itch.iohttp://itch.iohttps://itch.io/t/3418868/homebrew-character-class-cannot-be-loaded-resulting-in-an-errorHomebrew character class cannot be loaded, resulting in an errorhttps://itch.io/t/3418868/homebrew-character-class-cannot-be-loaded-resulting-in-an-errorWed, 10 Jan 2024 16:01:44 GMTWed, 10 Jan 2024 16:01:44 GMTTue, 23 Apr 2024 10:48:36 GMT
  • Bug description: Exception occurs at Step 6 of Conversion Instructions. Clicking on "Convert to FoundryVTT Actor" does not produce a JSON file, but instead brings up a dialogue box with an exception and stack trace.
    • Stack Tracehttps://pastebin.com/UsetNBrP
    • Additional Information: I'm using a homebrew character class that I made. I have the JS file for it if necessary.
  • Application version: 1.1.6
  • PDF version: 13.1.16
  • XFDF link: https://pastebin.com/EmYP7c13
  • ]]>
    https://itch.io/t/2758196/conversion-errorsConversion errorshttps://itch.io/t/2758196/conversion-errorsSun, 02 Apr 2023 03:46:00 GMTSun, 02 Apr 2023 03:46:00 GMTSat, 08 Apr 2023 20:37:26 GMTBug description: Created a character and exported it, but got the following error from the application after pasting and clicking Convert to FoundryVTT Actor

    Something went wrong while trying to convert the XFDF data:
    Object reference not set to an instance of an object.    at MPMB_PDF_to_FoundryVTT.CSharp.Converters.MpmbToFoundryConverter.ConvertBio() in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\Converters\MpmbToFoundryConverter.cs:line 1042    at MPMB_PDF_to_FoundryVTT.CSharp.Converters.MpmbToFoundryConverter.Convert(MPMBCHaracterData mpmbCharacterData, FoundryCharacterData foundryTemplateData, MainWindow mainWindow) in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\Converters\MpmbToFoundryConverter.cs:line 54    at MainWindow.LoadXFDFFromTextAsync() in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\MainWindow.cs:line 347

    • Application version: 1.1.3
    • PDF version: 13.1.4 - Colorful - Letter
    • Foundry VTT Version 10 build 291
    • D&D 5th edition system version 2.1.5
    • XFDF link: https://pastebin.com/6m8aJA81

    I'm just messing around with transitioning over to FVTT from Roll20, and it's been years since I used the MPMB sheet, so my apologies if I missed something obvious.

    I managed to get a character to export earlier but had issues importing. I saved the exported json file but didn't hang on to the pdf or the XFDF as I was messing around. On attempting to import I get a validation error printed out to the browser's console

    Stack Trace: https://pastebin.com/39FpXspW
    Json file: https://pastebin.com/wxQpjrib

    I'll keep trying to get to the point where I can reproduce this and provide the XFDF and JSON files if I manage, if there;s any info I've missed that would be helpful, please let me know.

    ]]>
    https://itch.io/t/3334785/conversion-issue-2023-12-04-app-115-pdf-v13111231115-print-friendly-redesignConversion Issue 2023-12-04 - App: 1.1.5 - PDF: v13.1.11+231115 (Print Friendly - Redesign)https://itch.io/t/3334785/conversion-issue-2023-12-04-app-115-pdf-v13111231115-print-friendly-redesignMon, 04 Dec 2023 06:28:35 GMTMon, 04 Dec 2023 06:28:35 GMTSat, 13 Jan 2024 09:17:03 GMTHi @blackdragonbe, Getting a new error, as linked below.

    Bug description:

    Something went wrong while trying to convert the XFDF data:
    Sequence contains no matching element
       at System.Linq.ThrowHelper.ThrowNoMatchException()
       at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
       at Five.FiveBackgroundDataLoader.GetBackgroundData(String backgroundName) in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\5eTools\FiveBackgroundDataLoader.cs:line 36
       at MPMB_PDF_to_FoundryVTT.CSharp.Converters.MpmbToFoundryConverter.ConvertCharacterBackground() in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\Converters\MpmbToFoundryConverter.cs:line 558
       at MPMB_PDF_to_FoundryVTT.CSharp.Converters.MpmbToFoundryConverter.Convert(MPMBCHaracterData mpmbCharacterData, FoundryCharacterData foundryTemplateData, MainWindow mainWindow) in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\Converters\MpmbToFoundryConverter.cs:line 47
       at MainWindow.LoadXFDFFromTextAsync() in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\MainWindow.cs:line 346

    Application version: 1.1.5

    PDF version: v13.1.11+231115 - MPMB's Character Record Sheet (v13.1.11) [Printer Friendly - Redesign]

    Foundry D&D 5e system version: 2.4.0

    XFDF link: https://pastebin.com/X1ztcaX8

    Can this be looked at when you can? Cheers.

