itch.iohttp://itch.iohttps://itch.io/t/135516/suggestion-redesign-the-overworld[Suggestion] Redesign the "overworld".https://itch.io/t/135516/suggestion-redesign-the-overworldMon, 21 Aug 2017 13:03:56 GMTMon, 21 Aug 2017 13:03:56 GMTMon, 21 Aug 2017 13:03:56 GMTMy suggestion is to remake the basic layout of the whole thing. Specifically - to make several parts with each one boss at a point which is not avoidable and some unique behavior for every area. For example the first area has some regular bullets and the boss has regular bullets as well, just plenty more. The next area could introduce the homing attacks and same thing with the boss. After that the area mixes both types, the next one introduces a new type, and so on. The final boss is the one where you actually have to show mastery of everything the game has to offer at once.

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https://itch.io/t/134873/suggestion-mouse-as-additional-input[Suggestion] Mouse as additional input.https://itch.io/t/134873/suggestion-mouse-as-additional-inputSat, 19 Aug 2017 14:04:27 GMTSat, 19 Aug 2017 14:04:27 GMTSat, 19 Aug 2017 14:04:27 GMTHow 'bout that? I know a regular or even a gaming mouse most likely won't do the job, a gfx tablet however could be the perfect tool.

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https://itch.io/t/134881/your-experience-with-bullet-hellYour experience with bullet hell.https://itch.io/t/134881/your-experience-with-bullet-hellSat, 19 Aug 2017 14:29:17 GMTSat, 19 Aug 2017 14:29:17 GMTSat, 19 Aug 2017 14:29:17 GMTI'll just start this here.

I haven't too much exp with bullet hell - I did both major Undertale routes with no armor/weapons/healing + no-hit most of the bosses and some free games on Itch, my favorite of those before WAKER was time takker because of it's unique mechanic.

Some time ago I've started to follow a YTber who plays (besides other stuff) Geometry Dash and some hardcore platformers, more recently I started playing GD with my younger brother... rather for him because he's too young to understand the gameplay (it's amusing to see though how far one can get in this game by randomly tapping on the screen) but likes all the graphics and stuff so he litterally forces me to play it for him. Anyway, looking at my exp and the videos described above it's very funny to see how the simplest bullet hell elements can get an extreme challenge with a mechanics that feels like you're using a wheel to bounce a piece of ****. Just needed to get this off my chest.

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https://itch.io/t/126828/suggestion-multiplayer[Suggestion] Multiplayerhttps://itch.io/t/126828/suggestion-multiplayerFri, 28 Jul 2017 17:47:07 GMTFri, 28 Jul 2017 17:47:07 GMTFri, 28 Jul 2017 17:47:07 GMTNo matter how hard I've tried, I could not find a proper bullet hell which supports multiplayer. There's just no real concept yet so this would surely make this game to something unique. I'm not sure though how this should work, just some raw ideas so any concept suggestion is welcome here.

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https://itch.io/t/126839/suggestion-customizeable-battles[Suggestion] Customizeable battleshttps://itch.io/t/126839/suggestion-customizeable-battlesFri, 28 Jul 2017 18:19:40 GMTFri, 28 Jul 2017 18:19:40 GMTFri, 28 Jul 2017 18:19:40 GMTIt would be nice if one would be able to make own bosses with custom attacks, colors backgrounds etc.

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https://itch.io/t/119312/did-itDID IT!https://itch.io/t/119312/did-itSun, 09 Jul 2017 14:41:06 GMTSun, 09 Jul 2017 14:41:06 GMTFri, 28 Jul 2017 09:43:13 GMTAm I the first one here who managed to beat the game?

Anyways, GREAT JOB!I've actually expected the final boss to be something totally evil and hardcore but somehow the "prequel" was harder. Despite that the ending was totally worth it, thanks.

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