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Solo Horror Game #1

  • I prefer making horror games more than playing them.
    Experimental level design is the night forest, open environment.
  • First person camera, I dont wanna rely much on the jumpscare mechanics instead I want the general ambience  of the forest to instill stress and isolation.
  • This first testing and demonstration was used for my game development mini project in my last semester of undergraduate program(CS).


Screenshot of the look with the flashlight on. (post processing)



This was taken in the Unity game panel

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