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General Development

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Whether it's game engines, new algorithms, designing the perfect mechanic, working with a team, marketing, creating sounds, or coming up with a captivating story, anything about game development goes. Share tips and techniques, or find insights posted from other members of the community.

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This board is not for self promotion of your games. If you've just released a game on itch.io please head to the Release announcements board.

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Thought it might be fun to have a thread where everyone could share their favorite tools for making games. I'm gonna use...
started by flankstaek Dec 02, 2015 Last page
128 replies
26,705 views
I see a lot of devs using a mix of these techniques to distribute early builds of their games/tools: .zip or installer i...
started by Amos Jan 10, 2016
8,600 views
No replies yet
Since itch.io is full of very interesting personal games, I thought it would be the best place to post something like th...
started by Vaida Dec 04, 2015
18 replies
16,116 views
Since many people on itch.io used animated cover images I figure we should have a thread with some GIF creating resource...
started by leafo Dec 28, 2015 Last page
25 replies
22,611 views
After having a blast making the personal games resource list , I decided to compile a list of games, articles and other...
started by Vaida Dec 15, 2015
20 replies
7,485 views
I'm working on a platform-agnostic game development tool called Exploding Editor . I started making it for my own use bu...
started by Exploding Rabbit Jan 20, 2018
5 replies
844 views
Hi, I would like to make a simple puzzle game like sokoban with a few game mechanics altered. I want it to have a few le...
started by Stavros Skamagkis Jan 25, 2018
2 replies
637 views
Original Blog Post https://spectrumbreak.com/blog/a-history-of-game-difficulty-in-spectrum-break Ease of Controls When I...
started by Jason Hein Jan 25, 2018
272 views
No replies yet
Hello, is there some way to have my game played via HTTP rather than HTTPS ? I have multiplayer game and I have configur...
started by stealman Jan 21, 2018
1 reply
1,131 views
My company just released a game building framework for Unity called CAT Game Builder . It's currently on sale for $64 as...
started by SirGolan Jan 09, 2018
13 replies
1,068 views
Hi guys, I'm wondering, how do you handle unexpected exceptions and crashes after game launched/released? How do you get...
started by Patico Nov 24, 2017
3 replies
512 views
Im Using GameMaker Studio 1, or Unity 5.
started by HyperLightStudios Nov 29, 2017
1 reply
377 views
The following game been working on have been having a hard time with it. Here's the talk about it, This game is no other...
started by Bordem Studios Jan 09, 2018
2 replies
334 views
Programmingmeow game engine
hi guys what is this game engine? https://tak.itch.io/meow
started by amireza Dec 06, 2017
5 replies
590 views
Hi there! My name is Sebastian, i'm working on a game called Under Control, it's open source, made with Unity, Wwise and...
started by lqngames Dec 17, 2017
7 replies
1,426 views
This is gonna be pretty awkward of me because at the moment, I have no screenshots. I'm still making assets for it right...
started by Handlebar-Orion X. Jan 01, 2018
316 views
No replies yet
started by Suspended Account Nov 01, 2017
2 replies
361 views
Should the callback URI point to my global game server which manages basically everything? But how would the server know...
started by mid Oct 18, 2017
3 replies
902 views
Hi everyone, I'm be curious to know what you think the age-range is for my game/development kit. It's a simple toolkit w...
started by tingthing09@gmail.com Nov 10, 2017
4 replies
553 views
Hello game makers! My name is Alt and I am part of a team working on a new (totally free) game-making platform that will...
started by Althis Dec 09, 2017
2 replies
356 views
I love the fact that everyone is using unity to make games here. And the results are wonderful..But i was wondering is t...
started by KamiLucky Dec 04, 2017
3 replies
455 views
I am making a game called Trick or Treat (i am also looking for ideas!) Does someone have some good ideas? -Thanks Quint...
started by quintvanoorschot Nov 30, 2017
284 views
No replies yet
It is hard building a community around a game. I think being in constant communication with your fan base is crucial for...
started by ajoris Nov 12, 2017
3 replies
519 views
Hey fellow devs. I like having my OSX version signed so that when people download it directly they can just run it: http...
started by notpatchman Nov 16, 2017
1 reply
353 views
I want to submit my game there and to those portals
started by IMakeBadGames Nov 25, 2017
264 views
No replies yet