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From Prototype to Published Game?

Making myself accountable for being more productive. Trying to consider which of my prototypes I want to focus on for the next few months and make it into a fully realized game.

Prototypes include the following:

1.) Platformer - Rival faerie-folk engaged in a game of cat & mouse with environmental repercussions on the line.

2.) Platformer - Dedicated to a well-known comedy character following chapters of his titular movie.

3.) FVS - Fixed Vertical Shooter styled after Galaga, Phoenix, and other games from the classic arcade era.

I have a treasure chest of other ideas that are only partially realized and in need of initial development, while these three have more effort already put in. I will try and settle on one by the end of the week while trying to balance all my other duties; we have a big event happening on Friday/Saturday so that will certainly be the bulk of my attention & energy for now.

Thoughts?

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