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Heavy Bites - Development Update

Hello Everybody!

I implemented those buff and debuff items I was talking about in the previous post! I'm glad I could make them relatively fast.  Now, every 30 to 45 seconds a random buff/debuff item will spawn that will last 20 seconds. 

If you catch a buff item, you will gain a speed boost, which is really useful, especially as you play for longer and longer, and you also get immunity to one healthy food, meaning that the next healthy food you catch, won't count towards game over.

If you get unlucky and catch a debuff item, you will get a speed penalty, which is dangerous as it makes it really hard to avoid healthy foods, and can result in a game over faster than you think.

That's it for this update! If this sounds interesting, consider reading my announcement post about Heavy Bites to get a better understanding of the game, and follow me so you don't miss the game's launch!

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