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Simple Door example for beginner Unity devs!

Door!

Yes, even a simple door can be tricky if you're just starting gamedev!

So I created this example to see how much stuff you can learn by just having a door in your game.

Just the bare minimum: A door and buttons.

For this simple door, you'll encounter:

  • Communication between GameObjects
  • Collisions / Triggers
  • Quaternions
  • Lerp
  • Lists
  • Events
  • Interaction
  • Rigidbody
  • Player Controller

Also I've made sure to only use in-Unity stuff, no external assets.

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Need a door? You can download the .unitypackage here:

Unity Examples - Door

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From this twitter post, motivated by this meme.

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