itch.iohttp://itch.iohttps://itch.io/t/1629434/delete-lotsDelete Lotshttps://itch.io/t/1629434/delete-lotsSun, 05 Sep 2021 03:00:52 GMTSun, 05 Sep 2021 03:00:52 GMTSun, 05 Sep 2021 03:00:52 GMTI accidentally made a small lot, how do i get rid of it?

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https://itch.io/t/1578739/roof-build-mode-appears-to-be-missing-some-textRoof Build mode appears to be missing some texthttps://itch.io/t/1578739/roof-build-mode-appears-to-be-missing-some-textWed, 11 Aug 2021 12:00:08 GMTWed, 11 Aug 2021 12:00:08 GMTWed, 11 Aug 2021 13:46:18 GMTIn version 0.15.1, when accessing the roof building mode, the text on the tooltips appear as ??BuildMode.whatevermode??


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https://itch.io/t/1568690/wall-texture-is-on-top-of-bedwall texture is on top of bedhttps://itch.io/t/1568690/wall-texture-is-on-top-of-bedThu, 05 Aug 2021 09:43:20 GMTThu, 05 Aug 2021 09:43:20 GMTThu, 05 Aug 2021 14:35:22 GMT

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https://itch.io/t/1507540/ugly-surroundings-building-glitchesUgly surroundings & building glitcheshttps://itch.io/t/1507540/ugly-surroundings-building-glitchesSun, 04 Jul 2021 15:22:15 GMTSun, 04 Jul 2021 15:22:15 GMTSun, 04 Jul 2021 15:22:15 GMTI wish there was a guide of what is a good house and not, because all of my people are always uncomfortable because of "Ugly surroundings" even though the house is perfectly clean. Also, for some reason, after i build my house, i cant move objects. It's red and won't let me place it down. Another building issue is with walls. It's incredibly difficult to remove walls. Also, I wish there were more personality options and dialogue options. Other than that, the game is very good! 

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https://itch.io/t/1534923/paintings-no-longer-appear-in-live-modePaintings no longer appear in "live" modehttps://itch.io/t/1534923/paintings-no-longer-appear-in-live-modeSun, 18 Jul 2021 05:31:42 GMTSun, 18 Jul 2021 05:31:42 GMTSun, 18 Jul 2021 15:20:15 GMTIt's kinda minor I guess, but my people can paint, but you can no longer see the painting outside of build mode. This also means that my people can no longer pick up or sell their paintings, because I cannot select them, and the only way I know a painting is done is when the "Paint" option is greyed out. I can still move and delete them via build mode though.

I'm running the latest version

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https://itch.io/t/1492609/crashed-once-when-jogging-talking-in-steam-versionCrashed once when... jogging? talking? in steam versionhttps://itch.io/t/1492609/crashed-once-when-jogging-talking-in-steam-versionSat, 26 Jun 2021 19:03:49 GMTSat, 26 Jun 2021 19:03:49 GMTSat, 26 Jun 2021 20:01:44 GMTThe game's looking good, looking forward to seeing how it grows!

I was running the steam version and managed to crash it, the game window just disappeared at about 30min. I wrote down what I was doing and tried to do it again but this time I could just keep playing as normal. I hope the logs tell ya what the crash was about, but anyway here's how the game went before the crash:

I had built a house for two people I'd made and all was going good. One of them had made a painting, the other one some salad. Both had accepted the firefighting job. One of my tiny duo was ace and aro, I think it was the cook.

I had the cook walk to neighbors house and tell a joke to a neighbor. Then told the cook to go for a run and they left, then I switched to the painter.

Told the painter to stop painting, to go to the same neighbors house. I was still zoomed in to the neighbor who was standing around soulfully like a cactus with pants. The painter's task icon had turned to the mapping?/walking? one, and there was nothing in queue before or after that. Game crashed as I was still looking at the neighbor.

= I had told the cook to go do a sport but wasn't paying attention to them and they were off screen so don't know if they were slacking off somewhere.




