itch.iohttp://itch.iohttps://itch.io/t/166972/beta-03-november-22nd-2017-nasty-bug-fix-and-planet-surveysBeta-03 - November 22nd, 2017 - Nasty Bug Fix and Planet Surveys!https://itch.io/t/166972/beta-03-november-22nd-2017-nasty-bug-fix-and-planet-surveysTue, 28 Nov 2017 00:32:29 GMTTue, 28 Nov 2017 00:32:29 GMTMon, 18 Dec 2017 00:31:43 GMTNew build (Beta 3) fixing nasty bug and planet surveys.

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https://itch.io/t/160994/november-9th-2017-buildNovember 9th, 2017 Buildhttps://itch.io/t/160994/november-9th-2017-buildThu, 09 Nov 2017 16:37:32 GMTThu, 09 Nov 2017 16:37:32 GMTTue, 28 Nov 2017 00:33:33 GMTNew build introduces weapon mods! Jump Mines, Flak Bursts, Drones and more!

This build brings weapon mods. When a shipyard creates a new weapon it'll have a chance to apply one of the applicable mods:

Pulse Weapons have Flak, an explosive pulse that can also destroy warheads easier, and Shotgun, multiple pulses for the charge of one!

Missiles have Cluster, which split into multiple warheads to avoid point defense, and Drone, which will circle your target and fire pulses at it.

Mines have Field Emitter, which fires a field weapon when the target gets near them, and Jump which will try to "jump" close to the target instead of being stationary and waiting for the target to come to them.

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https://itch.io/t/157061/new-announcement-first-beta-buildNew Announcement: First Beta Build!https://itch.io/t/157061/new-announcement-first-beta-buildTue, 31 Oct 2017 00:11:28 GMTTue, 31 Oct 2017 00:11:28 GMTThu, 09 Nov 2017 16:38:01 GMTLink to devblog

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