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Project Condore Pre-Alpha 2. Woah

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All The new systems I've been working on


Crafting

-benches and skills associated with Arcana, Blacksmithing ect.


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(A tannery and blacksmith where one might make bars or tan leathers)


-The combination of items and the subtracting it from the correct index

-saving said contents



 

Thievery

-Traps , The finding and disarming of

 

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(The skill panel which where you can learn all the life/combat/spells)

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Visibility of trap when not having thievery skill


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then when you have the skill it fades into sight

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Woops


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Thieves can disarm traps via the control panel


House Building

-The building of houses and having them be upgradeable phases

-saving the phases

-lighting a nice hearth fire at the end of the day
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Build Menu           

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Placing a Building                                              

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Upgrading to next tier (Building your house)



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NPC combat and Factions

-Just have goblins right now but they work for the most part

-Different factions of goblins that are warring. The blood a more aggresive blood ritualistic tribe, the shadow a tribe of mages basically and the good ol classic green goblin tribe which dwells in the forest and is mostly run by orcs and bugbears ect.


  2024-04-21 (7)


anyways, a demo level should be out here soon. Just need to get vendors working properly ^^

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