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Devlog_001 - 7th October, 2024

Currently working on a narrative RPG as part of this semester's game design project, VERY early stages of development. Everything so far is built from Unity asset store packs (credited below). Apart from conceptualisation and such, progress so far has been building the town in which the game takes place; laying out the different key areas of the game so that each place flows to the next and determining their style, atmosphere, and ambience etc. 

Industrial Yard

Location whereby the player will meet their first NPC face-to face.

Exiting the Industrial Yard onto the Main St.

The church is a key area in the game, and thus demands the players attention as they leave the industrial yard.

Asset Packs

Asset store packs I've used as of 07/10/24.

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