Not sure how to attach files here but the log has this (I still have the save file if its needed):


[6/26/2021 7:22:01 PM] [Warn] Couldn't initialize Steam client

System.DllNotFoundException: Unable to load DLL 'steam_api64' or one of its dependencies: The specified module could not be found. (0x8007007E)

   at Steamworks.SteamAPI.Win64.SteamAPI_Init()

   at Steamworks.SteamClient.Init(UInt32 appid)

   at TinyLife.Sdks.SteamSdk.Initialize() in C:\Users\me\Documents\TinyLife\TinyLife\Sdks\SteamSdk.cs:line 18

[6/26/2021 7:22:02 PM] [Info] Texture packing took 3.564ms calc, 92.1986ms pack, 95.7626ms total

[6/26/2021 7:22:02 PM] [Info] The resulting texture is 2048x2048 pixels

[6/26/2021 7:22:03 PM] [Info] There are 108 actions, 65 are random, 2 can be executed at any point, 61 solve needs

[6/26/2021 7:22:03 PM] [Info] There are 82 emotion modifiers, 13 are conditioned

[6/26/2021 7:22:03 PM] [Info] There are 68 furniture items and 96 variations

[6/26/2021 7:27:22 PM] [Info] Saving game to C:\Users\ \AppData\Local\Tiny Life\Saves\tataa\Save.dat


... aand several saves later:


[6/26/2021 7:50:40 PM] [Info] Done saving

[6/26/2021 7:53:32 PM] [Fatal] There was an unhandled exception

System.NullReferenceException: Object reference not set to an instance of an object.

   at TinyLife.Actions.ActionType.IsReadyForRomance(ActionInfo info, Boolean automatic) in C:\Users\me\Documents\TinyLife\TinyLife\Actions\ActionType.Utilities.cs:line 114

   at TinyLife.Actions.TalkAction.TalkSettings.CheckCanExecute(ActionInfo info, Boolean automatic) in C:\Users\me\Documents\TinyLife\TinyLife\Actions\TalkAction.cs:line 194

   at TinyLife.Objects.Person.EnqueueAction(ActionType type, ActionInfo info, Boolean automatic, Nullable`1 variety, Boolean priority, Boolean force) in C:\Users\me\Documents\TinyLife\TinyLife\Objects\Person.cs:line 1047

   at TinyLife.Objects.PersonAi.StartAutomatically(ActionType type) in C:\Users\me\Documents\TinyLife\TinyLife\Objects\PersonAi.cs:line 150

   at TinyLife.Objects.PersonAi.Update(GameTime time, GameSpeed speed) in C:\Users\me\Documents\TinyLife\TinyLife\Objects\PersonAi.cs:line 95

   at TinyLife.Objects.Person.Update(GameTime time, TimeSpan passedInGame, GameSpeed speed) in C:\Users\me\Documents\TinyLife\TinyLife\Objects\Person.cs:line 485

   at TinyLife.Objects.MapObject.DoUpdate(GameTime time, TimeSpan passedInGame, GameSpeed speed) in C:\Users\me\Documents\TinyLife\TinyLife\Objects\MapObject.cs:line 279

   at TinyLife.World.MapSection.Update(GameTime time, TimeSpan passedInGame, GameSpeed speed) in C:\Users\me\Documents\TinyLife\TinyLife\World\MapSection.cs:line 78

   at TinyLife.World.Map.Update(GameTime time, TimeSpan passedInGame, GameSpeed speed) in C:\Users\me\Documents\TinyLife\TinyLife\World\Map.cs:line 162

   at TinyLife.GameImpl.DoUpdate(GameTime gameTime) in C:\Users\me\Documents\TinyLife\TinyLife\GameImpl.cs:line 266

   at MLEM.Startup.MlemGame.Update(GameTime gameTime)

   at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)

   at Microsoft.Xna.Framework.Game.Tick()

   at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop()

   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)

   at TinyLife.Program.Main() in C:\Users\me\Documents\TinyLife\TinyLife\Program.cs:line 24

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https://itch.io/t/1429663/game-letters-look-square-and-blackgame letters look square and blackhttps://itch.io/t/1429663/game-letters-look-square-and-blackWed, 02 Jun 2021 22:11:58 GMTWed, 02 Jun 2021 22:11:58 GMTWed, 02 Jun 2021 22:11:58 GMTthe letters of the game are square and black ¿how do i solve it

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https://itch.io/t/1143736/just-open-the-cmdJust open the CMDhttps://itch.io/t/1143736/just-open-the-cmdThu, 07 Jan 2021 05:22:16 GMTThu, 07 Jan 2021 05:22:16 GMTFri, 08 Jan 2021 15:42:47 GMTThe game first opens the CMD, after a few minutes / seconds the game starts running.

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