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story of catel albastru original edition

story of catel albastru original edition

it first says its a trailer but its actually not a trailer, it says that this content is for 12 years old for romanian speakers and 14 for non-romanian speakers but its better suited for 6 year olds. then it says that stuff made by matias: 

all done by matias, not true, it was mostly made by me but other people helped me: alisia: my sister, it undirectly helped e making the screen bigger in screen 2, mom: my mother, it helped me make the work a bit and [name]: she helped me make a girl as a placeholder of electricitate albastru. 

idea from matias: true. most of my ideas came from a dream in july 11 and in july 27 2023 i made the first version. most of my ideas were ported to this animation. it was live action in my dream but it turned into simple animation because of my drawing skills, more of a thought than a dream because i wasn't in a rem sleep and i laughed when i thought of it. and then it says matias presents (matias bradea). and it gets to CĂȚEL Albastru.

drawn by matias: true. while not every single image was drawn by me, the final version is all drawn by me. its a lot of work that the only primary developer is solo.

director from matias: true. it took from july 27 2023 to february 15 2024 to make the final version but i didn't work much on the animation per day.

this mas made with inshot and samsung gallery and the inshot watermark got removed, even in the first version.

i had a lot of challengs making the animation. and i needed 1 minutes for 1 frame because i manually got a frame in, made it smaller and putten it in but eventually i duplicated the sprites so it made it quicker. no wonder the characters change size early in the animation. after a certain time, inshot lagged and i needed to restart the app to make it run smooth again, inshot doesn't connect sprites in a frame so i needed to add additional sprites to make it connect the sprites

the animation is 30 fps from 9.6 seconds to about over 32 seconds. thats hundereds for frames of animation because i animated 2 characters eventually.

i think it has a total over 1000 sprites of what you see on screen, not just including animation but the backround but not text

the movement of the characters are static and is rarely animated and if they are, they are 2 or 3 frames

the person who made this (matias bradea) worked on this mostly as a 12 year old and the final version only was 1 day after my birthday so a 13 year old. while the creator made the animation, he got burned out and he worked again about up to 39 days apart.

the total length of this animation is 35 seconds

Oh, it's already worked a lot of, that i filmed so far: this pop up that came at the end of every version of this animation means that that's all i've done so far

Address: Cățel loc 123 . it means that this is all where this animation was in. it's a custom address.

did you know that the white line is helpful: you can see a while line early on. it's still here even if you can't see it. it was useful for editing.

warning: this project is now permanently cancelled.

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meet characters: Cățel albastru: a blue dog that's the main character. Moritz: a stickman that leashes and chases Cățel albastru. Elena: a stickman shopkeeper that works in Elena's technologie LOC. Urland: a canceled stickman character that it means screaming. it wanted to be a teacher that would punch Cățel albastru for not doing math. Cățel albastru is male but all other characters are female.

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story: Cățel albastru walks left in the middle of a street in a city, Moritz comes right and spacehammers a leash to leash Cățel albastru, they go 2 screens worth of streets and Moritz and leashed Cățel albastru goes over a traffic light and waits until it's green, Moritz and leashed Cățel albastru goes inside a abandoned buildig, Moritz deleashed Cățel albastru and punches Cățel albastru on his head 3 times, Cățel albastru didn't like that and spacehammers electricitate albastru, Cățel albastru knocks over Moritz and it lasted for 1 second, Moritz now chases Cățel albastru, Cățel albastru and Moritz go to Elena's technologie LOC, Cățel albastru and Moritz go upstairs though the sign said not to go up. and that's all i animated but i wasn't finished just like that.

concept story: Cățel albastru and Moritz go up the building and Cățel albastru and Moritz fall down, Cățel albastru spacehammers lănâ albastru, Cățel albastru breakes the weak ground and Cățel albastru and Moritz fall down within the hole, Cățel albastru fell and because it wore lănâ albastru, it softed the impact of Cățel albastru and Moritz, Cățel albastru and Moritz has falled on grass and on right there's water with rocks going somewhere, Cățel albastru jumps on the rocks but Moritz is angry, she spacehammers putere rapidă verde, the rocks now go up and farther away there's a wall rock Cățel albastru goes up and Moritz charges to get fast speed that outruns Cățel albastru by 3 times. Moritz charges again upwards and she now caught Cățel albastru, Moritz leashes Cățel albastru again and goes into a portal and lands 1 screen awaz from brocken hole in the right, Moritz and leashed Cățel albastru goes right to the next screen and goes up to another traffic light to go to school, Cățel albastru sits on the school chair and Moritz stands on the upper left corner, the techer Urland asks Cățel albastru to do 256x256 but Cățel albastru doesn't know, Urland Punches Cățel albastru 3 times on his head, Cățel albastru spacehammers rapid albastru and runs away, Moritz and Urland chases Cățel albastru, Cățel albastru goes right of screen and jumps away, both moritz and Urland gets skocked. that's the enitre rest of the story.

1 the building Cățel albastru and Moritz that led to the hole never collapsed

though its in romanian, its created in germany.

the thought was a lot diffrent and it was extra violent

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