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About Cubic Clash

Cubic Clash is something I really want to finish eventually, right now I think when I am going to work on it again the concept is gonna get some HUGE changes: First off all, the idea of a world map where you can enter story levels is a bit too much advanced for now, I think I want to switch to more of an survival world you need to explore to be able to finish the game. Think of going through areas with large amount of enemies and traps and getting a reward needed to progress. I dont only think this is easier but also more fun!

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