(Im not english native, by the way)
Okay, so, Bullet Helln't is finally finished. Now what?
To be honest, the original idea was to expand on this game, but after countless burnouts with this project, i ended up wanting to create something way more different than an arcade game. I wanted to create an exploration 2D game.
After rumiating the ideas and designing the game a lot, i wanted to try a new engine, because i thought "maybe Godot ends up working better for what i want to create".
And it was one of the best choices i could have gone with.
So, right now, i'm in the start of the development of another game, one which i can't really talk about yet, because its still very prone to change.
And what about Bullet Helln't? The chances of me dropping the project entirely are slim. i'll probably add more bosses if i get burned out of this project during the development.
By the way, i wanted to sincerely thanks everyone who tried this game, and those who supported me during the process. I aspire to find out how far i can go with this new project, and how much i can learn.
Maybe in the future i'll tell new things about this next project i'm working on, once i have actually something which is not purely on my head.
Thank you, and see ya!
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