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General Development

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Whether it's game engines, new algorithms, designing the perfect mechanic, working with a team, marketing, creating sounds, or coming up with a captivating story, anything about game development goes. Share tips and techniques, or find insights posted from other members of the community.

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This board is not for self promotion of your games. If you've just released a game on itch.io please head to the Release announcements board.

1,059 topics · Previous page · First page
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Thought it might be fun to have a thread where everyone could share their favorite tools for making games. I'm gonna use...
started by flankstaek Dec 02, 2015 Last page
128 replies
26,712 views
I see a lot of devs using a mix of these techniques to distribute early builds of their games/tools: .zip or installer i...
started by Amos Jan 10, 2016
8,601 views
No replies yet
Since itch.io is full of very interesting personal games, I thought it would be the best place to post something like th...
started by Vaida Dec 04, 2015
18 replies
16,116 views
Since many people on itch.io used animated cover images I figure we should have a thread with some GIF creating resource...
started by leafo Dec 28, 2015 Last page
25 replies
22,617 views
After having a blast making the personal games resource list , I decided to compile a list of games, articles and other...
started by Vaida Dec 15, 2015
20 replies
7,485 views
Regular Dumps Are Important
started by i.i Dec 01, 2015
11 replies
1,930 views
So Ludum Dare is over and I know many of you in the community participated in it so...feel free to show your game off he...
started by slimefriend Dec 15, 2015
2 replies
697 views
Preface: itch.io is awesome, not just as a platform, but as a community, and these forums are so far reflecting that qui...
started by Lantana Games Dec 01, 2015
10 replies
2,394 views
Hello all my name is Stabalot, I am a new streamer on twitch and also an avid gamer and noob game maker. I started makin...
started by Stabalot Dec 06, 2015
921 views
No replies yet
So I've got this prototype and I think I have a pretty need mechanic. You can collide with the red squares to attach the...
started by NotExplosive Dec 03, 2015
17 replies
1,088 views
A blog post I wrote earlier this year, documenting how, as a non-math expert, I worked through making a pseudo-3D racing...
started by plorry Nov 30, 2015
2 replies
2,453 views