    ]]>
    https://itch.io/t/2729030/errors-when-trying-to-import-actor-with-dnd5e-system-203Errors when trying to import actor with dnd5e system 2.0.3https://itch.io/t/2729030/errors-when-trying-to-import-actor-with-dnd5e-system-203Sun, 19 Mar 2023 08:18:19 GMTSun, 19 Mar 2023 08:18:19 GMTThu, 06 Apr 2023 16:51:16 GMT
  • Bug description: Upon import of exported file into FoundryVTT v10.291, getting an Uncaught (in promise) Error: undefined. I do have some custom content that I have coded in separate JS files, and they don't seem to cause an error in Acrobat upon their import, at least according to the MPMB sheet throwing an error upon import.
  • Application version: 1.1.1
  • PDF version: 13.1.4 - Colorful - A4
  • XFDF link: https://pastebin.com/eM0w4gFC
  • Log File link: https://pastebin.com/r6LPaF2i
  • ]]>
    https://itch.io/t/2777877/different-conversion-errorDifferent Conversion Errorhttps://itch.io/t/2777877/different-conversion-errorTue, 11 Apr 2023 05:58:07 GMTTue, 11 Apr 2023 05:58:07 GMTWed, 06 Dec 2023 15:48:39 GMTHi @blackdragonbe, Getting a new error, as linked below.

    Bug description: Index and length must refer to a location within the string. (Parameter 'length')

    Application version: 1.1.4

    PDF version: v13.1.5+230403

    Foundry D&D 5e system version: 2.1.5

    XFDF link: https://pastebin.com/vWXvqNzf

    MPMB to FoundryVTT Actor Log: https://pastebin.com/LMBeYa7J

    Can this be looked at when you can? Cheers.

    ]]>
    https://itch.io/t/2429583/cannot-convert-object-reference-not-set-to-an-instance-of-an-objectCannot convert. "Object reference not set to an instance of an object."https://itch.io/t/2429583/cannot-convert-object-reference-not-set-to-an-instance-of-an-objectThu, 20 Oct 2022 16:58:11 GMTThu, 20 Oct 2022 16:58:11 GMTFri, 10 Feb 2023 19:46:09 GMT
    • Bug description: After pasting the xfdf and hitting convert I just get this error message:
    • Application version: 1.0
    • (optional) XFDF link: https://pastebin.com/y38gecuC

    I tried all versions of the latest MPMB sheets and scrolled through the xfdf text to see if there is something obviously wrong, but I can't wrap my head around it.

    ]]>
    https://itch.io/t/2776630/conversion-errorsConversion Errorshttps://itch.io/t/2776630/conversion-errorsMon, 10 Apr 2023 15:36:34 GMTMon, 10 Apr 2023 15:36:34 GMTWed, 06 Dec 2023 15:48:58 GMT
  • Bug description: Created a character and exported it, but got the following error from the application after pasting and clicking Convert to FoundryVTT Actor-
  • Something went wrong while trying to convert the XFDF data:
    Object reference not set to an instance of an object.
       at MPMB_PDF_to_FoundryVTT.CSharp._5eTools.FiveClassDataLoader.LoadDataForClass(String className) in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\5eTools\FiveClassDataLoader.cs:line 26
       at MPMB_PDF_to_FoundryVTT.CSharp.Converters.MpmbToFoundryConverter.ConvertCharacterClassesAsync() in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\Converters\MpmbToFoundryConverter.cs:line 903
       at MPMB_PDF_to_FoundryVTT.CSharp.Converters.MpmbToFoundryConverter.Convert(MPMBCHaracterData mpmbCharacterData, FoundryCharacterData foundryTemplateData, MainWindow mainWindow) in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\Converters\MpmbToFoundryConverter.cs:line 41
       at MainWindow.LoadXFDFFromTextAsync() in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\MainWindow.cs:line 347
    • Application Version : 1.1.4
    • PDF Version:  13.1.5 Printer Friendly Version
    • Foundry VTT Version 10 build 291
    • D&D 5th edition system version 2.1.5
    • XFDF Link: https://pastebin.com/NCSDMAwx

    I've been having trouble with several character sheets that I'm trying to convert.  This error keeps coming up with them.  Other characters made with the same starting sheet have worked just fine.  It's consistently the same few that don't work.  I started to tweak one element at a time to try to find the culprit, but I couldn't isolate anything specific.  I was having the same issue with the 13.1.0 PDF and just tried it again with the newest version.  Still having the same issue.

    ]]>
    https://itch.io/t/2660095/error-when-converting-xfdf-to-actorError when converting XFDF to Actorhttps://itch.io/t/2660095/error-when-converting-xfdf-to-actorTue, 14 Feb 2023 16:57:56 GMTTue, 14 Feb 2023 16:57:56 GMTWed, 15 Feb 2023 17:07:25 GMT
  • Bug description: Error on XFDF conversion   
    • Steps executed:
      • Copied data to text field
      • Clicked convert to FoundryVTT Actor
      • Confirmed to add the found item "Scale Mail" to character 
      • Confirmed to add the found item "Shield" to character
      • Got error message (see below)
  • Application version: 1.1.0
  • PDF version: MPMB's Character Record Sheet (v13.1.4+221130) [Printer Friendly - Redesign]
  • XFDF link: https://pastebin.com/4steuHkj
  • Error Message:

    Something went wrong while trying to convert the XFDF data:

    Object reference not set to an instance of an object.

       at MPMB_PDF_to_FoundryVTT.CSharp.Converters.MpmbToFoundryConverter.ConvertSpells() in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\Converters\MpmbToFoundryConverter.cs:line 119

       at MPMB_PDF_to_FoundryVTT.CSharp.Converters.MpmbToFoundryConverter.Convert(MPMBCHaracterData mpmbCharacterData, FoundryCharacterData foundryTemplateData, MainWindow mainWindow) in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\Converters\MpmbToFoundryConverter.cs:line 54

       at MainWindow.LoadXFDFFromTextAsync() in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\MainWindow.cs:line 337

    ]]>