it takes longer.

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https://itch.io/t/3550607/list-of-missing-features-compared-to-unityList of missing features compared to Unityhttps://itch.io/t/3550607/list-of-missing-features-compared-to-unityFri, 01 Mar 2024 17:06:26 GMTFri, 01 Mar 2024 17:06:26 GMTFri, 01 Mar 2024 17:06:26 GMTThat are currently planned to be added:

- tank farm

- QDs

- propellant simulation and VFX

- lifts

- Starbase props and buildings

- maybe more that I can't think of right now


Won't be added (any time soon):

- VR

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https://itch.io/t/3550144/known-issues-bug-reportsKnown Issues / Bug Reportshttps://itch.io/t/3550144/known-issues-bug-reportsFri, 01 Mar 2024 13:25:32 GMTFri, 01 Mar 2024 13:25:32 GMTFri, 01 Mar 2024 13:25:32 GMTI'll add some known issues here. You can also post bug reports below. But please keep in mind that a lot of stuff is unfinished, especially with the controllers. Regarding these you don't need to report anything right now. Else, report it only if you think it's a big issue.


Known Issues as of 2024-04-30:

- OLM clamps are a little scuffed right now and can bug out, especially in multiplayer

- FTS sound effect is not properly set up yet

- control panel ship keyboard input routing button is same as booster so when you use a keybind it triggers same function on both devices (fix ready)

- flap drag calculation is a bit too much oversimplified (fix tbd)

- When attitude Z target and actual are around +/-180 there is a discontinuity leading to a slight twitch in the controller output.

- Booster: when you have all gimbal engines at full throttle and propellant mass is very low the controller might start to oscillate a bit (you can prevent it by lowering throttle).

- While there is a Gamepad section in the main menu settings, the key binds are not set up yet, so you can just use defaults and walk around. Also, it might only work, if you use it via the Steam Gamepad thingy.

- The atmosphere is fake and earth is flat. If you fly far to the side it will look like you are high up, but the altitude will show the actual value. If you come a bit below zero, the actor will be destroyed.

- there are reports of the booster randomly disappearing out of nowhere in mid flight with the boom message showing up on the panel. Not sure what's happening here yet.

- trying to lift the hot stage ring is slightly bugged right now, but when you are very careful you can actually lift it on top of the booster

- LINUX: crash when clicking on credits or changelog button

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