As we enter the last part of the year, I figure that it would be a good time to do a quick rundown of all the projects that I'm currently working on!
First, regarding my previous announcement about removing animations, after receiving some feedback I've decided to go ahead with removing them, to give me a bit more flexibility in terms of asset creation and enable me to release Android builds. However, for the games that I've already released, I'll be retaining versions with the animations (so - Karamu, Kanau, and MindMindMind), except for The Deepwater Witch - since I only released a demo, and it would be awkward if half of it was animated and half of it wasn't LOL
Current progress: The game is basically complete, and I just need to finish debugging some of the saving and loading. I basically ended up using this project as a playground for testing some new systems, so it took longer than expected LOL I'm going to take some time to document all of my changes before I focus on polishing it up. Expecting to release on September 13th.
Project details: One love interest (M), established protagonist (F).
Current progress: The script for the final part is 100% complete, at 65k words (over double the length of Karamu and Kanau combined! Haha!) It has been revised and passed along to the voice actors. I'm also collaborating with some very kind translators to release a French translation of Karamu and Kanau and a Russian translation of Karamu.
Project details: One love interest (F), established protagonist (M).
Current progress: The script is 100% complete, and I have a few CGs left to do.
Project details: Five love interests (M), established protagonist (F).
Current progress: The updated demo is about 50% complete, and I've been working slowly on the remaining CGs and sprites.
Project details: One love interest (F), customizable protagonist.
Summary: You're the heir to the royal family, but you've been kidnapped and trapped in a tower by one of the kingdom's strongest knights, who used to be your best friend. Although the kingdom sends knights to rescue you, she cuts them all down without mercy. Why is she doing this? How can you escape? And the question is... do you want to?
Current progress: The project is fully outlined, and writing is in progress. The logo is complete!
Project details: One love interest (M), customizable protagonist.
Summary: Following a horrible family tragedy, you've retreated to a remote island with your loving husband. However, things aren't going well for your marriage. After a horrible fight, you wake up to find that your husband is... different. Kinder. More understanding. At first, you're happy, but he's also acting a bit strangely. You start to wonder... is this the man that you married?
Current progress: The project is fully outlined, and writing is in progress. The logo has been commissioned.
Project details: This is a NSFW spinoff of one of my previous projects, Karamu, featuring the same characters and similar themes in a historical Japanese setting, with more sex and more murder! One love interest (M), established protagonist (F).
Summary: Every three days, a body appears in the harbor, surrounded by red flowers and covered in golden threads, its heart torn out of its chest. People say that it's the work of a demon. After her best friend is beaten half to death by her husband, Nelli decides to do anything to save her - even if it means making a deal with that very same demon.
Current progress: The project is fully outlined, and writing is in progress. Once I decide on a title, I'll commission a logo!
Additional note: Since this is a NSFW project, I'm not comfortable with making it freely accessible. As a result, I'll be paywalling at least the NSFW portion (depending on how integral the NSFW is to the plot, I'll either release this as free with NSFW DLC or a free demo + paid full game).
I'll be focusing on finishing up The Perfect Woman during the first half of September! After that I plan to release demoes (hopefully) for both the knight gf game and the husband-traps-you-on-an-island game sometime in December.
Other than that, I would be curious if anyone has projects that they're looking forward to! π€ I've basically been working on projects as I like, but if there are any projects that you're interested in particular, let me know and I'll try to prioritize accordingly! π If not I'll try to divide my time so that I make decent progress on all of them, prioritizing my announced projects.
Thank you to everyone who's following along with my work π
Chattercap
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Ahah, the release of "The Perfect Woman" is on Friday the thirteenth) It's interesting)
65k words... Ah, I'm both looking forward and a little nervous, ahah) Funny fact: in each subsequent part, the length of the script becomes twice as long as in the previous one)
OH, OHHH! I'm already looking forward to the story of the knight locking the MC in the tower, ahaha! Plus the love interest is also yandere, oooh, this is an arrow in my poor little heart!
Wow, I like the second game too. Anyway, the name won me over, because I love it: dangerous, frightening and vague, well, you know, ahah) But judging by the description and your preferences, it's unlikely to be something tough where the MC is teetering on the edge, isn't it?) However, it's still pretty... appetizing, if I may say so)
Ohoho, isekai also looks damn attractive: a dangerous dance of a couple of crazy killers in a romantic historical setting, what could be better? Oh my God, yes, it definitely looked attractive even before I read that it was a spin-off of Karamu!
SPOILER!
(although I had suspicions that the spider web emoji next to the name was for a reason, ahah)
THE END OF THE SPOILER :)
Anyway, it's cool, and exciting! I don't have any particular preferences, especially since I haven't started many of the games you have already released, but I will definitely be waiting for the third part and the spin-off of Karamu, as well as the knight gf game and the husband-traps-you-on-an-island game)
P. S. God, I can't think in the morning. Absolutely. 10*2=20, but 20*2 is not equal to 65... Where were my brains when I wrote this?..
Okay, but I can still say that each new part is twice as long as all the previous ones)
P. P. S. Or I can't... There are 12k words in Kanau, not 20k, as I thought...
It's so true π somehow the length of the script just keeps getting longer, I thought that the script would be 40k words maximum and it ended up being so much longer π¦
OHH thank you!! And yes I am in my yan era atm, I got too many ideas for games π but yes, you know me well, most of my yans will be Raku flavor, a bit on the softer side π€ but hopefully still interesting!
The historical game is def the one that's caught my attention the most atm, the script is flying past π and ohh thank you for your input, I'll take note!! π