itch.iohttp://itch.iohttps://itch.io/t/2225529/any-plans-on-updating-this-pack-anymore-with-new-mods-and-suchany plans on updating this pack anymore with new mods and such?https://itch.io/t/2225529/any-plans-on-updating-this-pack-anymore-with-new-mods-and-suchTue, 12 Jul 2022 23:37:53 GMTTue, 12 Jul 2022 23:37:53 GMTTue, 12 Jul 2022 23:37:53 GMTjust curious :)

]]>
https://itch.io/t/2346083/does-the-modlist-require-the-accretion-mod-itself-in-order-for-all-the-tweaks-to-be-in-effect-proper-or-will-the-modlist-still-work-as-intended-without-the-modlist-named-moddoes the modlist REQUIRE the "accretion" mod itself in order for all the tweaks to be in effect proper? or will the modlist still work as intended without the modlist-named mod?https://itch.io/t/2346083/does-the-modlist-require-the-accretion-mod-itself-in-order-for-all-the-tweaks-to-be-in-effect-proper-or-will-the-modlist-still-work-as-intended-without-the-modlist-named-modTue, 06 Sep 2022 04:14:32 GMTTue, 06 Sep 2022 04:14:32 GMTTue, 06 Sep 2022 04:14:32 GMTjust curious so i know to what extent the modlist is customizable while still keeping the intended experience of the list intact. theres a few mods like green alien head, railgunner nerfed, loader tweaks, etc etc that id would rather not be in the modlist but trying to remove them would mean the "accretion" mod would also be removed, but idk to what extent that accretion mod affects the rest of the modlist. is it safe to just delete the accretion mod or will it fuck up the rest of the modlist?

]]>