Images and animations are refined and scripted. Now comes the last part- adding music and SFX. Basically, all that's left to be done is to experiment with music and SFX while I'm taking another overall peek at the game's dialogue, but allow me to assure you Biomechanical emerges this month, so keep a close eye on it.
I improved quite a lot in terms of writing dialogue. The characters are now fleshed out, believable and have discernible motivations. The plot is complex but easy to follow, with many unexpected twists and turns. The choices matter, you'll be able to flesh out your protagonist while also affecting the way other characters perceive you. I plan to make a branching point at the later stage of the story that depends of how many 'human identity' points the player acquires. I don't promise another log, so stay tuned. The game will be launched soon!
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