Why does it take so long?
You might be wondering, 'Why does it take so long?' to launch a new update. Allow us to explain.
Firstly, it's important for you to understand the types of animation. Some animations use tweening, while others use frame-by-frame. But what exactly are tweening and frame-by-frame?
is typically refers to a method of animation where each individual frame of a sequence is created or manipulated separately. In the context of video, it means that each frame of the video is a standalone image, and the motion is created by displaying these frames in rapid succession. It's a time-consuming but often detailed and precise way of creating animations or analyzing videos. Think of it like a flipbook—each page is a frame, and when you flip through them quickly, you get the illusion of motion.
example of frame-by-frame
Tweening, short for "in-betweening," is a technique used in animation to generate frames between two keyframes. Instead of creating every frame manually (as in frame-by-frame animation), tweening allows animators to define the starting and ending points of an object's movement, and the computer generates the frames in between.
For example, if you have a character moving from point A to point B, you can set keyframes at A and B, and the computer will automatically generate the frames that smoothly transition the character from A to B. This saves time compared to creating each frame individually and provides a smoother animation.
example of Tweening
If you've reached this point, we'll let you guess which technique our game employs. Tick tock, tick tock—Timeout!
Correct! It's Frame-by-Frame.
We aim to provide the best experience for players, and that's why we've opted for Frame-by-Frame over tweening. The Frame-by-Frame technique, however, requires more processing compared to tweening, and that answers both this topic question and your question.
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