Hi y'all, I've been working on improving my skills and actually releasing a finished project for once, and now I'm working on a new game.
I don't want to reveal too much information about the game just yet, this project is something I'm really excited about as it's inspired by some games I really like. The basic systems for the game are working and I just need to add shops, some more mechanics and some polishing. The visuals aren't final, I used some free 3d models from the asset store but I think they work for now however the current scene is still a bit empty as it's more for testing, I also made some sketches for the creature designs, but I didn't implement all of them in game yet. The game has a 2.5D style, with a mix of 2d sprites and 3d models, it's a game about collecting unique creatures and raising them.
I have put on hold the devlopment of my robot tower defense game for a while as the code of it was getting too unmanageable and way too complex, I also participated in some game jams which really interrupted the progress, I also was getting too lost on where I wanted to take the idea, and there were a lot of features I didn't know how to code. However this is not a end for the project as I want to later return to it with a total refresh. For whisker wars I'm not too sure what I want to do with it, a lot of the ideas I didn't had would be very fun but I think the game is too big of a scope to pursue, but maybe someday I will try to do it.
Here's a few screenshots from the current state of development:
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I don't have any specified date on the release of the project, but I hope to finish before the end of the year hopefully, but I don't want to set any date as I am doing a lot of other projects right now