I’ve recently implemented skeletal animations inside my programming language / game engine called “Avdl”. This will now allow me to include animated meshes, to bring my future games more to life.
You can see the results of an animated mesh on the video below:
Here’s a rough idea of how I achieved this:
.gltf
or .glb
files.I plan to add more animated characters on future projects to showcase this achievement in more detail.
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