Hi everyone,
I'm currently developing a Model Visualizer in Unreal Engine 5.4 for the Meta Quest 2/3. This visualizer allows you to cut through meshes, rotate and scale models, create exploded views, and isolate individual components for detailed inspection. All of these features are controlled using hand tracking and passthrough technology, enabling you to interact with models directly in your room or office environment.
I'll be sharing updates here and on my LinkedIn profile: https://www.linkedin.com/in/mickael-ordine-2440951b2/
See you soon ;)
Mickael Ordine
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