Do you ever question the lives you take to gain your power? Do you ever fear becoming the villain that will be known for millennia's on end? Do you wonder what it would be like to be cursed?
These are the question I want players to ask/experience in Warlock, a mini TTRPG system inspired by the likes of D&D and LANCER and media like JoJo's and JJK with a heavy emphasis on avoiding leveling up and social interactions and trying to escape your fate.
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